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Well I think the GRAW PC community is lucky. circa 20 lucky [GR] players on Clanbase.com have beta-tested GRAW and given the developers input.

Maybe one day we'll know what their involvement contributed to what GRAW is today.

Then again the questions in the article differ from who they are answered by regarding it be: producer, marketing manager or developer..

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Hmm they say a hardcore gamer buys about 8-10 times more games than the casual gamer. I would rather say its the opesit, the hardcore gamers usually hangon on to 2 - 3 games and stays whit those for quite a while.

Edited by REC0N
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We're doomed!!!!!! Nice find though. Bottom line, it's all about $$$$$$$$. On a side note, I would pay twice as much for a game if it was geared toward me. Made to please the "hardcore" group as to the masses. Just about everything else in life has "topself" and down. Why can't the gaming industry do something like that?

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I think we're getting confused about what constitutes hardcore; usually when people say hardcore around here, it's in the sense of a discriminating fan of tactical gameplay. The hardcore in the article refers less to specifically that, and more to gamers who are focused on gaming as a whole.

The one part of that article that seems like it specifically addressed our plight was the bit about "if you make a game too specialized you'll drive off your mainstream consumers." GR, and the whole line of RSE game franchises, constitute a 'specialty product,' i.e. "tactical" FPS games, which would suggest that market forces dictate we get the shaft, either through an absence of our desired product, or by a mainstreaming of it.

Edited by DisgruntledArchitect
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On a side note, I would pay twice as much for a game if it was geared toward me. Made to please the "hardcore" group as to the masses. Just about everything else in life has "topself" and down. Why can't the gaming industry do something like that?

Indeed - I would pay twice even trible - for - A real quality game brought to the world by love :hippi: - instead by cash :pirate:

:P:P

Edited by REC0N
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Oh yes... ask yourself a question - who's UBI? They are publishers. And who's GRIN? They are developers. Now, read this article and try to focus on pages 2 and 3. Page number 2 is a look at the things from publishers point of view. Page number 3 is a look from developers side.

Now, who's on head? Of course publishers are. What it says to us? We are abandoned, even if developers are on our side. Publishers are the ones that pull the strings.

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Oh yes... ask yourself a question - who's UBI? They are publishers. And who's GRIN? They are developers. Now, read this article and try to focus on pages 2 and 3. Page number 2 is a look at the things from publishers point of view. Page number 3 is a look from developers side.

Now, who's on head? Of course publishers are. What it says to us? We are abandoned, even if developers are on our side. Publishers are the ones that pull the strings.

You are sooo right, and yet the nightmare is only at the begining, I'm affraid.

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The answer to this thread is no.

I could put ten so called hardcore gamers in one room and ask one question and get a too many answers to be viable.

Grin has had a hard job with this game making it playable to us on the forums and those out side, its been a balancing act, i think once the patch is out and the bugs are fixed its going to go a long way.

The answer is no because you cant please all people all the time.

So in reality no they dont matter, because they want far too much in one game.

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The answer to this thread is no.

I could put ten so called hardcore gamers in one room and ask one question and get a too many answers to be viable.

Grin has had a hard job with this game making it playable to us on the forums and those out side, its been a balancing act, i think once the patch is out and the bugs are fixed its going to go a long way.

The answer is no because you cant please all people all the time.

So in reality no they dont matter, because they want far too much in one game.

Agreed, Good post Colin. Takes me back to something Bo said awhile back. "The perfect game for you would sell exactly one copy"

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And what us - harcore gr gamers wanted? IMO we only wanted old product gamestyle (we are old school gr gamers, dont we? :P) but extended. What we did get? GRAW is totaly new game. Only thing that both have in common is name and reticule :P. Thats why so many ppl are complaining. In UBI's mind one thing that have major importance is money. You want more money? You need to have more audience.

Lets take a closer look at this game. SP is good, but if you want to sell tactical shooter this point need to be strong (I know that this community is more coop minded and you will protect this game couse it catches your liking). MP is BF2 like (and "we" dont like it). Why? Becouse (if we dont count CS :P) one of most popular online games related to army etc. is BF series. And this is major thing with this game that ppl whine about. MP is so different from previous title that we - "hardcore" gr players - hate it.

Edited by Anarchy
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Agreed, Good post Colin. Takes me back to something Bo said awhile back. "The perfect game for you would sell exactly one copy"

Actually, it wasn't Bo who said that....

The perfect game to you would sell EXACTLY...1 copy.

The perfect game to me, would sell EXACTLY....1 copy.

Take 10 million dollars, build your perfect game, and have a blast. Don't worry about MP support though, you won't need it.

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