TedSmith Posted May 16, 2006 Share Posted May 16, 2006 (edited) It's a small thing, but one I found very overbearing in Domination play; having that voice come on every few seconds with "Alpha Zone - Connection lost!" and whatnot. Don't know where the root calls are coming from so the solution is a bit dirty, but it works. I've simply removed the secondary calls to the wav's within the sound banks. It needs to play something still or it crashes when the root call is made, so I left the little narcom begin 'ding' sound. Much less abrasive than having the voice over again and again. If anyone has a better solution, by all means let me know or if they can figure out where the root calls to play the sounds are coming from that would be nice too just for a cleaner fix. system_mp_sound.xml Just rename your original system_mp_sound.xml to something else and copy this in it's place. The original file can be found in the "data\sound\voices\system_mp" folder. (Edited for clarity with hosted file) Edited May 17, 2006 by TedSmith Quote Link to comment Share on other sites More sharing options...
GRiN_desmond22 Posted May 17, 2006 Share Posted May 17, 2006 By all means, feel free to use the in-game option to turn voice quotes on and off. Go into options (directly from the main menu before you start a game, or by pressing ESC while in-game) and uncheck "Voice Quotes". I admit it might be a bit hard to find since it's under the "Game" flap and not the "Audio" flap in the options menu. Quote Link to comment Share on other sites More sharing options...
TedSmith Posted May 17, 2006 Author Share Posted May 17, 2006 By all means, feel free to use the in-game option to turn voice quotes on and off. Go into options (directly from the main menu before you start a game, or by pressing ESC while in-game) and uncheck "Voice Quotes". I admit it might be a bit hard to find since it's under the "Game" flap and not the "Audio" flap in the options menu. GAH! Is that what that does?!? I wondered, figured it was voice quotes for the SP game. Well, at least I know what the files do now. Quote Link to comment Share on other sites More sharing options...
GRiN_desmond22 Posted May 17, 2006 Share Posted May 17, 2006 Yeah. And in the future, when you want to mute a sound in a "nice" way, exchange the entire wave tag (within the sound tag that bears the "name" attribute) with <silent/> ...then the call for that sound won't even occupy a voice on the sound card. Quote Link to comment Share on other sites More sharing options...
TedSmith Posted May 17, 2006 Author Share Posted May 17, 2006 Yeah. And in the future, when you want to mute a sound in a "nice" way, exchange the entire wave tag (within the sound tag that bears the "name" attribute) with <silent/> ...then the call for that sound won't even occupy a voice on the sound card. Very cool. Thanks for the tip. Quote Link to comment Share on other sites More sharing options...
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