silent_op 0 Posted March 12, 2006 Share Posted March 12, 2006 (edited) I'm not sure if I understand this correctly. Can someone here or Bo please explain this? 6. AREA-BASED DAMAGE If a team mate gets shot in the leg, I want to see him limp. Same with the player character and enemies. If the legs get shot up enough, I want to see the characters fall to the ground and hold the leg. If an enemy gets shot in the arm, he should drop his weapon. -Not animations on the FPS character but damage decetcion per bodypart with different damage and armour. Thus hitting the head will not be enough with small arms - you have to hit the face...and so on. Does this mean that if your character is wounded, you will still be able to run and shoot as if you are not wounded? I am sure I'm misunderstanding this. I'm guessing that if character customization is possible in PC GR:AW, we will be able to equip our character without a helmet. If this is the case will the engine know that the character is not wearing armor on the head? silent_op Edited March 12, 2006 by silent_op Quote Link to post Share on other sites
BoGRIN 0 Posted March 12, 2006 Share Posted March 12, 2006 I'm not sure if I understand this correctly. Can someone here or Bo please explain this? 6. AREA-BASED DAMAGE If a team mate gets shot in the leg, I want to see him limp. Same with the player character and enemies. If the legs get shot up enough, I want to see the characters fall to the ground and hold the leg. If an enemy gets shot in the arm, he should drop his weapon. -Not animations on the FPS character but damage decetcion per bodypart with different damage and armour. Thus hitting the head will not be enough with small arms - you have to hit the face...and so on. Does this mean that if your character is wounded, you will still be able to run and shoot as if you are not wounded? I am sure I'm misunderstanding this. I'm guessing that if character customization is possible in PC GR:AW, we will be able to equip our character without a helmet. If this is the case will the engine know that the character is not wearing armor on the head? silent_op ← Nope stamina takes a hit when you are wounded. This makes your aim worse for sure. And stamina is affected by physical activity aswell - like throwing yourself to the ground, running etc. Helmets are detected as helmets Quote Link to post Share on other sites
newman 0 Posted March 12, 2006 Share Posted March 12, 2006 Thanks BO! I realy am having a hard time waiting for this ........... My head Splodes with anticipation Quote Link to post Share on other sites
calius 0 Posted March 12, 2006 Author Share Posted March 12, 2006 Cheers Bo ... those Asterisk posters can now take it all back -No Civilians as in the 360 - it is a general direction. That sorts that other thread out, mind you the more I think about that the better, my PC will die with everything already .. let alone more characters roaming around. Quote Link to post Share on other sites
Deepblue 0 Posted March 13, 2006 Share Posted March 13, 2006 Cheers Bo ... those Asterisk posters can now take it all back -No Civilians as in the 360 - it is a general direction. That sorts that other thread out, mind you the more I think about that the better, my PC will die with everything already .. let alone more characters roaming around. ← Awesome. I'll still have to wait for GR4 though, as I can't afford a good enough PC to run GR3 right now. If I can eventually, though, I will definitely pick it up. Quote Link to post Share on other sites
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