Agent Smith Posted June 20, 2006 Share Posted June 20, 2006 Download it at: FileFront RapidShare PARENTAL NOTICE: This effects mod has included blood that does not reflect upon the rating made on the game by the ESRB (Entertainment Software Ratings Board), and it is bloodier than the standard stock product. Features: - Blood now appears on bodies when you shoot them! However, a fix for the marks of blood on bodies dissappearing after you kill the character has yet to be found. (My game crashes when I load the suspected fix, so I removed it.) - Bigger blood cloud when someone is hit. - Bodies can now be pushed and moved by the player. - Small props (Plants for example) can now be pushed and moved by the player. - Grenade craters will now stay forever. - Bullet holes will now stay forever. - My .XMLs for a very good balance of performance/image quality ratio will be included. (MP one is included as well.) The .XMLs for the performance/image quality ratio were based on this system: P4 3.06 GHz 1 GB PC-3200 DDR eVGA Geforce 6600 GT If you have a rig similar to mine or worse, I heavily recommend you take off the Post Effects. 1. Open the renderer_settings SP.xml (This is located in Data/Settings) (The one included in this mod). 2. Take out the SP in it. Over-write your current .XML (I recommend you back it up just in case.) 3. Open it. (You can open it with NotePad). 4. Find this line: <variable name="post_effect_quality"value="high"/> 5. Change it to: <variable name="post_effect_quality" value="off"/> NOTE: You will not be able to use Night-Vision with post effects off, so edit this again when you come across the night mission(s). Quote Link to comment Share on other sites More sharing options...
pagey Posted June 20, 2006 Share Posted June 20, 2006 Nice !!...givin a shot now.. Is all that stuff decrease your FPS at all? Quote Link to comment Share on other sites More sharing options...
Agent Smith Posted June 20, 2006 Author Share Posted June 20, 2006 Nice !!...givin a shot now.. Is all that stuff decrease your FPS at all? Only the bullet decals staying, but after I removed Post Effects, it went back to the previous state of kickass performance. Quote Link to comment Share on other sites More sharing options...
norrin Posted June 22, 2006 Share Posted June 22, 2006 Has anybody tried this mod with the new 1.16 update yet? Other than running into problems with the new anti-cheat system in MP it shouldn't affect or be effected by any of the changes in the patch, can anybody confirm this? Quote Link to comment Share on other sites More sharing options...
V.P. Posted June 23, 2006 Share Posted June 23, 2006 (edited) yearh, does this work with 1.16? Edited June 23, 2006 by V.P. Quote Link to comment Share on other sites More sharing options...
jonelo Posted June 23, 2006 Share Posted June 23, 2006 (edited) With 1.16 I need more !! . Could be possible a version without modified renderer XML? I have not installed the folder data Edited June 23, 2006 by jonelo Quote Link to comment Share on other sites More sharing options...
thr0tt Posted June 23, 2006 Share Posted June 23, 2006 Download-session invalid. Please click here. Possible reasons: Download-session expired. Direct-links last a few minutes for free users and a few days for premium-users. You requested this download-session from a different IP than yours. If you use AOL, try a different browser. or Internet Explorer cannot display the webpage Most likely causes: You are not connected to the Internet. The website is encountering problems. There might be a typing error in the address. Any chance this can be hosted by someone ? as I really want to try this mod. Quote Link to comment Share on other sites More sharing options...
V.P. Posted June 23, 2006 Share Posted June 23, 2006 oh btw agent-smith, could you implement a feature that makes the dead bodies stay? I know its possible, ive seen someone else do it, but I dont recall where. I think it could be a nice addition to your mod! What do you think? Quote Link to comment Share on other sites More sharing options...
Agent Smith Posted June 23, 2006 Author Share Posted June 23, 2006 (edited) . Could be possible a version without modified renderer XML? I have not installed the folder data They're completely optional. You can probably forget about them now since the new patch improved performance.... again. Download-session invalid. Please click here. Possible reasons: Download-session expired. Direct-links last a few minutes for free users and a few days for premium-users. You requested this download-session from a different IP than yours. If you use AOL, try a different browser. or Internet Explorer cannot display the webpage Most likely causes: You are not connected to the Internet. The website is encountering problems. There might be a typing error in the address. Any chance this can be hosted by someone ? as I really want to try this mod. Did you try the FileFront mirror? Edited June 23, 2006 by Agent Smith Quote Link to comment Share on other sites More sharing options...
V.P. Posted June 25, 2006 Share Posted June 25, 2006 oh btw agent-smith, could you implement a feature that makes the dead bodies stay? I know its possible, ive seen someone else do it, but I dont recall where. I think it could be a nice addition to your mod! What do you think? what do you say about this? Quote Link to comment Share on other sites More sharing options...
Agent Smith Posted July 5, 2006 Author Share Posted July 5, 2006 oh btw agent-smith, could you implement a feature that makes the dead bodies stay? I know its possible, ive seen someone else do it, but I dont recall where. I think it could be a nice addition to your mod! What do you think? what do you say about this? Looking for that now, I'll add that in version 2.0. Quote Link to comment Share on other sites More sharing options...
