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Helping hand [how to unbundle the textures ?]


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I know how to unbundle the textures from GRAW. I know how to edit the textures in PS. But how do I get them back into GRAW? Do they have to be rebundled if so how?

Please give an old modder a hand before I go nutso :wall:

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It's all quite simple mate. ;)

As you have done your changes in the atlas.dds file for the characters diffuse texture make sure they are saves in the DTX5 format.

Then all you have to do is set up a Local/English folder in your "Ghost Recon Advanced Warfighter" folder. In that folder you can save any changed files, with their full folder structure intact, and your changes will be functional ingame.

An example, if I were to replaint the character's atlas.dds file I'd save it (on my system) using the below map paths.

treeset.jpg

If you still are having troubles mate shoot me an ICQ message and I'll see if I can square you away. ;)

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