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I fixed a small bugg


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I was looking for a way to implement a quicksave and in the process I stumbled upon the Aircobug: in the wall_airconditioner.xml file there are two lines of code (one for bulletdamage and one for explosiondamage):

<element type="DisableSound" sound="ac_hun" start_time="1"/>
As you can see, it says "ac_hun". Has to be "ac_hum" So, change these two lines to:
<element type="DisableSound" sound="ac_hum" start_time="1"/>

...and the airco will stop humming after it's shredded

Just a small bug but maybe something for one of the coming patches?

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I was trying to force a savepoint by destroying the airco (just for testing purposes) but that didn't work...

Edited by PeeWee678
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