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How do you make the weapons change their skins according to the environment, like desert, without making a whole new gun?

How does the game "know" wether or not to use the desert skin instead of the normal one?

Also, refering to this, how it is possible to make soldiers switch to urban camos in urban maps, and back to woodland when in open terrain?

I've seen some mod with this feature, and I'd like to have it in mine.

The mod will only be for private use, nothing will be published, so don't you worry about that...

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You cant change gun skins with their enviroment, you would need to make a whole new mod with the new skins in there, then activate it so it overwrites the default gun skins.

For the skins-

In your actor folder, open a skin .atr you want and it has something like this

<LOD2>ica_us_rifleman_a.chr</LOD2>

<LOD3>ica_us_rifleman_b.chr</LOD3>

<DesertLOD1>ica_us_rifleman_desert.chr</DesertLOD1>

<DesertLOD2>ica_us_rifleman_a_desert.chr</DesertLOD2>

<DesertLOD3>ica_us_rifleman_b_desert.chr</DesertLOD3>

<JungleLOD1>ica_us_rifleman_cuba.chr</JungleLOD1>

<JungleLOD2>ica_us_rifleman_a_cuba.chr</JungleLOD2>

<JungleLOD3>ica_us_rifleman_b_cuba.chr</JungleLOD3>

The LOD2 and 3 are the regular camo which you would see castle, embassy and so on. The DesertLOD ones are the skins for desert maps, Jungle is for IT maps.

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