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Fixed Machine-Guns SUCK!


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I was pretty excited about fixed weapons in GR after playing quite a lot of Rogue Spear. I was very dissapointed after manning one for about 5 seconds.

The major problems are:

1) No gunsight. I dont care that there is no reticle, but why would the soldier's eyes be two feet above the gunsight making it impossible to aim properly. It also looks stupid seeing the enemy's head so far above the gun. A modified weapon model could have a gunsight viewable that is 2 feet above the gun barrell, but that would look dumb when you arent manning the gun.

2) By far the dumbest (and extremely unrealistic) aspect of all the guns that have white tracers is how straight it shoots. You can litterly shoot 800 rounds into a single bullet hole 300 yards away. This makes hitting targets far away nearly futile. A pistol is litterly more effective at long range. If any of you genius modders out there could address either of these problems, Ghost Recon would be a better game.

Ive tried everything with the gun editor in Igor. All I really want is for the bullets to spread like all other guns. It baffles me to comprehend why on earth the mounted machine guns were made this way. Instead of being an advantage, it is a definate disadvantage to ever get behind one of those things.

Thanks guys

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