element11 Posted January 3, 2006 Share Posted January 3, 2006 Wow man, thats some pretty complicated stuff. I have no idea what any of that is. Quote Link to comment Share on other sites More sharing options...
ingeloop Posted January 3, 2006 Share Posted January 3, 2006 Wow man, thats some pretty complicated stuff. I have no idea what any of that is. ← me neither, but i´ll try to read it again. Quote Link to comment Share on other sites More sharing options...
deleyt Posted January 3, 2006 Share Posted January 3, 2006 (edited) Nice find! The way you're putting it, it's pretty clear and easy to understand. 15. Adjust the individual HEX entries for X1 position and character width as needed to match the new number one bitmap: 00  00  00  4A 00  10  00  00  03  4A ← Aren't you missing something here? You're basically widening the "1" character by taking 1 pixel away from the previous character in the table. That should mean you also should adjust that character (making it 1 pixel smaller). Making all characters 1 pixel wider, would mean changing the entire table on all axis'-parameters AND it's width-parameter (as character will eventually shift down one line in the bitmap-image). Another tricky issue is the positioning of the preset text itself within the game. Some texts are lined up in such a way that the text fits right into a box, textballoon or button. Changing the width of all characters makes it possible for the text to stick out of the encapsuled lining. In basic, the entire format is changed. Section 4: Editing Font Bitmap File The RGB channels in the normal display layer determine the color of font. The GR default is white. The 9MS mod has a slight yellow shade. ← This is not quite true for the entire interface. For White-Skull Valley I have been looking into this aswell and found that in some parts of the GUI the colours are changed through code. In the soldier selection-panel for instance the colours are dimmed to a blueish tint. This makes it hard to set an overall colour for a mod regarding the font. If for example your colour would be set to a bright yellow (R220 G219 B138), it would display as such in the main screen. Moving onto the soldier panel it would shift into an darkish olivegreen (R91 G135 B103). What happens is that the gamecode subtracts a colourvalue of R126 G84 B35 (x7E 54 23). In practice this means you can never achieve a full white. This happens aswell on fonts as on the shellgraphics around it. Edited January 3, 2006 by deleyt Quote Link to comment Share on other sites More sharing options...
Tinker Posted January 3, 2006 Share Posted January 3, 2006 I know it`s a wild subject, but thnx for replying so far. Deleyt, yes the olive colour was 1 of our issues, guess that`s clear enough now, thnx. Screenies: Quote Link to comment Share on other sites More sharing options...
mfisto Posted January 4, 2006 Share Posted January 4, 2006 deleyt - your statement about the 1 pixel addition being taken from the previous character is correct. I narrowed the zero character by one pixel to both make room for the one modification and make the zero appear slimmer than a capital O. And yes, redoing the entire font scheme would probably lead to issues with text spacing within the default screen windows. That's another reason why a total decryption of the format would be helpful to determine whether sizing, kerning and other regular font features could be used. Thanks for the information about the font coloring. Any additional insights on the resource file structure would be appreciated. 9MS MFISTO Quote Link to comment Share on other sites More sharing options...
Tinker Posted February 15, 2006 Share Posted February 15, 2006 No one has any thoughts? I guess we will let you know when we cracked it. Quote Link to comment Share on other sites More sharing options...
PrimusPilus Posted May 21, 2006 Share Posted May 21, 2006 Hey all, I couldn't find this anywhere. How do you get the GR font available and working in photoshop? I'm making some splash screens and have seen others do it in Mods, I just don't know how. Thanks, PrimusPilus Reason for edit: Merged with existing thread Quote Link to comment Share on other sites More sharing options...
cobaka Posted May 21, 2006 Share Posted May 21, 2006 I think the official GR font is Eurostile, but that is a commercial font. Microgramma is a similar style that's free. http://www.fontsearchengine.com/cgi-bin/cs...ma&method=exact http://www.fonts.com/findfonts/mondosearch...kid=microgramma Quote Link to comment Share on other sites More sharing options...
WytchDokta Posted May 21, 2006 Share Posted May 21, 2006 (edited) Free you say? It tells me I gotta pay $24 to download it. I'm referring to Mircogramma.... Edited May 21, 2006 by WytchDokta Quote Link to comment Share on other sites More sharing options...
Dannik Posted May 21, 2006 Share Posted May 21, 2006 http://www.ghostrecon.net/forums/index.php...ndpost&p=241023 Quote Link to comment Share on other sites More sharing options...
PrimusPilus Posted May 22, 2006 Share Posted May 22, 2006 Hey thanks all! Dannik, appreciate the link. PrimusPilus Quote Link to comment Share on other sites More sharing options...
Lightspeed Posted October 24, 2010 Share Posted October 24, 2010 (edited) Ghost Recon font anyone know if that is available anywhere or what it is? cheers Lighty Edited October 24, 2010 by Pave Low Merged with existing thread (Please try search before starting a new thread) Quote Link to comment Share on other sites More sharing options...
Dannik Posted October 24, 2010 Share Posted October 24, 2010 I don't know what font was actually used, but freaking close (and free) is Microstile. There are a few other -stiles that are in the same boat, but I really don't remember their names. Quote Link to comment Share on other sites More sharing options...
Parabellum Posted October 24, 2010 Share Posted October 24, 2010 Hey Lightspeed, did you try the GRAW webkit? There are some fonts in it. Maybe one of them is what you're looking for. Quote Link to comment Share on other sites More sharing options...
Lightspeed Posted October 24, 2010 Share Posted October 24, 2010 thanx guys Quote Link to comment Share on other sites More sharing options...
Hammer Posted October 24, 2010 Share Posted October 24, 2010 or the" Ghost Recon" web kit Quote Link to comment Share on other sites More sharing options...
wombat50 Posted October 24, 2010 Share Posted October 24, 2010 I think the name of the GR font is Denmark Quote Link to comment Share on other sites More sharing options...
Lightspeed Posted October 24, 2010 Share Posted October 24, 2010 thanx wombat Quote Link to comment Share on other sites More sharing options...
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