tauri123 Posted May 24, 2006 Share Posted May 24, 2006 (edited) http://forums-de.ubi.com/groupee/forums/a/...23/m/1571045644 thist post is from ubi_marc on the german graw forums. the patch will be out later today! GREAT NEWS!!!! Edited May 24, 2006 by tau'r! Link to comment Share on other sites More sharing options...
viiiper Posted May 24, 2006 Share Posted May 24, 2006 Nice for Ubi to announce ahead of GRIN , maybe it's a Ubi image thing !!! http://www.grapheine.com/bombaytv/v2/play.php?id=6683 http://www.grapheine.com/classiktv/classik...ay.php?id=18867 lol Keep your eye on the ball.... http://www.graw.nl/downloads/essential/ http://patches.ubi.com/ghost_recon_advanced_warfighter/ http://www.3dgamers.com/games/ghostrecon3/downloads/ Link to comment Share on other sites More sharing options...
Deosl Posted May 24, 2006 Share Posted May 24, 2006 Hah, was just going to make a new thread. Then I decided to refresh to see if anyone else posted Link to comment Share on other sites More sharing options...
JASGripen Posted May 24, 2006 Share Posted May 24, 2006 Fixes - Numerous HUD fixes to prevent issues with cameras, inventory screens and resupply. - Animation and lighting fixes for various objects. - Fixed general synchronization problems in Cooperative and Domination modes. - Destructible objects are correctly reset when restarting rounds in multiplayer. - Issues causing user disconnects in multiplayer have been found and fixed. - You can no longer remain invisible and kill players using grenades. - Fixed crash that could occur after restarting rounds on Avenues map. - Player can no longer spawn dead or remain living when the round restarts. - Zone glitches on two multiplayer maps corrected. - Game no longer crashes while attempting to open inventory out of Dom zone. - Helicopters will no longer fall down in certain situations. - Cooperative objective waypoints correctly appear after spawning into an AI ghost. - Domination statistics have been adjusted. - GRAW will no longer run as process priority "High", resolving keyboard problems. Interface updates - Coop players can now see status of others in inventory. Gray means loading, yellow is not ready, green means good to go. - You no longer have to press "Enter" to confirm input in the multiplayer interface. This should fix certain issues users were having with Gamespy login. - In game chat can now be toggled to be visible or not. Default key for this is "u". You will still receive chat messages when this is hidden. - Key bindings added for CrossCom actions. It is now possible to reassign the CrossCom previous and next buttons through the game interface. This change will resolve the issue for users with no mouse wheel. AGEIA updates - Landscape meshes for levels tuned and updated for better AGEIA performance. - Performance increase on bullet hit particles. - Some stalls have been removed. - A bug that caused zero vertices in baked fluid meshes has been fixed. - A bug that caused the rigid bodies from a hand grenade explosion to fall through the ground has been fixed. - A faster rendering mode has been added for debris particles. - PhysX effects modified to use the faster rendering mode. Link to comment Share on other sites More sharing options...
Deosl Posted May 24, 2006 Share Posted May 24, 2006 Don't forget: Please be aware that this patch will overwrite your key bindings. To avoid any issues with this you MUST do this and remap your keys through the game interface. Link to comment Share on other sites More sharing options...
Joseph_Q Posted May 24, 2006 Share Posted May 24, 2006 (edited) WoW. Im impresed GRIN , thats a pretty long fix list for a such a short time between patches. Keep up the good work ! I cross my fingers for june patch ! Edited May 24, 2006 by Joseph_Q Link to comment Share on other sites More sharing options...
tauri123 Posted May 24, 2006 Author Share Posted May 24, 2006 the releasnotes really sound great. can't wait do d/l the patch and spray some bullets around... weeeha!!!!!! Link to comment Share on other sites More sharing options...
