Sup Posted March 2, 2006 Share Posted March 2, 2006 I'm making myself a thread similar to Prozac's... Misc work: I don't like this model at all, but I figure I may as well post it. Essentially my first shot at highpoly characters, and my first real attempt at a female. Drawing by James Hawkins used as concept. Any comments on proportions or design choices aren't really needed, since it wasn't my design. Back is pretty much untouched, along with the legs and arms past the shoulder. Torso needs a lot more work too... I just decided to give up and move on. I learned enough from doing it. I didn't decide to clean up the seam, in case I go back to it. http://i2.tinypic.com/ouxf6d.jpg Update on page 2. Link to comment Share on other sites More sharing options...
the.ronin Posted March 2, 2006 Share Posted March 2, 2006 Dude, I'm likin' it already!!! Link to comment Share on other sites More sharing options...
pz3 Posted March 2, 2006 Share Posted March 2, 2006 I c da boobies! Looks good under the breasts and arms is slightly weired looking. but overall much improvment lately, looks good Link to comment Share on other sites More sharing options...
Sup Posted March 2, 2006 Author Share Posted March 2, 2006 Thanks Ronin, Prozac. Definition on the arms stops at the (unfinshed) shoulders. They wouldn't look this way if I'd detailed them. Probably not good, but at least different. Link to comment Share on other sites More sharing options...
the.ronin Posted March 2, 2006 Share Posted March 2, 2006 I c da boobies! ← breastesses are good. Link to comment Share on other sites More sharing options...
Zeko Posted March 3, 2006 Share Posted March 3, 2006 Very nice start Sup! Skin shader looks a bit too plastic for me but mesh is looking good and i know u'll improve it even more! Link to comment Share on other sites More sharing options...
Sup Posted March 7, 2006 Author Share Posted March 7, 2006 A very rough speedmodel I did, trying to get a general idea of anatomy and meshflow. Tons of flaws, but it served it's purpose. Link to comment Share on other sites More sharing options...
the.ronin Posted March 7, 2006 Share Posted March 7, 2006 How did you get a picture of me to use as the model?? Link to comment Share on other sites More sharing options...
pz3 Posted March 7, 2006 Share Posted March 7, 2006 dont leave your windows open! Link to comment Share on other sites More sharing options...
Sup Posted March 7, 2006 Author Share Posted March 7, 2006 I wonder how much anatomy I can mess up on one model... And a small, dark render: http://i2.tinypic.com/qy900k.jpg Link to comment Share on other sites More sharing options...
Zeko Posted March 7, 2006 Share Posted March 7, 2006 Good start Sup! U making this for some game or just for fun? Link to comment Share on other sites More sharing options...
Sup Posted March 7, 2006 Author Share Posted March 7, 2006 Good start Sup! U making this for some game or just for fun? ← Thanks. I'm making it for practice and learning. I need to get highpoly character modeling and anatomy down for Normal Map generating models. Link to comment Share on other sites More sharing options...
Sup Posted March 8, 2006 Author Share Posted March 8, 2006 Same flaws as before, for the most part. I think I may move on to the arms anyway. No real reason to waste too much time ruining the torso. Edit: Small fix Link to comment Share on other sites More sharing options...
Zeko Posted March 10, 2006 Share Posted March 10, 2006 Looks good! Polycount? Also i think this should be good mesh if u wanna try sculpting with zbrush. U could go crazy with details in there and make some really good normal maps after it. Link to comment Share on other sites More sharing options...
Sup Posted March 10, 2006 Author Share Posted March 10, 2006 Looks good! Polycount? Also i think this should be good mesh if u wanna try sculpting with zbrush. U could go crazy with details in there and make some really good normal maps after it. ← Thanks. I didn't check the polycount, it's got level 2 meshsmooth. I don't have Zbrush, but I'll definitely learn it in the future. Probably next year. For a change of pace, I'm trying to learn texturing. Astoundingly good for me, but by most standards not so great. WIP, of course. Not exactly human, if that's not immediately clear. Link to comment Share on other sites More sharing options...
Sup Posted March 16, 2006 Author Share Posted March 16, 2006 A mess of mistakes and (beginner's) experimental topology: The lips are a awful. Link to comment Share on other sites More sharing options...
Zeko Posted March 17, 2006 Share Posted March 17, 2006 Great start Sup! Lips could use some work yeah. Also the area under nose. Show us smoothed result! Link to comment Share on other sites More sharing options...
Sup Posted March 17, 2006 Author Share Posted March 17, 2006 Great start Sup! Lips could use some work yeah. Also the area under nose. Show us smoothed result! ← It's not gonna' be smoothed, it's midpoly. I'd be using slightly different topology for a smoothed model (and the lips would look alright) Link to comment Share on other sites More sharing options...
Sup Posted March 19, 2006 Author Share Posted March 19, 2006 Scotland SDK by Ben Mathis and MoP. This means it isn't my model. The fairly awful texture, though, is mine. Link to comment Share on other sites More sharing options...
Sup Posted March 28, 2006 Author Share Posted March 28, 2006 Remaking that texture... Also, using this torso to experiment modeling techniques... One SubD level. Wire Link to comment Share on other sites More sharing options...
Zeko Posted March 28, 2006 Share Posted March 28, 2006 Nice torso Sup! Why is texture so low-res? Is there a limit? Link to comment Share on other sites More sharing options...
squad_e Posted March 28, 2006 Share Posted March 28, 2006 some nice work there homes ... Link to comment Share on other sites More sharing options...
Sup Posted March 28, 2006 Author Share Posted March 28, 2006 Why is texture so low-res? Is there a limit? ← Yep. Thanks, both of you. Link to comment Share on other sites More sharing options...
Suli Posted April 14, 2006 Share Posted April 14, 2006 Hey Sup would you mind posting a front at side view of your head for me? Do you mind if I critique? Link to comment Share on other sites More sharing options...
Sup Posted April 14, 2006 Author Share Posted April 14, 2006 Hey Sup would you mind posting a front at side view of your head for me? Do you mind if I critique? ← Don't have 3dsmax right now, so I can't. Which head. The one at the top of this page? Link to comment Share on other sites More sharing options...
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