Kakanater Posted June 18, 2006 Share Posted June 18, 2006 Just started skinning today and have been looking at other skins that people have created. How do you people make it look so good. I mean what techniques do you use to color in the camo. Not asking anyone to give away secrets but need some help. Quote Link to comment Share on other sites More sharing options...
Degamer Posted June 19, 2006 Share Posted June 19, 2006 What do you want to know? How to create new camo textures? How to recolor old textures? Getting rid of the plastic effect? if oyu can be a bit more specific I'll be more than happy to spill the beans. Quote Link to comment Share on other sites More sharing options...
Kakanater Posted June 19, 2006 Author Share Posted June 19, 2006 how to create cammo textures and put them onto the DDS file. Quote Link to comment Share on other sites More sharing options...
Degamer Posted June 19, 2006 Share Posted June 19, 2006 Step 1: Download my handy uniform templates HERE. Step 2: Create your own camo. Step 2.1: First create a new document 300 X 300. Step 2.2: Fill the base layer with whatever base color you wish your camo to be. Step 2.3: Create a new layer. Step 2.4: On this new layer, go to Filters>Render>Difference Clouds (make shure your colors are set to black and white). Keep doing this untill you get a pattern that looks vaugely camo-ish. Step 2.5: Go to Image>Adjustment>Brightnes/Contrast. Throw the contrast to full. You should see a patern of black and white splotches. Step 2.6: Select which ever color makes the niftier pattern using the magic wand tool. Step 2.7: Fill that selection withthe second color of your camo. Step 2.8: Go to Select>Inverse. Hit delete. Step 3: Repeat Step 2 untill allyour colors are in your camo. Don't worry if it doesn't look perfect. Optionaly, play around with the blending modes on your different layers to try new effects. Step 4: Go to Layers>Flatten Image. Step 5: Go to Filters>Pattern maker. Set Hight and Width to 300, Smoothness to 3, and Sample Detail to 10. Generate untill you see a patern you like. Hit OK. Step 6: Go to Edit>Define Pattern and save your new camo. Step 7: Load up the uniform templates and use the pattern stamp tool to paint you new camo onto the color layer. Step 8: Paint in all the other details. Step 9: Add in any patches above the wrinkles layer. Step 10: Flatten your skin. Step 11: Save as .DDS. Save with DX5, and use existing mipmaps. Voila, you have a new skin. Quote Link to comment Share on other sites More sharing options...
SN271 Posted July 3, 2006 Share Posted July 3, 2006 Hi! No point messing around with difference clouds if you don't have to. Give this a shot and the best part is that it's freeware! Photoshop CAMO Plugin Quote Link to comment Share on other sites More sharing options...
Scubaman3D Posted July 3, 2006 Share Posted July 3, 2006 Hi! No point messing around with difference clouds if you don't have to. Give this a shot and the best part is that it's freeware! Photoshop CAMO Plugin Thats pretty nice. Wish they had a digital camo generator. Quote Link to comment Share on other sites More sharing options...
SN271 Posted July 3, 2006 Share Posted July 3, 2006 (edited) No doubt. That would save a lot of screwing around now wouldn't it. Until then it's the same old set of digital patterns I've been maniping the whole time. It takes a while longer, but it still works. Great job on the ACU skins by the way! Edited July 3, 2006 by SN271 Quote Link to comment Share on other sites More sharing options...
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