Vth_F_Smith 0 Posted March 11, 2006 Share Posted March 11, 2006 (edited) I was wondering, looking at the XBox360 styled command menue (which is basically part of the cross com) about how the PC versions command menue is going to look (if I recall correct then I didn't see any command menue in the build that was shown in Leipzig). Maybe you can give us a bit of intel about this. Are you going for a more Rainbow Six Raven Shield intuitive style, just something like in the first GR or for a totally different style? Another question: Did the Dev's manage to integrate the handsignals into the single player mode (I know you can't comment on the multiplayer features so I won't ask you the same for the MP although I'd be interessted to learn more about it)? With myself being a former soldier, I really think it's absolutely necessary, because as you know it's pretty common to communicate via handsignals within a unit - especially when stealth is needed (for example in hostage rescue missions). The element of surprise is always of vital importance and therefor the handsignals would add a lot to the realism of the game IMO since they allow to issue commands without a single word! In case this feature is already part of the current build, will the player be able to decide how he's going to issue commands to his comrades in the field - on the fly? So if he prefers just handsignals will the player be able to toggle between vocal / handsignals by (for example) tapping the Tabulator key so instead of vocal orders Mitchell is issuing commands via handsignals? Edited March 12, 2006 by Vth_F_Smith Quote Link to post Share on other sites
Vth_F_Smith 0 Posted March 12, 2006 Author Share Posted March 12, 2006 I hope you're allowed to comment on that! Quote Link to post Share on other sites
BoGRIN 0 Posted March 12, 2006 Share Posted March 12, 2006 I hope you're allowed to comment on that! ← Don't really get your question on command menu... what do you mean - the cross com? No handsignals - you are in FPS so we removed them as it obstructed the view a lot (you give loads of orders all the time to keep up tactics) Quote Link to post Share on other sites
deleyt 0 Posted March 12, 2006 Share Posted March 12, 2006 I hope you're allowed to comment on that! ← No handsignals - you are in FPS so we removed them← Woohoo!! Quote Link to post Share on other sites
Vth_F_Smith 0 Posted March 12, 2006 Author Share Posted March 12, 2006 (edited) Don't really get your question on command menu... what do you mean - the cross com?Yep! I saw the XBox360 version of GRAW displays right below the cross com footage from the other soldiers, the currently selected order (for example 'regroup' etc.) and so I was wondering if you'll go for a similar look in the PC version! Edited March 12, 2006 by Vth_F_Smith Quote Link to post Share on other sites
BoGRIN 0 Posted March 12, 2006 Share Posted March 12, 2006 Don't really get your question on command menu... what do you mean - the cross com?Yep! I saw the XBox360 version of GRAW displays right below the cross com footage from the other soldiers, the currently selected order (for example 'regroup' etc.) and so I was wondering if you'll go for a similar look in the PC version! ← yes it is quite known that we have a cross com on the PC. It handles the quick orders for the team (you can also order them around with shortkeys and the tactical map for some more in depth planningn and advanced moves) As for looks - we got our own PC look on the cross com. Quote Link to post Share on other sites
fedayn 0 Posted March 12, 2006 Share Posted March 12, 2006 thanks a lot for that info Bo! we really appreciate! Quote Link to post Share on other sites
Poita 3 Posted March 12, 2006 Share Posted March 12, 2006 That last comment of Bo's is music to my ears. Almost as nice as a bit of ABBA, Speaking of music . . . hey Bo, how about ditching the 'Jerry-same music in ever single movie-Bruckheimer' theme for GRAW PC and have 'Super Trooper' instead? Quote Link to post Share on other sites
Vth_F_Smith 0 Posted March 12, 2006 Author Share Posted March 12, 2006 (edited) No handsignals - you are in FPS so we removed them as it obstructed the view a lot (you give loads of orders all the time to keep up tactics)←I understand and thank you for the answer Bo, but doesn't that take a bit away from the body awareness feature? I mean, as far as I remember, when I was issuing orders to my squad at the military, I saw my arm all the time. What's getting me a bit confused is if you throw a grenade you'll also see your arm - wouldn't that obstruct the view as much as if you're issuing orders via a handsignal and doesn't both of that add a lot to the atmosphere since GRAW is trying to give the player the feeling of really being inside the body of a soldier (with all the Pro's and Contra's)? Don't get me wrong, I'm not nagging but simply pointing out a potential logic issue here. I mean a simple toggle function as explained in my previous post could do the trick and the player would be able to decide if he want's to use this option or not! hey Bo, how about ditching the 'Jerry-same music in ever single movie-Bruckheimer' theme for GRAW PC and have 'Super Trooper' instead? ←I don't think that'll be a good idea or even fit the near future - combat scenario of the game (although I also like to listen to ABBA....sometimes)! Edited March 12, 2006 by Vth_F_Smith Quote Link to post Share on other sites