Toniezz Posted May 24, 2006 Share Posted May 24, 2006 Good job GRiN! Link to comment Share on other sites More sharing options...
deleyt Posted May 24, 2006 Share Posted May 24, 2006 Nice patchlist! I'm hoping the HUD-fixes also includes a patch for the yellow diamond covering your reticle on some missions (garage and embassy) Pretty annoying that is. Link to comment Share on other sites More sharing options...
Stickan Posted May 24, 2006 Share Posted May 24, 2006 The bug where diamonds would show up for friendlies on your HUD, and stay locked in the centre(if you had them disabled) is fixed, yes. Link to comment Share on other sites More sharing options...
LT.INSTG8R Posted May 24, 2006 Share Posted May 24, 2006 Link to comment Share on other sites More sharing options...
Dai-San Posted May 24, 2006 Share Posted May 24, 2006 The bug where diamonds would show up for friendlies on your HUD, and stay locked in the centre(if you had them disabled) is fixed, yes. Fantastic news, unfortunately I've already finished the single player but it effected Co-op too so it's all good Link to comment Share on other sites More sharing options...
rookie Posted May 24, 2006 Share Posted May 24, 2006 Fixes - GRAW will no longer run as process priority "High", resolving keyboard problems. Thanks a lot! Link to comment Share on other sites More sharing options...
capteenix Posted May 24, 2006 Share Posted May 24, 2006 Fixes - GRAW will no longer run as process priority "High", resolving keyboard problems. Thanks a lot! http://www.grapheine.com/bombaytv/v2/play.php?id=7248 Link to comment Share on other sites More sharing options...
Buehgler_AS Posted May 24, 2006 Share Posted May 24, 2006 That's a nice collection of fixes. I'm very glad to see that the "stuck diamond" problem has been resolved as well. Link to comment Share on other sites More sharing options...
Bota:16 Posted May 24, 2006 Share Posted May 24, 2006 Nice work. That is quite a list in two weeks. Do you guys ever sleep? Link to comment Share on other sites More sharing options...
[SPQR]The JAckal Posted May 24, 2006 Share Posted May 24, 2006 (edited) Nothing about server admin? Kick players, tk's, high pings, etc.? Edited May 24, 2006 by [SPQR]The JAckal Link to comment Share on other sites More sharing options...
Colin Posted May 24, 2006 Share Posted May 24, 2006 The JAckal' date='May 24 2006, 12:07 PM' post='378380'] Nothing about server admin? Kick players, tk's, high pings, etc.? May be this will come later when they have more time. Link to comment Share on other sites More sharing options...
[SPQR]The JAckal Posted May 24, 2006 Share Posted May 24, 2006 May be this will come later when they have more time. Ok, but I hope they remember that clans who host a dedicated server help Ubi/Grin to sell their games. No servers, no MP online. Link to comment Share on other sites More sharing options...
=WO=Kudos Posted May 24, 2006 Share Posted May 24, 2006 Thanks GRIN and UBI keep up the good work. Link to comment Share on other sites More sharing options...
JASGripen Posted May 24, 2006 Share Posted May 24, 2006 The JAckal' date='May 24 2006, 11:07 AM' post='378380'] Nothing about server admin? Kick players, tk's, high pings, etc.? The June patch has been announced much as a MP-patch. Go figure. Link to comment Share on other sites More sharing options...
GIJoe*Shockwave Posted May 24, 2006 Share Posted May 24, 2006 So patch fixed bug when someone dies there butt sticks up in the air. Link to comment Share on other sites More sharing options...
BANDIT BOB Posted May 24, 2006 Share Posted May 24, 2006 Nice goin GRIN Link to comment Share on other sites More sharing options...
Savage-nl Posted May 24, 2006 Share Posted May 24, 2006 Thank you!!!!! Well, on to the uber MP patch (:D) Link to comment Share on other sites More sharing options...
Joseph_Q Posted May 24, 2006 Share Posted May 24, 2006 The JAckal' date='May 24 2006, 12:07 PM' post='378380'] Nothing about server admin? Kick players, tk's, high pings, etc.? May be this will come later when they have more time. Those are MP basics. Link to comment Share on other sites More sharing options...
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