CBA_Bludawg Posted May 13, 2006 Share Posted May 13, 2006 gr1 ran perfect on the server as its the same one we had back in 2002, all we upgraded was the ram and HD. 1 error was dx updated that to latest and the next i cant recall, ill look and see if the log is still there. it would start to load and the graw logo would come up turn blk and crash out. this is the only game we have that wont work on our server, we have pacific fighters,fear,cod2, americas army, ofp,bf2,gr,and hf2 (use to have rvs) all run perfect and we even can run 2 games at once. we have full control over our rack dedi to. maybe in june if the patch comes it will have dedi files. Quote Link to comment Share on other sites More sharing options...
Prodigy Posted May 13, 2006 Share Posted May 13, 2006 Cod2 has two patches and a SDK, actually... Actually there was only 1, as the other one was a hotfix for SLI/Dual Core PC's? How long did it take for that hotfix to be released? About a month wasn't it? We already had a patch in less than 10 days after release. Their SDK was just released around April as well, so thats a few months after release. Quote Link to comment Share on other sites More sharing options...
Cuchillo* Posted May 13, 2006 Share Posted May 13, 2006 COd2 rocks da house man . nice grafics nice engine , "friendly" Cheers Quote Link to comment Share on other sites More sharing options...
Stormin Posted May 14, 2006 Share Posted May 14, 2006 EMF_VIRUS, have you actually ask tech support for help on your issues? Before making these rash comments, you may find out just how easy a fix there may be for your problems... Quote Link to comment Share on other sites More sharing options...
CBA_Bludawg Posted May 14, 2006 Share Posted May 14, 2006 Cod2 has two patches and a SDK, actually... Actually there was only 1, as the other one was a hotfix for SLI/Dual Core PC's? How long did it take for that hotfix to be released? About a month wasn't it? We already had a patch in less than 10 days after release. Their SDK was just released around April as well, so thats a few months after release. graws patch was being worked on well before the release since they knew about the problems way ahead of time. do you recall the server 1.06 on the day of release? look at the installers notes to version 1.0 to 1.06 we are at 1.02 so its been sitting and waiting. they just gave you a little food is all and it didnt fix anything really either. Quote Link to comment Share on other sites More sharing options...
Sup Posted May 14, 2006 Share Posted May 14, 2006 So, a Rabbi, a Catholic priest, and half a dozen ducks walk into a bar. The Bartender stops them and says: 'What is this, a joke?' Quote Link to comment Share on other sites More sharing options...
Retlaw Posted May 14, 2006 Share Posted May 14, 2006 GRAW is hardware-wise among the most demanding games i know, but it's also (along with oblivion) the most beautiful game i've seen, surpassing HL2 and BF2 by miles Someone is on drugs here!!!!!!!! This game have no color at ALL!!!!!!!. It looks nice, but please don't compare the graphics on this game to HL2 Quote Link to comment Share on other sites More sharing options...
Bahger Posted May 14, 2006 Share Posted May 14, 2006 So, a Rabbi, a Catholic priest, and half a dozen ducks walk into a bar. The Bartender stops them and says: 'What is this, a joke?' Thanks, Sup. That's a whole lot more fun to read than the whining. Quote Link to comment Share on other sites More sharing options...
Cuchillo* Posted May 14, 2006 Share Posted May 14, 2006 (edited) This game its a joke ? LOL of course it is !! LAMO a bad joke indeed . p.s. I bet on HAZE . cheers Edited May 14, 2006 by Cuchillo* Quote Link to comment Share on other sites More sharing options...
Prodigy Posted May 14, 2006 Share Posted May 14, 2006 Cod2 has two patches and a SDK, actually... Actually there was only 1, as the other one was a hotfix for SLI/Dual Core PC's? How long did it take for that hotfix to be released? About a month wasn't it? We already had a patch in less than 10 days after release. Their SDK was just released around April as well, so thats a few months after release. graws patch was being worked on well before the release since they knew about the problems way ahead of time. do you recall the server 1.06 on the day of release? look at the installers notes to version 1.0 to 1.06 we are at 1.02 so its been sitting and waiting. they just gave you a little food is all and it didnt fix anything really either. IW knew about the problems with their game, and it took them 6 months to create a patch. We have been pretty much been guaranteed a patch in June, if not, July. And you call fixing these issues: - Client no longer receives "CD key rejected" message when server dies in coop. - Crosscom border now correctly disappears when spawning into AI ghost in coop. - Fixed issues with leaving mission area in coop. - Fixed in-mission inventory issues that could cause double gun objects. - Player nicknames are now correctly shortened to fit Ghost leader HUD in coop. - A memory leak occurring in certain situations when playing Domination has been sealed. - Ghost AI is now less likely to stare at the walls when taking cover. - Adjusted map settings and glitches on missions 3, 4 and 10. - Certain animations have been corrected. - Adjusted sounds for certain objects. - Some text strings have been added or corrected. Not really fixing anything? Fixing a memory leak can help quite a bit. If CoD2 is so grand, then why are you here? Quote Link to comment Share on other sites More sharing options...