BoGRIN 0 Posted March 12, 2006 Share Posted March 12, 2006 No handsignals - you are in FPS so we removed them as it obstructed the view a lot (you give loads of orders all the time to keep up tactics)←I understand and thank you for the answer Bo, but doesn't that take a bit away from the body awareness feature? I mean, as far as I remember, when I was issuing orders to my squad at the military, I saw my arm all the time. What's getting me a bit confused is if you throw a grenade you'll also see your arm - wouldn't that obstruct the view as much as if you're issuing orders via a handsignal and doesn't both of that add a lot to the atmosphere since GRAW is trying to give the player the feeling of really being inside the body of a soldier (with all the Pro's and Contra's)? Don't get me wrong, I'm not nagging but simply pointing out a potential logic issue here. I mean a simple toggle function as explained in my previous post could do the trick and the player would be able to decide if he want's to use this option or not! hey Bo, how about ditching the 'Jerry-same music in ever single movie-Bruckheimer' theme for GRAW PC and have 'Super Trooper' instead? ←I don't think that'll be a good idea or even fit the near future - combat scenario of the game (although I also like to listen to ABBA....sometimes)! ← Might have been unclear. We tried it and it got a bit annoying as you order your team around a lot. It got to a point where we saw the arm flying every time you issue a move order and you do this all the time if you are a good leader. So we decided to remove that for ease of view. Quote Link to post Share on other sites
fedayn 0 Posted March 12, 2006 Share Posted March 12, 2006 i dont think that see character's arm 'd bring more realism to gameplay. i prefer a clear - simple - efficient HUD , also to give orders to team mates Quote Link to post Share on other sites
Vth_F_Smith 0 Posted March 12, 2006 Author Share Posted March 12, 2006 (edited) Might have been unclear. We tried it and it got a bit annoying as you order your team around a lot. It got to a point where we saw the arm flying every time you issue a move order and you do this all the time if you are a good leader. So we decided to remove that for ease of view. ←Ah, I see! Thanks again Bo, much appreciated! Maybe the following graphic can clear the things up a bit what I meant with 'command menue' (I am of course aware of the fact that the PC cross com will be inside the game and also that it's going to look different than the one used in the XBox360 version - sorry for the confusion I may have caused)! I think I need a coffee. Does anyone else want one? Edited March 12, 2006 by Vth_F_Smith Quote Link to post Share on other sites
Cutter 0 Posted March 13, 2006 Share Posted March 13, 2006 Might have been unclear. We tried it and it got a bit annoying as you order your team around a lot. It got to a point where we saw the arm flying every time you issue a move order and you do this all the time if you are a good leader. So we decided to remove that for ease of view. ← Sounds like a well made decision. See these guys know what they are doing. Quote Link to post Share on other sites
Vth_F_Smith 0 Posted March 13, 2006 Author Share Posted March 13, 2006 See these guys know what they are doing. ←Never had a doubt about that! Quote Link to post Share on other sites
calius 0 Posted March 13, 2006 Share Posted March 13, 2006 (you can also order them around with shortkeys and the tactical map for some more in depth planningn and advanced moves) - now that does sound dreamy. I use "Shoot" for voice commands/ket pressing so issuing this via voice in that would be superb. Quote Link to post Share on other sites
griz 0 Posted March 13, 2006 Share Posted March 13, 2006 Refreshing to see a developer remove a "whizz-bang" feature they had already invested time into for the sake of gameplay. Thanks for the info, Bo! Quote Link to post Share on other sites
desertranger12 0 Posted March 13, 2006 Share Posted March 13, 2006 sounds like a good decision BO, still waiting for all that info/vids/SS we were promised from like every dev chat there has been... Quote Link to post Share on other sites
griz 0 Posted March 13, 2006 Share Posted March 13, 2006 sounds like a good decision BO, still waiting for all that info/vids/SS we were promised from like every dev chat there has been... ← How many times has he said he can't comment on media? It isn't his decision and he's already going out of his way to answer questions. Hasn't anyone noticed that he's basically turned this forum into a developer chat with straight, informative answers? That's very gracious of him to spend his time here and I don't think we should be repaying him with little digs like you made. Quote Link to post Share on other sites
Stormin 0 Posted March 13, 2006 Share Posted March 13, 2006 sounds like a good decision BO, still waiting for all that info/vids/SS we were promised from like every dev chat there has been... ← How many times has he said he can't comment on media? It isn't his decision and he's already going out of his way to answer questions. Hasn't anyone noticed that he's basically turned this forum into a developer chat with straight, informative answers? That's very gracious of him to spend his time here and I don't think we should be repaying him with little digs like you made. ← AGREED..... Quote Link to post Share on other sites
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