Colin Posted January 7, 2006 Share Posted January 7, 2006 NEW IGN January 6, 2006 - Like so many Ubisoft multiple-system games, Ghost Recon Advanced Warfighter won't be an exact replica of the Xbox 360 version when it hits game systems this March. In fact, it won't be like any of the other versions at all. The Xbox version, which shares the same story, scripts, mission objectives, weapons, and characters, plays dissimilar to the PC, Xbox 360 or PS2 versions for a reason. Ubisoft wants each version to look and play to each particular system's strengths. Link fixed Quote Link to comment Share on other sites More sharing options...
WhiteKnight77 Posted January 7, 2006 Share Posted January 7, 2006 *sees fan uproar over different versions of features for GRAW depending on platform* Quote Link to comment Share on other sites More sharing options...
stevenmu Posted January 7, 2006 Share Posted January 7, 2006 (edited) I wonder if IGN mentioning a PS2 version was just a mistake on their part, I don't think a PS2 version has been mentioned yet ? edit: graphically it looks impressive for an Xbox, altough the hud really does crowd the screen more than other versions Edited January 7, 2006 by stevenmu Quote Link to comment Share on other sites More sharing options...
calius Posted January 7, 2006 Share Posted January 7, 2006 Even though im a PC person, even for console users, that HUD is all over the shop ... well, from screen shots anyway. Probably different story when playing for real. Quote Link to comment Share on other sites More sharing options...
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