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Call of Duty 2 Gamespy review


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http://pc.gamespy.com/pc/call-of-duty-2/664101p1.html

What's most different about the missions in CoD2 is the level design. From one perspective, it's still mostly a linear progression, going A-to-B-to-C-to-D and killing everything in between. But now, instead of narrow pathways and city streets, that stretch from A to B is just as likely to be a huge town square with enemies crawling all over it, demanding you dart back and forth from cover to cover, looking for a way to get the perfect angle on that MG42 nest in the distance. Towns in North Africa are filled with side streets, and buildings in the Russian campaign let you pick the best spot to snipe from. It's encouraging to see games like Call of Duty 2 and F.E.A.R., which prove that even in the context of a linear, cinematic experience, the combat can still be dynamic and turn out different every time you play it.
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Been playing it and its pretty darn good, i played the first one through to the end and loved it but hated the expansion pack they released, this time they have gone back to what worked with the first one and i think its a winner..

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