c0w80y Posted March 8, 2006 Share Posted March 8, 2006 What can I say, This is totally awesome! You guys did a wonderful job just fantastic! I bow down to the creators of such a great MOD, the ambiance, music, and clever AI are amazing. Thank you all! Quote Link to comment Share on other sites More sharing options...
ingeloop Posted March 8, 2006 Share Posted March 8, 2006 i can only agree to the praise said above. big, big congratulations and two thumbs up for all the YOTM mod crew. you've done a great job and it's really pleasing to try and play this good campaign. im also helping the converting wizard vir2l to port yotm to mac and i think we're almost there. good job guys best regadrs/ ingeloop Quote Link to comment Share on other sites More sharing options...
KRP 56 Posted March 8, 2006 Share Posted March 8, 2006 Great mod! However, on "Silent Hunters", unable to steal the Sampan! I assemble the team at the mappoint but nothing happens. ← I don't have an answer as to what's going on with that as I also assembled my team to steal the sampan and nothing happened. I then tried the mission with one soldier and it worked fine. Quote Link to comment Share on other sites More sharing options...
Rocky Posted March 8, 2006 Author Share Posted March 8, 2006 Thanks to all the above for the suggestions for mission 3, I can give it another go now... Quote Link to comment Share on other sites More sharing options...
lesterribles Posted March 9, 2006 Share Posted March 9, 2006 Thanks krp 56...I'll try the mission with one soldier... Quote Link to comment Share on other sites More sharing options...
ingeloop Posted March 9, 2006 Share Posted March 9, 2006 i managed to steal the sampan with two teams. 2+1 guys just carefully place your guys on the deck in front of the sampan after the bomb has gone off. Quote Link to comment Share on other sites More sharing options...
TheBlakeness (HotPants) Posted March 9, 2006 Share Posted March 9, 2006 thats what i did. I believe the extract point is on the dock. Quote Link to comment Share on other sites More sharing options...
Vir2L Posted March 10, 2006 Share Posted March 10, 2006 We've got the Mac friendly version of YOTM on www.MacGamingMods.com !!! You can go directly to the download page /tc/YOTM.sitx]here. Enjoy! Fantastic mod! Now, time to get back to the SP campaign! Loving the stealth aspect. Quote Link to comment Share on other sites More sharing options...
DonMiguel Posted March 11, 2006 Share Posted March 11, 2006 just a note. for thrills I tried the GR Platoon Extender on YOTM. Looks like it works with it just fine. Those that have played Mission 3, try it with a squad of 18 men Quote Link to comment Share on other sites More sharing options...
The Worm Posted March 12, 2006 Share Posted March 12, 2006 (edited) Congrats to the entire Mod Team, Good Job and Well Done! A lot of big mods are cut and paste jobs from different prior mods, you can tell, but YOTM..... every flows together beautifully into a complete whole... like a seamless tile-able texture. Hard to put into words... Oh, and I've been to Vietnam a few times (working), and the countryside really looks like that, the maps are spot on Edited March 12, 2006 by The Worm Quote Link to comment Share on other sites More sharing options...
9MS FISHER Posted March 13, 2006 Share Posted March 13, 2006 (edited) Since Tinker alerted 9ManSquad to this mod we have been addicted. Its been loaded on our server and we just love the detail, music and the game play. The little things such as the tree snipers, lack of NVG, all of those things add up to a very, very professional mod. Hats off to the development team from all at 9ManSquad. *S* Edited March 13, 2006 by 9MS FISHER Quote Link to comment Share on other sites More sharing options...
silent_op Posted March 15, 2006 Share Posted March 15, 2006 Mix YOTM with your other mods. Set YOTM to highest priority. Your command map will only show your Ghosts and your NVG will be disabled. This makes for example, Alpha Squad missions even more challenging and exciting. I don't advise doing night missions in others mods this way. The tangos will still have their original spotting distance. What the heck, it makes it more challenging. silent_op Quote Link to comment Share on other sites More sharing options...
callmehobbes Posted March 17, 2006 Share Posted March 17, 2006 I know this isn't really the right place to post this but can someone tell me who made the shades attachment for the CIA guy and how I can contact them. Cheers. P.S. I'm still fighting my way though the missions - excellent atmospherics! I can see why the U.S developed the doctrine of recon through firepower. Quote Link to comment Share on other sites More sharing options...
TheBlakeness (HotPants) Posted March 18, 2006 Share Posted March 18, 2006 i made the shades..shoot me a pm Quote Link to comment Share on other sites More sharing options...
Sixpence Posted March 19, 2006 Share Posted March 19, 2006 OK, and here ist the Question: Is it allowed to use the Maps for my ESSENCE OF COMBAT Mod ? Need Jungle Maps, and the YOTM Maps are great for this Mod. Release Date is in Summer 2006 ! ← Erm, is there a Permission or not ? Any Comment ? Quote Link to comment Share on other sites More sharing options...