Janie42 Posted May 14, 2006 Share Posted May 14, 2006 Not really fixing anything? Fixing a memory leak can help quite a bit. If CoD2 is so grand, then why are you here? Er, so we can be here only if GR is the only game we play? (I agree CoD2 is sweet... ) Quote Link to comment Share on other sites More sharing options...
Prodigy Posted May 14, 2006 Share Posted May 14, 2006 I'm not saying that you can't be here if GR is the only game you play, I'm just wondering why isn't he playing CoD2 as it's so great? Quote Link to comment Share on other sites More sharing options...
Sup Posted May 14, 2006 Share Posted May 14, 2006 So, a Rabbi, a Catholic priest, and half a dozen ducks walk into a bar. The Bartender stops them and says: 'What is this, a joke?' Thanks, Sup. That's a whole lot more fun to read than the whining. Quote Link to comment Share on other sites More sharing options...
ruggbutt Posted May 14, 2006 Share Posted May 14, 2006 Thanks, Sup. That's a whole lot more fun to read than the whining. Yeah, the fanboi posts are much better than whining. I'd bet that if we'd have had less of that to begin with GRAW wouldn't have been released in the state it's in. Quote Link to comment Share on other sites More sharing options...
Sup Posted May 14, 2006 Share Posted May 14, 2006 fanboi post I'm sticking with 360 GRAW, actually. I respect what Grin did, and I think they made a good game, but at the moment I can't justify 50 dollars on a game that's merely 'good'. Quote Link to comment Share on other sites More sharing options...
ruggbutt Posted May 14, 2006 Share Posted May 14, 2006 That wasn't aimed at you Sup. I agree with you, I haven't purchased it yet either. Played the hell out of it beyond the demo but as of yet it really doesn't justify spending money on it. It's sad. Quote Link to comment Share on other sites More sharing options...
Judge_Oblivion Posted May 14, 2006 Share Posted May 14, 2006 Depends on how important the money is to you Ruggbutt. BTW hello man, I was sT_Oblivion in teh GR days. I have spent more time in coms with my old friends from teh GR days since the game came out. The price for the game was easily justified for me. The single player should keep you busy for awhile in itself. The multiplayer is what you make of it. Still better than anything else for a slower paced thinkng teamwork game. A lot of the ranting should be saved until the make or don't make the June deadline. I respect the guys boycotting an incomplete game but I see this from a different perspective. GRAW is going to come down to whether it is worth it for developers to make a uniqure version of the games for PC or just plain PORT them liek they did with COD2 where they overlooked dsomething as simple as Anti-Cheat and map tools. I chose to buy this game to support a company developing it specifically for PC. Quote Link to comment Share on other sites More sharing options...
Sup Posted May 14, 2006 Share Posted May 14, 2006 and map tools. Map tools are out, and the game was 'ported' to x360, not PC. Quote Link to comment Share on other sites More sharing options...
daztrek Posted May 14, 2006 Share Posted May 14, 2006 On the subject of patch fixes how far will a patch actualy go? There seems some things missing in this game like Limping when shot, showing damage in certain areas of the body, jumping into another member of the team to when your dead or to make good use out of the weaponds. Blood, assignable keys to weaponds, target icon colour changes, AA, Decent frame rates on lower end computers just to mention a few. Wont it be that most of these features wont be added or can they without major work? Quote Link to comment Share on other sites More sharing options...
pHk Posted May 14, 2006 Share Posted May 14, 2006 im looking right now on 4 game boxes that are sitting on my desk not a single one says anything about a windows server 2003. and WOW they run fine on my dedi. Bit late reply but here we go anyway My box says WinXP/2K .. I never said it's not going to run, just trying to be devil's advocate a little by pointing out that if you try to run this on a system that's not "supported" it shouldn't come as a surprise that it actually doesn't run Quote Link to comment Share on other sites More sharing options...