Lemartes Posted July 5, 2006 Share Posted July 5, 2006 oh btw agent-smith, could you implement a feature that makes the dead bodies stay? I know its possible, ive seen someone else do it, but I dont recall where. I think it could be a nice addition to your mod! What do you think? what do you say about this? Looking for that now, I'll add that in version 2.0. looking forward for version 2.....great mod btw.....keep up the good work. Quote Link to comment Share on other sites More sharing options...
Vth_F_Smith Posted July 5, 2006 Share Posted July 5, 2006 (edited) oh btw agent-smith, could you implement a feature that makes the dead bodies stay? I know its possible, ive seen someone else do it, but I dont recall where. I think it could be a nice addition to your mod! What do you think? what do you say about this? That is possible, however since the engine will then have much more to render, everyone should make sure, his / her rig can handle it because otherwise you'll torture your comp to death! Edited July 5, 2006 by Vth_F_Smith Quote Link to comment Share on other sites More sharing options...
Poita Posted July 5, 2006 Share Posted July 5, 2006 Can you post some good screen shots of the effect. Also yesterdays new map list only had a little screen shot, can someone post some comprehensive screen shots of the new maps. Quote Link to comment Share on other sites More sharing options...
Agent Smith Posted July 5, 2006 Author Share Posted July 5, 2006 Can you post some good screen shots of the effect. Here's a few showing most of the features. I have the game on 800x600 because that's the only res I get good performance. Quote Link to comment Share on other sites More sharing options...
Agent Smith Posted July 22, 2006 Author Share Posted July 22, 2006 (edited) This thread is now revived! Here's what Version 2.0 will have: - Edited Weapon names (See below for the changes). - Blue corners in the HUD are now removed. - Blood decals on bodies will now stay on the bodies when the NPC dies. Only applies to fighting NPCs such as your Ghosts, the Mexicans, and the US Marines. - Blood cloud on impact is now even BIGGER. Around two times as large. (I'm a blood lover, sorry. ) - Fix for bug for when a cardboard box is hit, it displays the blood decal. It now displays the proper decal. - Small props now collide with wheels. - Single shot on weapons is now even faster than before. (INCLUDING the Mexicans' G36 and their LMG (Don't know the name).) THE M249 SAW DOES NOT HAVE A SINGLE SHOT MODE. - Tracers are now removed. (If you want them, just delete the e_tracers.xml in the Effects folder.) - renderer_settings.xml XMLs have been removed. TESTERS WANTED. EDIT: Forgot the edited weapon names. - SCAR-H - SCAR-L - Predator SRAW - Glock 18 - M61 Frag Grenade - XM-8 - XM-8 Compact - M249 SAW - M99 Barret - Beretta M9 - MP5-SD Edited July 22, 2006 by Agent Smith Quote Link to comment Share on other sites More sharing options...
Commander Outcast Posted July 22, 2006 Share Posted July 22, 2006 Me! Quote Link to comment Share on other sites More sharing options...
jonelo Posted July 23, 2006 Share Posted July 23, 2006 (edited) Send it to me , mister Smith Edited July 23, 2006 by jonelo Quote Link to comment Share on other sites More sharing options...
EricJ Posted July 23, 2006 Share Posted July 23, 2006 (edited) The Mexicans use the HK21E Edited July 23, 2006 by EricJ Quote Link to comment Share on other sites More sharing options...
Wrath Posted July 23, 2006 Share Posted July 23, 2006 The Mexicans use the HK21E How many ppl are actually online with this mod? Cause everytime i download a mod or new map, i dont see anything, and there's hardly any servers up with ppl in them to begin with, so where are all the ppl and all servers playing this mod? Quote Link to comment Share on other sites More sharing options...
Agent Smith Posted July 25, 2006 Author Share Posted July 25, 2006 NOTICE: Tommorow I'm getting my new PC, which is a: Pentium D 2.8 GHz 2 GB PC-???? DDR2 ("Ill find out when I get it.) eVGA Geforce 7900 GT KO So, I'm not going to be sending out any more betas, because I already have the beta of v2.0 backed up, and I don't want to burn an entire DVD again (I backed up the Quick.bundle for easy access) just to update it. On Thursday, I will be sending the beta requests out. Quote Link to comment Share on other sites More sharing options...
silent_op Posted July 25, 2006 Share Posted July 25, 2006 Agent Smith, I'm really looking forward to this feature of your new mod: - Blood decals on bodies will now stay on the bodies when the NPC dies. Only applies to fighting NPCs such as your Ghosts, the Mexicans, and the US Marines. silent_op Quote Link to comment Share on other sites More sharing options...
spotH3D Posted July 26, 2006 Share Posted July 26, 2006 Sounds awesome man. Quote Link to comment Share on other sites More sharing options...
Agent Smith Posted July 31, 2006 Author Share Posted July 31, 2006 (edited) Got the blood staying on bodies fixed again. I had a problem with it when I moved to my new PC. I'll release the new version tommorow. Edited July 31, 2006 by Agent Smith Quote Link to comment Share on other sites More sharing options...
insane snyper Posted August 1, 2006 Share Posted August 1, 2006 man that middle body has some serious X rated stuff going on.... Quote Link to comment Share on other sites More sharing options...
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