Degamer Posted June 13, 2006 Share Posted June 13, 2006 (edited) In lew of emailing theese sepereately to everyone I'd thought I would just put them up for download. Toned Down Sepia Effects: Reduced yellow without loosing any other post effects goodness. *NOTE* Compatible with Blood Mod ver. 1.0. Ver. 1.1 requires modifications to the file. HERE Semi Auto Fix: No more artificialy slow ROF in semi auto mode. Double tap with ease. HERE Classic Ghosts: Renames your AI buddies Gordon, Tunney, and Stone, respectively. HERE Classic Skins: New skin based off the [GR] woodland cammo. [GR] unit and full color USA flag armpatches. Name patches are changed to match Classic Ghosts. New weapon textures for M8, Scar, and tweaked texture for MR-C. HERE Combine theese with DiGiTALY -TC-s excelent Blood Mod, and Fiddlestxs beutifull Clear Hud mod for a very [GR] effect (and hopefully VTF H Smiths Realism mod will complete the effect). Edited June 13, 2006 by Degamer Quote Link to comment Share on other sites More sharing options...
V.P. Posted June 13, 2006 Share Posted June 13, 2006 whoa, this sounds cool! Quote Link to comment Share on other sites More sharing options...
DiGiTALY -TC- Posted June 13, 2006 Share Posted June 13, 2006 very vintage on the next upgrade, try to scale -50% the texture on the sleeves for some reason that part has a different UV MAP compared to the rest of the model Quote Link to comment Share on other sites More sharing options...
Degamer Posted June 13, 2006 Author Share Posted June 13, 2006 Hmm.. I'll give that a shot. Thanks. Quote Link to comment Share on other sites More sharing options...
tilliboy Posted June 13, 2006 Share Posted June 13, 2006 Thanks a lot degamer It looks supercool !Try it for sure! Quote Link to comment Share on other sites More sharing options...
Rocky Posted June 13, 2006 Share Posted June 13, 2006 Nice work Degamer. Download for Classic Skins. Quote Link to comment Share on other sites More sharing options...
JTF-2 Posted June 13, 2006 Share Posted June 13, 2006 nice! i'll try 'em out. Quote Link to comment Share on other sites More sharing options...
Degamer Posted June 13, 2006 Author Share Posted June 13, 2006 Thanks for the host Rocky! Quote Link to comment Share on other sites More sharing options...
caprera Posted June 14, 2006 Share Posted June 14, 2006 Sorry for newbism but where i have to extract these files ? Quote Link to comment Share on other sites More sharing options...
fastscout Posted June 14, 2006 Share Posted June 14, 2006 (edited) hey caprera, check the pinned graw texture tutorial...it has directions on how to run mods. Degamer, this is my favorite mod so far{skin and lack of sepia}...keep up the good work. Edited June 14, 2006 by fastscout Quote Link to comment Share on other sites More sharing options...
Vth_F_Smith Posted June 14, 2006 Share Posted June 14, 2006 (edited) very vintage on the next upgrade, try to scale -50% the texture on the sleeves for some reason that part has a different UV MAP compared to the rest of the model I hope we'll get the possibility to change the UV map coordinates because that would result in more detailed textures with a much higher resolution! However first I hope Grin will add support for my GeForce 7900 because at the moment I can't really enjoy the game since I stumble about that sort of "visual bug" all the time and the problem only shows up inside GRAW so I don't think it's driver related and neither is the card or it's RAM overheating! Edited June 14, 2006 by Vth_F_Smith Quote Link to comment Share on other sites More sharing options...
ghostrider68 Posted June 18, 2006 Share Posted June 18, 2006 so do I have to go thru all that create the mod folder and then extract all these in there/or can I just extract to graw directory. if not which folder do they all go to . the clear hud mod i just put in the graw directory and it works. tried the sepia one and cant see any change in color. thanks Quote Link to comment Share on other sites More sharing options...