Papa6 Posted May 14, 2006 Share Posted May 14, 2006 (edited) Ghost Recon Advanced Warfighter(The issues) By Papa6 The second installment published by UBISOFT ,Ghost Recon Advanced Warfighter(GRAW) has been on the shelves for a week or so now. But no game has had such a following since its predecessor Ghost Recon hit shelves back in 2001. But no other game has brought so much controversy from the start. This review is based on both sides of the spectrum of the love/hate relationship. GRAW released the first week of May 2006 with a huge following and much anticipation that, most gamers expected a huge upgrade in look and feel of its last episode. GRAW puts you in the body of Captain Mitchell, the leader of a four man team sent into Mexico to try and rescue the US president Valentine. But let’s look at not so much the game as the issues at hand. I shall divide the people who like GRAW as the “Pros†and the people who dislike the game as the “Cons†Pro’s: Velocity chaos, a forum regular at GR.net(www.ghostrecon.net) says;†Coop isn't really that complete either at this moment. When the team leader dies the game ends. There isn’t any firefight, defend or other game types. At this point all coop players have to play are the missions and unfortunately after awhile they will get old because the enemies for the most part are always in the same place. The game in itself is still just a work in progress. But, at least it is a "work in progress" at least it’s not declared finished by UBI. We have been told they will continue to develop more stuff for the game. So it’s not just the MP that is unfinished, everyone is waiting for more additions.†Con’s; Recon also says “The problem is we didn’t get a new Ghost Recon, we got a complete different game with the name Ghost Recon.†I’ll just say that the hardware requirements for GRAW are steep, requiring most to upgrade their graphic cards or completely upgrading their entire Computer systems. It would appear that anything under an NVIDIA Geforce 6800GT from the NVIDIA Camp and anything under X1600 from ATI’s flavors leaves those folks out of luck to achieve playable frame rates. Grin, the developer of GRAW, was the outsource firm tasked to develop the PC version. Grin is a Swedish based Game developer who even developed their own game engine named Diesel®, which powers the entire game. I spoke to Jsondecker(of GR.net) who was at one time a developer at Red Storm Entertainment(RSE) and a key member of the [Ghost Recon]. He told me once that Ghost Recon was developed with an in house RSE made game engine(which has no name). Though the Ghost Recon engine proved to work nicely with a wide array of hardware, it wasn’t without its problems as well. Issues such as Glitch (geometry normal detection) issues on maps with inclines and wall glitches were among the many problems that plagued Ghost Recon(GR). But one thing that GR has that GRAW doesn’t have is replays. A highlight that made GR so popular was the ability for server administrators to be able to record Games, verify competition results and catch cheaters. Grin acknowledges that due to the physics in game, replays were not feasible to add into GRAW. But many GRAW players hold out on some form of anti-cheat measures, even if it has to be Punk buster(PB). But I’ll just note that cheaters plague most games with some sort of regularity. But I’m not going to discuss cheaters; I would like to discuss another GRAW issue. The issue of ladder gaming. Since GRAW doesn’t have any replays that most teams use to verify game results for online matches, GRAW seems to be heading into an unknown void in regards to competition matches. How are gamers going to record and verify wins and losses if they can’t record games? Disputes are bound to spring up and fair game play is also in jeopardy. Graphics, as I mentioned earlier on, GRAW has steep requirements that for some, a simple video card upgrade can solve their problems. But a real huge issue is with anti-aliasing. A lot of gamers have complained about GRAW’s lighting system and anti-aliasing. But Grin has commented that the lighting system/anti aliasing issue is a hardware specific issue. GRIN_Desmond22 has stated at Ghostrecon.net’s forums that, “Everybody get their facts straight, this is really annoying. It is not the HDR that hinders AA, it's the deferred lighting. As stated before this is pretty much a limitation of current hardware - not a limitation of the game software. Bo may or may not take on the discussion about why we chose one over the other, but surely not now since he's at E3. Also, seems everybody wants a scapegoat for the system requirements, but deferred lighting is not it. Sure you'll get a performance boost by turning off post effects - as long as the GPU is doing all the work - but as soon as you get into a firefight the CPU has some serious work to do, and then the frame rate will drop regardless. It's not as simple as some of you self-proclaimed experts make it out to be.†So the issue is a hardware problem and not the software. So it may be that the game may stand as is, with the deferred lighting or will they get rid of deferred lighting so people can enjoy Anti-Aliasing(AA)? That’s a tough call as the game has been said to offer stunning graphics and great physics. But the game can’t be changed since the code is set in stone. But back to the AA discussion, we may be stuck with “Jaggiesâ€. But the real problems are more noticeable in multiplayer mode. GRAW, when it was released only offers domination which is the only flavor aside from cooperative (coop) that one can play with others online. There are only 5 maps total either domination or COOP. This does get old. But on the bright side, Grin is feverishly working on a patch that is to fix the bugs mentioned earlier and perhaps some modification tools. But there has been some talk from the UbiSoft camp that mod tools will not be released, so there’s some confusion about this issue as well. In order for GRAW to survive, Grin and UbiSoft will have to release modtools or be faced with releasing expansion packs to appease the masses. But the wave of the future of gaming is that, modding games has been a huge reason games live on so long. The community in some circles is abandoning GRAW before next months patch, but the patient masses are quietly waiting for what the June patch fixes. So in closing, some feel that GRAW lost all the look and feel of the former Ghost Recon. Some believe that GRAW has broken new ground in gaming through the graphics, game play and feel. But this is purely according to what side of the fence you stand on -PAPA6 Edited May 14, 2006 by Papa6 Quote Link to comment Share on other sites More sharing options...
