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Dead enemies in co-op - ragdoll or canned?

Jerri Blank

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Played multiplayer co-op with some buddies tonight, and I'm wondering whether GR:AW has gone back to canned death animations for AI players.  I ask this because of the identical way in which AIs convulse off the ground if you kill them while they're prone.  Any idea?


I think that when the AI is in the prone position they will animate the same.....but other than that I have seen many good death animations..... :o=

Edited by ReapeR eXe
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