Degamer Posted June 18, 2006 Author Share Posted June 18, 2006 The clear hud mod should have created a local\english folder for you. Drop all the files in there. Quote Link to comment Share on other sites More sharing options...
Danish1705 Posted June 19, 2006 Share Posted June 19, 2006 Which folder do i need to add the string file? help anyone.. Quote Link to comment Share on other sites More sharing options...
Degamer Posted June 19, 2006 Author Share Posted June 19, 2006 Just drop the strings folder from the RAR into your local>[Language or Mod] folder. Quote Link to comment Share on other sites More sharing options...
Danish1705 Posted June 20, 2006 Share Posted June 20, 2006 Just drop the strings folder from the RAR into your local>[Language or Mod] folder. Done!! Thx degamer, one more question, future modding, do i need to do the same thing? just drop it in the specific folder inside the directory "Local/English"? im also a bit confused where to put the GRAW mod launcher files. I have read the readme but it keep saying unable to fine specifi folder. Here is my : C:\Program Files\Ubisoft\Ghost Recon Advanced Warfighter\local\english so where do i need to put the mod launcher files? Quote Link to comment Share on other sites More sharing options...
Degamer Posted June 20, 2006 Author Share Posted June 20, 2006 Ok, one thing you have to consider is that you can only run one "mod" at a time with the launcher, so basicly you have to combine the files of every mod you want to use into one. Easy enough if all the mods use different files, a bit tougher if you want to combine mods that mod the same file. Personaly, I have two mod "sets", my SP mod set, and my MP mod set. In your LOCAL> folder, create a folder for each mod set you want. All the mods you put into that folder will run when you activate that set. So, if you currently have all your mods in your ENGLISH folder, drag them all into a new folder called SP MODS or whatever. Put the launcher file in there. Put all your MP mods in another folder and add its own launcher file. Make shure you edit the launcher file to the correct names. Quote Link to comment Share on other sites More sharing options...
element11 Posted June 20, 2006 Share Posted June 20, 2006 Im sorry, but I still dont understand how to install the post effects (anti sepia) mod. Can some one tell me from square one how to install it? Whats this about a local folder? Im sorry, but this is the first time i have done anything with GRAW mods. Quote Link to comment Share on other sites More sharing options...
Dai-San Posted June 20, 2006 Share Posted June 20, 2006 Im sorry, but I still dont understand how to install the post effects (anti sepia) mod. Can some one tell me from square one how to install it? Whats this about a local folder? Im sorry, but this is the first time i have done anything with GRAW mods. Try This m8 Quote Link to comment Share on other sites More sharing options...
element11 Posted June 20, 2006 Share Posted June 20, 2006 Thank you Dai San Quote Link to comment Share on other sites More sharing options...
cobrabase Posted August 12, 2007 Share Posted August 12, 2007 In lew of emailing theese sepereately to everyone I'd thought I would just put them up for download. Toned Down Sepia Effects: Reduced yellow without loosing any other post effects goodness. *NOTE* Compatible with Blood Mod ver. 1.0. Ver. 1.1 requires modifications to the file. HERE Semi Auto Fix: No more artificialy slow ROF in semi auto mode. Double tap with ease. HERE Classic Ghosts: Renames your AI buddies Gordon, Tunney, and Stone, respectively. HERE Classic Skins: New skin based off the [GR] woodland cammo. [GR] unit and full color USA flag armpatches. Name patches are changed to match Classic Ghosts. New weapon textures for M8, Scar, and tweaked texture for MR-C. HERE Combine theese with DiGiTALY -TC-s excelent Blood Mod, and Fiddlestxs beutifull Clear Hud mod for a very [GR] effect (and hopefully VTF H Smiths Realism mod will complete the effect). Degamer... HOW did you manage to get the ghosts to appear GREEN like your posted pictures? How did you turn off the yellowish sunglass effect of the hud?? Quote Link to comment Share on other sites More sharing options...
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