Vth_F_Smith 0 Posted May 17, 2006 Share Posted May 17, 2006 (edited) This problem occassionally takes place during missions. So for example: I've just took out the 2nd bunker and was standing on the hill, watching the area and looking for enemies. I then decided to get my men to the Black Hawk for a re-supply. I used the tactical map to lay in the exact way for each member and clicked on EXECUTE ALL. 2 members started to move, one didn't. I clicked the EXECUTE ALL button again but he still didn't. I used the Ingame command menue's EXECUTE order - nothing. I issued a direct move order Ingame and it worked, but he was facing the wall! Another example: I decided to restart the level again and ordered my men to follow me. Everything went good. I approached a position of which I knew the bunker personnel would start to shoot with their 50's at my men and in order to prevent getting one of them shot or even lost, ordered a full stop - "Holding position". Then I took my sniper rifle in order to take the gunner of the bunker out when suddenly one of my comrades started to walk right in front of me and of course got killed by the bunker's gunner. Another one: My men follow me, when an enemy - which I didn't see since he was standing in the shadow starts to shoot at them. Instantly I point the mouse back to my location and issue a team MOVE order, to draw them out of the enemy fire - while 2 of them follow the order one of them walks only a few steps then decides to walk back and return the fire. The result: DEAD. Suggestion: The allied AI should - as soon as the STOP order is issued really hold position (no movement whatsoever) or even disperse and make use of the next best cover they can find or the player should have another order inside the command menue "TAKE COVER" so that he can order the Ghosts to stop and then instantly take cover, ignoring all other previous orders. Edited May 17, 2006 by Vth_F_Smith Quote Link to post Share on other sites
Colin 0 Posted May 17, 2006 Share Posted May 17, 2006 Thanks for the feed back. Quote Link to post Share on other sites
Vth_F_Smith 0 Posted May 17, 2006 Author Share Posted May 17, 2006 Thanks for the feed back. You're welcome. Quote Link to post Share on other sites
calius 0 Posted May 17, 2006 Share Posted May 17, 2006 disperse and make use of the next best cover they can find or the player should have another order inside the command menue "TAKE COVER" so that he can order the Ghosts to stop and then instantly take cover, ignoring all other previous orders. Good point on that. GR1 after a few patches got an AI tweak so team AI would find cover much better when they reached a waypoint/told to hold/had to hold when set to "recon". Quote Link to post Share on other sites
Ghost9 0 Posted May 17, 2006 Share Posted May 17, 2006 i have weird stuff happen all the time. I once planned an almost step by step route but kirkland went off in an entirely different direction and then gets practically to the other side of the map and says, "I'm in position". No you aren't fool!! Quote Link to post Share on other sites
ROCO*AFZ* 0 Posted May 17, 2006 Share Posted May 17, 2006 You actually got the follow me command to work? I can't get the ai to follow me, it ends up doing the same thing as a move command. Quote Link to post Share on other sites
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