Logos Posted June 11, 2006 Share Posted June 11, 2006 THis is two days old, but I haven't seen anyone else post it. XBit labs did a review on Friday of the GeForce 7950, and they used GR:AW as one of the benchmark videogames. If you want to read the whole article on the 7950, you can read it here: X-bit Labs - Nvidia's Dual-Chip GeForce 7950 GX2 Reviewed Or, if you just want to see the section on GR:AW: Ghost Recon: Advanced Warfighter The full name of this project developed by Red Storm Entertainment/GRIN and published by Ubisoft Entertainment is Tom Clancy’s Ghost Recon: Advanced Warfighter . The game is a sequel to the rather popular tactical shooter Ghost Recon , telling you another story about the Ghosts, an elite squad equipped up to the latest developments made in the framework of the Future Force Warrior program. The game runs on Diesel Engine 6.0. The engine’s characteristics and capabilities are largely kept secret by the developer who is, however, known to have close relationships with Nvidia. We are familiar with some details, though. The game supports high dynamic range mode (HDR) and uses a deferred shadowing method that allows rendering the lighting of a scene after its geometry has been rendered. In theory, this method is faster, but it is not compatible with FSAA. The game is rather a heavy application in terms of graphics complexity and thus suits well for testing modern graphics hardware. Moreover, the Tom Clancy’s series is highly popular among gamers, which is the main reason for our including it into our selection of benchmarks. We found out during the tests that the game doesn’t permit to use high resolutions on graphics subsystems that have less than 512 megabytes of memory. Multi-GPU technologies work incorrectly in this game, leading to a colossal performance hit. The new Nvidia ForceWare driver (version 91.29) solves this problem, so the GeForce 7950 GX2 has no problems whatsoever. It runs the game fast enough even in 1600x1200 and the frame rate is never lower than 51fps even in the hardest scenes. No single-chip graphics card available can do the same. The GeForce 7900 GTX can be used at 1280x1024 resolution, while the speed of the Radeon X1900 XTX is too low even in 1024x768. Quote Link to comment Share on other sites More sharing options...
big_perm Posted June 11, 2006 Share Posted June 11, 2006 (edited) Using SLI yields 1.5 more fps? That cant be working right. Anyone know what SLI generally adds fps wise to other games? Edited June 11, 2006 by big_perm Quote Link to comment Share on other sites More sharing options...
A_M_S_DNJ Posted June 11, 2006 Share Posted June 11, 2006 Using SLI yields 1.5 more fps? That cant be working right. Anyone know what SLI generally adds fps wise to other games? I may be reading it wrong but to me it looks like the ones with SLI take a big hit in fps. Quote Link to comment Share on other sites More sharing options...
jonelo Posted June 11, 2006 Share Posted June 11, 2006 the results of the Croosfire it does not seem correct, http://www.beyond3d.com/forum/showthread.php?t=30854 G.R.A.W Demo Settings; Cat 6.3 driver, 1600 x 1200, 16 x AF in game, CCC HQ AF option ticked, All game Options high, Mip settings in CCC highest quality, Crossfire enabled via naming the .exe AFR-FriendlyD3D: Single card, Crossfire Off 34 FPS Crossfire 67 FPS Single card, Crossfire Off 38 FPS Crossfire 75 FPS Quote Link to comment Share on other sites More sharing options...
Agent Smith Posted June 11, 2006 Share Posted June 11, 2006 (edited) More further proof that the Diesel Engine isn't optimized. But, I can care less now about other people. I finally got the game running amazingly well on my 6600 GT, Characters and Weapons on High, everything else LOW, Post-effects on High. Looks damn amazing. Edited June 11, 2006 by Agent Smith Quote Link to comment Share on other sites More sharing options...
duck4cover Posted June 11, 2006 Share Posted June 11, 2006 Go to www.guru3d.com for an alternate review, frame rates are alot more realistic & according to these chaps you can forget quad SLI for the time being Quote Link to comment Share on other sites More sharing options...
GHOST_Sup Posted June 11, 2006 Share Posted June 11, 2006 LOL!!! They obviously did not make a profile for GRAW for the Nvidia SLI setup (alternate Frame Rendering) nor did they change the exe's name for the Crossfire setup. Those scores aren't even close, they would of been right up there (if not beating) the new 7950 card. Quote Link to comment Share on other sites More sharing options...
viiiper Posted June 11, 2006 Share Posted June 11, 2006 LOL!!! They obviously did not make a profile for GRAW for the Nvidia SLI setup (alternate Frame Rendering) nor did they change the exe's name for the Crossfire setup. Those scores aren't even close, they would of been right up there (if not beating) the new 7950 card. Nice to see GHOST_Sup on the ball ! Quote Link to comment Share on other sites More sharing options...
DiGiTALY -TC- Posted June 11, 2006 Share Posted June 11, 2006 The engine’s characteristics and capabilities are largely kept secret by the developer who is, however, known to have close relationships with Nvidia. yup! this explain the nvidia logo in the intro movie.. hey wait a minute Quote Link to comment Share on other sites More sharing options...
Cpl Ledanek Posted June 11, 2006 Share Posted June 11, 2006 More further proof that the Diesel Engine isn't optimized. But, I can care less now about other people. I finally got the game running amazingly well on my 6600 GT, Characters and Weapons on High, everything else LOW, Post-effects on High. Looks damn amazing. many of us are still using 6600 GT Agent Smith. Care to share your system specs and drivers? Many thanks. Quote Link to comment Share on other sites More sharing options...
