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Another Preview


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Summary of this preview are:

- comparison to Lunchbox360: Yes Mexico city, Yes you are Scott Mitchell and yes you still have all the gadgets and toys (maybe some more). But for the rest it's totally different (underscribes the 'not a port' statement);

- First noticable change of mission planning: you are not helidropped as in the XBox version...no you will jump out of an airplane to make a freefall into the city (don't forget to equip a parachute! ;), sorry my joke couldn't resist);

- The looks are awesome, even better that XBox version ;) ;

- Nope, not third-person view but FPWV to get back the [GR] feeling;

- No medical aids, so you have to be extremely carefull and plan your approach more tactical;

- the 3D map is more advanced than the luchbox version;

- a more extended version of the Cross-com;

- he gives GRIN a big :thumbsup: for the AI. He says it's nothing like he has ever seen, superior to the XBox version, they nearly ever screw-up;

- a very wide access area, absolutely not liniear;

- indeed no more quicksaves, but the checkpoints are tacticly very well placed so that you will not experience any irritations of them;

- well the new mp mode is already adressed by Minister;

- single player campaign in MP mode, "something everybody has always wanted", which means one of the 4 becomes the leader, nice;

- adresses the release date of may 2006 and he is assured it is gonna go through the roof with the GR! gamers and new GR|AW gamers!

Indeed nothing new but again a very possitive preview by a big (Dutch) gamesite

:thumbsup: GRIN / UBI

Edited by Toniezz
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And another one

they mention:

-your first task is to find your team mates, cus they have landed spread over an certain area

-each map about 2 , 2,5 hours gameplay

-with the highest difficult level, you can't even heal between missions

-about the mp: "[bo] promises a lot of Counter-Strike with rounds and buying of weapons in between [games]. But also a map that is divided into zones, which each team can take control of."

:blink:

Edited by Minister
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Say what, buying weapons :huh:

I'm a firm beliver of equal guns & accesories to both teams for most equal experience.

hmmmmmm, let's see how they execute this one...

Edited by Deosl
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Say what, buying weapons :huh:

I'm a firm beliver of equal guns & accesories to both teams for most equal experience.

hmmmmmm, let's see how they execute this one...

There is another thread on the forum where we talked about this. Don't take buy as in money buy.

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Say what, buying weapons :huh:

I'm a firm beliver of equal guns & accesories to both teams for most equal experience.

hmmmmmm, let's see how they execute this one...

There is another thread on the forum where we talked about this. Don't take buy as in money buy.

Yeah I think Bo means that it's not money....it's the tactical points or whatever it's called that you use to purchase the upgrades to your guns, etc.

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Thanks for the translation, Toniezz. I've never felt more disadvantaged for not speaking Dutch.

- Re ingress: Yes, when the trailer came out and people started talking about the cool rope-drop, I aksed myself, "er where's the rope? Is it my video card?"

- Can someone bear with me and describe exacly what FPWV is? I thought it was no weapon visible, just the recticle, but that is obviously not the case here.

- All in all, I'm really encouraged by the total commitment to tactical gameplay. If the AI is sound, the missions well-balanced and the savepoints well placed (as the preview states) then I'm a big advocate of no quicksaving. I like being out on a tightrope with no net as long as I believe I'm in the hands of a good designer.

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No problem about that 'translation' Bahger, why learn Dutch? Al Dutch speak english ;) (some on the countryside don't, hehe)

Bahger

- Re ingress: Yes, when the trailer came out and people started talking about the cool rope-drop, I aksed myself, "er where's the rope? Is it my video card?"

Answer: At the start of the video the ghosts rope down from the heli. See picture below. But I do think you are taking a pi$$ out of me :unsure:

NDVD_000.png

Bahger

- Can someone bear with me and describe exacly what FPWV is? I thought it was no weapon visible, just the recticle, but that is obviously not the case here.

Answer: FPWV stands for First Person Weapon View, Which means you are in First Person View (FPV) with Weapon in view.

Bahger

- All in all, I'm really encouraged by the total commitment to tactical gameplay. If the AI is sound, the missions well-balanced and the savepoints well placed (as the preview states) then I'm a big advocate of no quicksaving. I like being out on a tightrope with no net as long as I believe I'm in the hands of a good designer.

Answer: Dunno if this was an question but... in this case in what I have seen GRIN do and make, you don't have to be afraid of GRAW being a hoax. :yes:

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Bahger

- Re ingress: Yes, when the trailer came out and people started talking about the cool rope-drop, I aksed myself, "er where's the rope?  Is it my video card?"

Answer: At the start of the video the ghosts rope down from the heli. See picture below. But I do think you are taking a pi$$ out of me :unsure:

I'm not taking the ######, it would be disrespectful to someone who has provided a service. I'm confused though: If, as the preview states, the PC features parachute drops as opposed to the "XBox's" helo-drops, then what is a helo drop doing in a PC trailer? I'm sure I'm missing something very simple here.

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Oh ok, I missread your post. I thought you didn't see the rope, haha :lol:

I thought how could he have missed that thick rope, he must be messing with our mind (in a funny way :), thats why I said I think someone is takin´ a pi$$ out of me, meant it as a joke, no harm meant no harm felt ;)

Jur right, but the halo jump is the first mission of the game. Maybe this video is from an other mission or an other insert of that mission. I think they don't wan't to spoil that Halo jump for us. They probably save that for us to find out when we play the game by ourselves.

Cheerzz

*edit, indeed both should be in the game.

Edited by Toniezz
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Bahger

- Re ingress: Yes, when the trailer came out and people started talking about the cool rope-drop, I aksed myself, "er where's the rope?  Is it my video card?"

Answer: At the start of the video the ghosts rope down from the heli. See picture below. But I do think you are taking a pi$$ out of me :unsure:

I'm not taking the ######, it would be disrespectful to someone who has provided a service. I'm confused though: If, as the preview states, the PC features parachute drops as opposed to the "XBox's" helo-drops, then what is a helo drop doing in a PC trailer? I'm sure I'm missing something very simple here.

PC probly has both ..... and more

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i have a question about the trailer, excuse me if its been asked before, but i dont have alot of time to read through 28 pages. here it is:

Will all missions be insertions via blackhawk, or will there also be parachute jumps, or insertions via APC.

thanks

Stryker, BH and Hercules.

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Looks like we are not going to get  GRNET report today  :( What happened ? Ubi didn't send it back ? or do You have to make some changes ?

Im a lil more happier knowing im not the only one waiting all day for it :)

It's going to be available over the weekend when I'm at work I bet. With my luck.... :(

The demo will probably come out while I'm working too, and by the time I get it the mirrors will be clogged.

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Looks like we are not going to get  GRNET report today  :( What happened ? Ubi didn't send it back ? or do You have to make some changes ?

A reliable source tells me it is being coded "as we speak." :thumbsup: However, it is long, so I don't know how long the coding will take.

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