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Crazy Spiderweb Zone Map? Fixed.


AlexSledge
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If you're zone map has gone haywire, most likely you have portions of zones outside of the "Map" area. That's the big white floating square when you're in multiplayer view. I couldn't figure out how to rezise it in game, but as mentioned elsewhere, you can edit the zones.xml file directly, make it huge, then tweak it down to the outer borders of your active zones.

Also, be sure and blow away the .tga file in the .../work/>mapname> directory to have it re-render a new minimap after your adjustments.

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Actually along with editing the zone file I recommend keeping the zone a perfect square because then the the image file is generated it will be strectched to be a perfect square. Also the editor only generates the zone map at the end of calculating light maps which kinda sucks. You need to be in windowed mode when exporting a map the editor recommends you do so and the reason is that otherwise the map generation tends to not work right.

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