Militiaman Posted June 27, 2006 Share Posted June 27, 2006 I was curious if anyone knows of a modification that implements the fall down targets like the ones in the [Ghost Recon] training map. The only thing is, I want a target range that goes out to 125 meters or beyond. Anyone know of a modification that has been created like this? Quote Link to comment Share on other sites More sharing options...
sleeper Posted June 27, 2006 Share Posted June 27, 2006 I would suggest doing a search. I recall this topic coming up over and over but can't remember if anything was actually created or not. Quote Link to comment Share on other sites More sharing options...
Tinker Posted June 27, 2006 Share Posted June 27, 2006 Never seen 1 in practice, lot of talk about it though. Main issue is the targets on the training map have to be triggered to reset. You cant use the map object destroyed. Using a proximity trigger like in the advanced map is the best way. Would be great to see a long range map though. Also a timer that automatically resets the targets every 10 secs or so would work nice. http://www.ghostrecon.net/forums/index.php...ed+training+map http://www.ghostrecon.net/forums/index.php...ed+training+map Quote Link to comment Share on other sites More sharing options...
element11 Posted June 28, 2006 Share Posted June 28, 2006 I had actually made a big start on one in the winter, however it was lost during the transfer of files to my new computer along with alot of my older weapon models. I had forgotten all about it. Maybe I should get around to making a new one Quote Link to comment Share on other sites More sharing options...
larocket83 Posted June 28, 2006 Share Posted June 28, 2006 I could see how those targets would be doable, if you were skilled at making dynamic objects that were animated to fall instead of fly apart or explode. That could be pretty cool. Quote Link to comment Share on other sites More sharing options...
Militiaman Posted June 30, 2006 Author Share Posted June 30, 2006 I had actually made a big start on one in the winter, however it was lost during the transfer of files to my new computer along with alot of my older weapon models. I had forgotten all about it. Maybe I should get around to making a new one Oh yes! Please do so! Please! Please! Quote Link to comment Share on other sites More sharing options...
Tinker Posted July 1, 2006 Share Posted July 1, 2006 I had actually made a big start on one in the winter, however it was lost during the transfer of files to my new computer along with alot of my older weapon models. I had forgotten all about it. Maybe I should get around to making a new one Oh yes! Please do so! Please! Please! WOULD BE AWESOME! Quote Link to comment Share on other sites More sharing options...
Militiaman Posted August 22, 2006 Author Share Posted August 22, 2006 For anyone interested, I just made a shooting range for Ghost Recon that has thirty-five targets from 125 meters to 230 meters in range. The targets are enemy that stand motionless. You can take as much time as you would like shooting them down. The map I used was a map from Desert Siege. If anyone is interested in receiving it just send me a personal message with your e-mail address so I can send you the goods. You must have Desert Siege and Island Thunder in order for it to work. Quote Link to comment Share on other sites More sharing options...
Giampi Posted August 22, 2006 Share Posted August 22, 2006 Why don't you make it available as mod - free stuff? Quote Link to comment Share on other sites More sharing options...
callmehobbes Posted August 22, 2006 Share Posted August 22, 2006 I could (if I get chance - the workload is pretty high at the moment!) make some "target" skins. Not sure how to do this at the present but it may be worth developing (it would be very useful in one of the UKSF missions!). Nice one! Quote Link to comment Share on other sites More sharing options...
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