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Massively Multiplayer Online Games


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my wife and boss are realy into earth and beyond theyve been playing it since the early beta tests, i think the appeal is that the game never ends they are always adding new areas and you are always upgrading your characters skills strengths and so on

im also starting to get into freelancer its a new game but definitly has appeal

Edited by snakebite1967
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The thing is I am waiting till grid networking gets more involved in mmogs. That way its supposed to cheapen the monthly price next to nothing.

Because while I'm intrigued.....I don't want to play 10 dollars a month to play quake. No matter if I am nuking hundreds of enemies at a time.

That would be cool though! Using tactical nukes to take out several at a time. :o=

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I like them because a) they're dynamic b) there are lots of people to talk to/interact with and c) they have a massive scale/feel

As far as b goes, its weird because I don't even like interacting with people that much. I just like running into a town and seeing a couple dozen other people doing stuff in that town, talking, crafting or whatever. Its just...different.

I tried playing Morrowind, which I think is about as close to a MMORPG that a single player game could be, and just found it boring because there weren't any other people playing.

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