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What is the best way to do the inverse slope at the front end of an ACOG? I mean as far as achieving the look of the 45degree glare/reflection shield that is rounded? I just started working on this m4 and I want to do the scope for it but I am stuck like chuck (new to 3dsm this is my 3rd gun model). Thanks!

Snake

ta01nsn.jpg

m4inprogress.jpg

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k, all you have to do is convert the scope to "editable mesh". right click, select "convert to editable mech". then click the vertex button on the far right. select all the vertex's on the front of that scope and rotate them until your satisfied with the angle.

this is how i would do it, there might be a better way. also that was a simplified explanation. if you need more detial just ask. :)

Edited by JTF-2
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Hooyah, i edited the mesh, as told and succesfuly dragged each point to match the front, you will see what i mean by points, when u edit the mesh.

also, Pain, who made several tuts, in which i learned to model, made a tut on makin a scope, check the news page here, on the right hand side, theres a list of dl's, its there. hope i helped :D good luck. ;)

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Got it, did it, and then 3dsm crashed on me as I was 95% done and applying finishing touches ( lens textures) - all the ACOG work down the drain...oh well at least I know how to do it now. Thanks!

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