Agent Smith Posted June 11, 2006 Share Posted June 11, 2006 (edited) More further proof that the Diesel Engine isn't optimized. But, I can care less now about other people. I finally got the game running amazingly well on my 6600 GT, Characters and Weapons on High, everything else LOW, Post-effects on High. Looks damn amazing. many of us are still using 6600 GT Agent Smith. Care to share your system specs and drivers? Many thanks. Certainly. Specs: P4 3.06 GHz 1 GB PC-3200 DDR (Running in Dual Channel mode) eVGA Geforce 6600 GT Creative Sound Blaster Live! 24-bit Drivers: Video card: Forceware 91.28 (Yes, those beta ones.) Latest Ageia PhysX drivers (Version 2.4.3) I can upload the .xml that I use if you guys want it. Edited June 11, 2006 by Agent Smith Quote Link to comment Share on other sites More sharing options...
Cpl Ledanek Posted June 11, 2006 Share Posted June 11, 2006 More further proof that the Diesel Engine isn't optimized. But, I can care less now about other people. I finally got the game running amazingly well on my 6600 GT, Characters and Weapons on High, everything else LOW, Post-effects on High. Looks damn amazing. many of us are still using 6600 GT Agent Smith. Care to share your system specs and drivers? Many thanks. Certainly. Specs: P4 3.06 GHz 1 GB PC-3200 DDR (Running in Dual Channel mode) eVGA Geforce 6600 GT Creative Sound Blaster Live! 24-bit Drivers: Video card: Forceware 91.28 (Yes, those beta ones.) Latest Ageia PhysX drivers (Version 2.4.3) I can upload the .xml that I use if you guys want it. Could you please? Thanks! Quote Link to comment Share on other sites More sharing options...
Agent Smith Posted June 11, 2006 Share Posted June 11, 2006 I can upload the .xml that I use if you guys want it. Could you please? Thanks! I have a widescreen monitor, so you might have to change the aspect ratio. And here you are. Quote Link to comment Share on other sites More sharing options...
th33f. Posted June 11, 2006 Share Posted June 11, 2006 The engine’s characteristics and capabilities are largely kept secret by the developer who is, however, known to have close relationships with Nvidia. yup! this explain the nvidia logo in the intro movie.. hey wait a minute dunno, my retail CD version came with a flyer saying something along the lines of "plays best on ATI". Quote Link to comment Share on other sites More sharing options...
DayGlow Posted June 11, 2006 Share Posted June 11, 2006 xbit seems to have trouble benchmarking for some reason. I remember awhile ago they did a review using Lock On as a test and couldn't get over 30fps with any card at any time, yet most people in the community, myself included had drastically better fps than they showed. It would be interesting to see how they setup their benchmarks. I've seen big performance increase with sli since the GRAW demo, but then again, I always setup a profile and test to see which sli render mode works best for the game. Quote Link to comment Share on other sites More sharing options...
th33f. Posted June 11, 2006 Share Posted June 11, 2006 yea, they've proven their incompetence more than once... the only site i've come to trust with benchies is anandtech. other than that i don't believe it untill i see it with my own eyes. Quote Link to comment Share on other sites More sharing options...
Logos Posted June 12, 2006 Author Share Posted June 12, 2006 One thing interesting in those benches is not the average f/s, but the lowest f/s. Notice how the NVidia cards' lowest f/s is very close to the average f/s, while the 1900XTX's lowest f/s is a huge dip from the average. This, in combination with the "known to have close relationships with Nvidia" quote makes me wonder if in fact this engine is optimized for NVidia. Quote Link to comment Share on other sites More sharing options...
Agent Smith Posted June 12, 2006 Share Posted June 12, 2006 (edited) This is what I'm wondering though: How can a single card perform better than an SLI configuration?!? Edited June 12, 2006 by Agent Smith Quote Link to comment Share on other sites More sharing options...
Logos Posted June 12, 2006 Author Share Posted June 12, 2006 This is what I'm wondering though: How can a single card perform better than an SLI configuration?!? Probably some conflict between the engine and how XBit has their Crossfire and SLI testbeds setup. Strange, though, that the same problem existed with both Crossfire and SLI platforms. You would think that because of how differently the two solutions operate, that the engine would not have the same conflict with both. Quote Link to comment Share on other sites More sharing options...
Attila Posted June 12, 2006 Share Posted June 12, 2006 One thing interesting in those benches is not the average f/s, but the lowest f/s. Notice how the NVidia cards' lowest f/s is very close to the average f/s, while the 1900XTX's lowest f/s is a huge dip from the average. This, in combination with the "known to have close relationships with Nvidia" quote makes me wonder if in fact this engine is optimized for NVidia. I got a ATI X1600, and performance in GRAW are seriously disapointing i rarely get over 29 fps, and thats after i found the optimal configuration, setting useless stuff to low quality and keeping environnement stuff at high. It might be time for Grin to get close to ATI.... I get like an average rarely under 35 fps if thats not over in soo many others games... Quote Link to comment Share on other sites More sharing options...
Agent Smith Posted June 12, 2006 Share Posted June 12, 2006 I got a ATI X1600, and performance in GRAW are seriously disapointing i rarely get over 29 fps, and thats after i found the optimal configuration, setting useless stuff to low quality and keeping environnement stuff at high. It might be time for Grin to get close to ATI.... I get like an average rarely under 35 fps if thats not over in soo many others games... Try the .xml that I posted in the first page. See if that brings up your FPS. Quote Link to comment Share on other sites More sharing options...
Attila Posted June 12, 2006 Share Posted June 12, 2006 I got a ATI X1600, and performance in GRAW are seriously disapointing i rarely get over 29 fps, and thats after i found the optimal configuration, setting useless stuff to low quality and keeping environnement stuff at high. It might be time for Grin to get close to ATI.... I get like an average rarely under 35 fps if thats not over in soo many others games... Try the .xml that I posted in the first page. See if that brings up your FPS. i will take a look Quote Link to comment Share on other sites More sharing options...
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