Sup 0 Posted November 4, 2005 Share Posted November 4, 2005 http://pc.gamespy.com/pc/call-of-duty-2/664101p1.html What's most different about the missions in CoD2 is the level design. From one perspective, it's still mostly a linear progression, going A-to-B-to-C-to-D and killing everything in between. But now, instead of narrow pathways and city streets, that stretch from A to B is just as likely to be a huge town square with enemies crawling all over it, demanding you dart back and forth from cover to cover, looking for a way to get the perfect angle on that MG42 nest in the distance. Towns in North Africa are filled with side streets, and buildings in the Russian campaign let you pick the best spot to snipe from. It's encouraging to see games like Call of Duty 2 and F.E.A.R., which prove that even in the context of a linear, cinematic experience, the combat can still be dynamic and turn out different every time you play it. Quote Link to post Share on other sites
Zebb 7 Posted November 4, 2005 Share Posted November 4, 2005 Been playing it and its pretty darn good, i played the first one through to the end and loved it but hated the expansion pack they released, this time they have gone back to what worked with the first one and i think its a winner.. Quote Link to post Share on other sites
Colin 0 Posted November 5, 2005 Share Posted November 5, 2005 Sup Ill stick this in here with yours. Eurogamer PC Call of Duty 2 Review. LINK Quote Link to post Share on other sites
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