DiGiTALY -TC- Posted July 15, 2006 Share Posted July 15, 2006 (edited) Hi, we (Trespasser and me) are working on Ghost Recon: Black, a Ghost Recon Advanced Warfighter Modification. Features: -the mod will take place in a desertic area in the north of the Iraq and it will be based on fictional events -all scenarios will be created from real topographic maps (large [GR] style maps) -all contents will be created from scratch We will release single maps as soon as they are available. All .max scenes will be included for learning purposes. --------------------------------------------------- Here's a preview of the first map's area: We will create a village at both side of the river (near the bridge), each village will be defended by a bunker. Edited July 20, 2006 by DiGiTALY -TC- Quote Link to comment Share on other sites More sharing options...
Trespasser Posted July 15, 2006 Share Posted July 15, 2006 (edited) here is the first wip image of a small iraqie desert farmers house... Edited July 15, 2006 by Trespasser Quote Link to comment Share on other sites More sharing options...
}PW{ Postal Posted July 15, 2006 Share Posted July 15, 2006 Lookin good guys!! First question is...when do you think this might be released and second....how easy will it be for regular map makers to intergrate your new stuff into their maps? Quote Link to comment Share on other sites More sharing options...
Big Posted July 15, 2006 Share Posted July 15, 2006 It sounds really nice, looking forward to more info. Quote Link to comment Share on other sites More sharing options...
Bonehead Posted July 15, 2006 Share Posted July 15, 2006 Way to cool, look forward to this! Quote Link to comment Share on other sites More sharing options...
Wille Posted July 15, 2006 Share Posted July 15, 2006 Way to cool, look forward to this! hey, neat, a full feathered custom contents mod! let me know if you run into problems! Quote Link to comment Share on other sites More sharing options...
DeUcEsWiLd Posted July 15, 2006 Share Posted July 15, 2006 Looks sweet! Looking forward to the release! Quote Link to comment Share on other sites More sharing options...
DiGiTALY -TC- Posted July 16, 2006 Author Share Posted July 16, 2006 First question is...when do you think this might be released and second....how easy will it be for regular map makers to intergrate your new stuff into their maps? 1-when it's ready (lol I'm talkin' like a pro dev no seriuosly...it's a bit too soon to estimate a release date, but we both use 3dsmax in our real jobs and this is speeding up things..we will keep you guys informed) 2-if you install this mod you'll find our 3d contents in the editor also we will give you all our 3d scenes so you'll be able to change our buildings and other stuff according to your modding needs (maybe we will also write a few specific tutorials after the first map release...) hey, neat, a full feathered custom contents mod! let me know if you run into problems! thx wille, we might need a little help for some script changes Quote Link to comment Share on other sites More sharing options...
arrowsmile Posted July 16, 2006 Share Posted July 16, 2006 Very much looking forward to this TC. Quote Link to comment Share on other sites More sharing options...
REDMONSTER Posted July 16, 2006 Share Posted July 16, 2006 loks and soudns great Quote Link to comment Share on other sites More sharing options...
NoQuarter Posted July 16, 2006 Share Posted July 16, 2006 Looking forward to seeing some new content, thanks for your efforts! Question: Will there be fording areas so we can outflank? Quote Link to comment Share on other sites More sharing options...
DiGiTALY -TC- Posted July 16, 2006 Author Share Posted July 16, 2006 Question: Will there be fording areas so we can outflank? there will be a passage south of the bridge near the sand bank; the water level will allow you to cross the river and outflank the other village Quote Link to comment Share on other sites More sharing options...
tilliboy Posted July 16, 2006 Share Posted July 16, 2006 (edited) Great job , the idea and the screens are impressive , Hope to play it as soon , Maybe you need even some desert skins for characters so if I can help......... Edited July 16, 2006 by tilliboy Quote Link to comment Share on other sites More sharing options...
Rocky Posted July 16, 2006 Share Posted July 16, 2006 Looks great. I'm going to shoot you guys a filemanager account for storing all the lovely screenshots you are preparing Quote Link to comment Share on other sites More sharing options...
DiGiTALY -TC- Posted July 16, 2006 Author Share Posted July 16, 2006 Quote Link to comment Share on other sites More sharing options...
Tinker Posted July 16, 2006 Share Posted July 16, 2006 First question is...when do you think this might be released and second....how easy will it be for regular map makers to intergrate your new stuff into their maps? 1-when it's ready (lol I'm talkin' like a pro dev no seriuosly...it's a bit too soon to estimate a release date, but we both use 3dsmax in our real jobs and this is speeding up things..we will keep you guys informed) 2-if you install this mod you'll find our 3d contents in the editor also we will give you all our 3d scenes so you'll be able to change our buildings and other stuff according to your modding needs (maybe we will also write a few specific tutorials after the first map release...) hey, neat, a full feathered custom contents mod! let me know if you run into problems! thx wille, we might need a little help for some script changes Awesome, look forward to this. Quote Link to comment Share on other sites More sharing options...
unwritt3n Posted July 16, 2006 Share Posted July 16, 2006 ohh this is gonna be great!!! Is this going to be Domination? or Deathmatch? Or something totally custom? Keep up the excellent guys! Quote Link to comment Share on other sites More sharing options...
DiGiTALY -TC- Posted July 16, 2006 Author Share Posted July 16, 2006 ohh this is gonna be great!!! Is this going to be Domination? or Deathmatch? Or something totally custom? Keep up the excellent guys! I hope it's gonna be TDM Quote Link to comment Share on other sites More sharing options...
Trespasser Posted July 17, 2006 Share Posted July 17, 2006 here is another updated pic of the first house. what we are doing now is working on the basic texture set that all houses will share, bricks, stone, plaster, whatnot so we are in a bit of a startup phase. once the textures are out of the way, making diffrent versions of houses will probably be quite fast! well...fast compared to..I dont know.. we are also trying to work out whats the best way to do the terrains are..we are looking at both making them by hand or in something like terragen... Quote Link to comment Share on other sites More sharing options...
Commander Outcast Posted July 17, 2006 Share Posted July 17, 2006 All I can say is....wow....0.o Quote Link to comment Share on other sites More sharing options...
pagey Posted July 17, 2006 Share Posted July 17, 2006 Those textures are amazing... erm. im outta words. Quote Link to comment Share on other sites More sharing options...
unwritt3n Posted July 17, 2006 Share Posted July 17, 2006 Quote Link to comment Share on other sites More sharing options...
Lightspeed Posted July 17, 2006 Share Posted July 17, 2006 OMG, the 7th brick on the left...is that the face of Jesus? yay verrily, Jesus Hallelujiah!! Its a miracle. Yes I am a dick. Quote Link to comment Share on other sites More sharing options...
arrowsmile Posted July 17, 2006 Share Posted July 17, 2006 Real nice work. Quote Link to comment Share on other sites More sharing options...
[SPQR]The JAckal Posted July 18, 2006 Share Posted July 18, 2006 Great Job!!! New weapons? M4? Quote Link to comment Share on other sites More sharing options...
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