DonMiguel Posted March 20, 2006 Share Posted March 20, 2006 Off topic, but there's a WOI Map Pack that includes the pacific theater maps. all you need to do is preactivate that mod to use them in yours, if they'll help. Quote Link to comment Share on other sites More sharing options...
Sixpence Posted March 20, 2006 Share Posted March 20, 2006 Off topic, but there's a WOI Map Pack that includes the pacific theater maps. all you need to do is preactivate that mod to use them in yours, if they'll help. ← I know what you mean, but it makes no sense for me. If i preactivate the YOTM Mod, i have to play with the YOTM Soldiers. But EOC will not contain any Soldiers, its a Mission Mod only. (BTW, EOC plays in Future ) It would be better (and simpler ) to include the Maps. I havent this Prob with the WOI PT Mod, there was Maps inside only. So i ask you if its allowed ti INCLUDE the Maps for EOC ? Quote Link to comment Share on other sites More sharing options...
DonMiguel Posted March 20, 2006 Share Posted March 20, 2006 Off topic, but there's a WOI Map Pack that includes the pacific theater maps. all you need to do is preactivate that mod to use them in yours, if they'll help. ← I know what you mean, but it makes no sense for me. If i preactivate the YOTM Mod, i have to play with the YOTM Soldiers. But EOC will not contain any Soldiers, its a Mission Mod only. (BTW, EOC plays in Future ) It would be better (and simpler ) to include the Maps. I havent this Prob with the WOI PT Mod, there was Maps inside only. So i ask you if its allowed ti INCLUDE the Maps for EOC ? ← I wasn't addressing the use of YOTM maps for your mod, was only pointing out that WOI had some usable ones already. Use of YOTM content is solely up to SkyJockey/TheBlakeness/HotPants/WhateverHisNewestNameIs Quote Link to comment Share on other sites More sharing options...
TheBlakeness (HotPants) Posted March 21, 2006 Share Posted March 21, 2006 Sixpence, the maps from yotm is kind of a touchy subject. Since so much blood, sweat and tears went into making them, and I didnt personally build them myself, I dont really feel comfortable giving the go ahead on them without the rest of the team's blessing. So until I can get a word from the rest of the team on how they feel about that, Im gonna unfortunately tell you no. I hope you understand that its really just not my call. Quote Link to comment Share on other sites More sharing options...
Sixpence Posted March 21, 2006 Share Posted March 21, 2006 (edited) Sixpence, the maps from yotm is kind of a touchy subject. Since so much blood, sweat and tears went into making them, and I didnt personally build them myself, I dont really feel comfortable giving the go ahead on them without the rest of the team's blessing. So until I can get a word from the rest of the team on how they feel about that, Im gonna unfortunately tell you no. I hope you understand that its really just not my call. ← Many Thx for your kind Words and I understand your Point. In this Case I drop the EOC Mod completly, it makes no sense with other Maps. Edited March 21, 2006 by Sixpence Quote Link to comment Share on other sites More sharing options...
H-Hour Posted March 26, 2006 Share Posted March 26, 2006 It seems you wanted to prevent coop play. I understand that many SP missions are bad in coop, but why prevent even a firefight? When I tried I had only kits with grenades and couldn't switch kits. Quote Link to comment Share on other sites More sharing options...
DonMiguel Posted March 26, 2006 Share Posted March 26, 2006 make sure your kit restrictions were correct. we used to test in co-op all the time with no probs. Quote Link to comment Share on other sites More sharing options...
The Worm Posted March 26, 2006 Share Posted March 26, 2006 (edited) Just curious, but what's that liitle geyser in the day/night "steal sampan mission" map? Sometimes there's one, sometimes two. Looks like a helper point ran off and hid in the bushes. Oh, BTW, did I mention that the maps are totally awesome? They easily meet or exceed the standard set by RSE Edited March 26, 2006 by The Worm Quote Link to comment Share on other sites More sharing options...
H-Hour Posted March 26, 2006 Share Posted March 26, 2006 make sure your kit restrictions were correct. we used to test in co-op all the time with no probs. ← You're right! My bad. There are 3 or 4 kits titled "Not for YOTM", so as I clicked next kit, they didn't change. I assumed there was only the one kit type allowed. But now I've found the other kits. Quote Link to comment Share on other sites More sharing options...
KRP 56 Posted March 26, 2006 Share Posted March 26, 2006 Finished YOTM a few days ago and must say BRAVO for a great mod. Wished all 13 missions would have been battle missions since I only play SP but this mod still takes a place along side Frostbite as top notch. Quote Link to comment Share on other sites More sharing options...
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