Stalker_Zero Posted May 15, 2006 Share Posted May 15, 2006 I must say this game is a complete joke... Who would design a game with parameters and levels of performance that this gae requires. A FPS of 75 is is about as reachable as noahs ark in turkey. I feel i was ripped off for 100 bucks , as i have to buy 2 coipies one for my son, myself and now i find out my dedicated copy i have purchased will not run on my box as well.. Some 2003 windows prob... It has become inhearently clear that the gaming industry could care less about performance and more about getting the game out there and worrying about other crap later.. We (www.emfclan.com) all installed [Ghost Recon] last night and i must say it was better and even performed better then this newly release version.. Welll this is my little vent because i really feel i was screwed in this latest release. Grin is a joke and so is there design team No, what really gripes me: They are using an OLD engine. AND they heavily modified it by adding a whole bunch of fancy features to it (HDR, etc.). But because it is poorly optimized its running like crap on most modern rigs. Which is ridiculous because visually it cannot hold a candle to stuff like valve's HL2 engine or the DOOM3 engine. At first, I mistakenly took the HDR to be the high dynamic range lightening of say HL2....its not. They need to optimize this game. IMO the game is not finished. With such old graphics there is no reason whatsoever that this game should run so poorly on modern systems. Quote Link to comment Share on other sites More sharing options...
viiiper Posted May 15, 2006 Share Posted May 15, 2006 No, what really gripes me: They are using an OLD engine. AND they heavily modified it by adding a whole bunch of fancy features to it (HDR, etc.). But because it is poorly optimized its running like crap on most modern rigs. Which is ridiculous because visually it cannot hold a candle to stuff like valve's HL2 engine or the DOOM3 engine. At first, I mistakenly took the HDR to be the high dynamic range lightening of say HL2....its not. They need to optimize this game. IMO the game is not finished. With such old graphics there is no reason whatsoever that this game should run so poorly on modern systems. No offence but know the FACTS first..... Mathieu Girard, Ubisoft Producer, Quoted !! The advantage of having the dev team using its own engine is that they know it by heart and are really keen on taking the best out of its capabilities. Diesel allows for all the latest technologies. It integrates physics and all the latest rendering technologies in huge and highly detailed maps. GRIN has strong experience in military applications (they started developing software for the armed forces). They also distinguished themselves in developing groundbreaking technology; in fact GRIN were among the first developers to feature vertex and pixel shaders in cooperation with Nvidia end quote . Deisel v6.0 was co developed with nVidia They know the capability of the diesel v6 engine and it shows in the RELEASE VERSION They may have to do a bit more optimizing or what ever but at the end of the day it is a fine platform to base GRAW. It's not what you have as an engine that counts !!! BUT HOW YOU USE IT. Diesil was developed like you say a few years ago but that was not diesil v6+ And for HL2, I've played it and you know what ?? It's just another game .. all the promises that engine made and the implementation turned out to be another quake/ halflife/ unreal..copy.. GRAW has so much more when you put them SIDE BY SIDE !!! DO SOME READING Quote Link to comment Share on other sites More sharing options...
KRP 56 Posted May 15, 2006 Share Posted May 15, 2006 So in closing, some feel that GRAW lost all the look and feel of the former Ghost Recon. I'll agree with that. I wonder if UBI shopped around for game developers with their own game engine to take on GRAW and the budget was so low that GRIN was the only one to bite. Could a low budget have lead to GRAW not having so many of the elements that made GR so great? Other than newer graphics and effects GRAW looks to have taken a step or two backward. Can't say I didn't want it to be great but for me as a SP only it doesn't offer anywhere near the gameplay as GR. Quote Link to comment Share on other sites More sharing options...
viiiper Posted May 15, 2006 Share Posted May 15, 2006 I'll agree with that. I wonder if UBI shopped around for game developers with their own game engine to take on GRAW and the budget was so low that GRIN was the only one to bite. If you read up on why UBisoft chose GRIN you'd know that they had alot of military based software experience and a well capable games engine to deliver it. The fact is GRIN had done a dam fine job and if it was left to them you'd probably not have GRAW to December 2006, but too many inc. me moaned on about getting it !! NOW NOW NOW....that UBI pushed GRIN to release as it is. Quote Link to comment Share on other sites More sharing options...
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