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Multiplayer = "Connecting..."


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Okay, here's the deal.

I've got two copies of GR: The original, and the Gold edition. I gave my Original copy to a friend of mine, and I kept the Gold Edition.

We've been trying to play GR online with each other (just in a co-op game) for the past couple of days, and so far it just hangs on "Connecting..."

Neither of us is on a router (although I have a hub, but that's not it because I can create a game in Battlefield 2 and have people join it). We both do have firewalls, but we disable them before attempting to connect...

We've tried patches 1.4 and 1.0 and both have been unsuccessful. Tried the UBI online service, tried the ingame Multiplayer browser, and neither have worked. I'm on a LAN and I gave him my "external IP" (from IPChicken, I read about it on an old post in this forum) and my regular IP, and neither go through.

We're both on XP Home Edition, Cable internet, etc etc....probably a little over triple the game's requirements. I haven't installed Desert Siege or Island Thunder with my Gold Edition, just regular Recon. He doesn't have the expansions, either.

I'm at the wall with no ideas. Feels like i've tried everything. Can anyone lend me a hand?

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You install the gold edition, including DS and IT, then for your friend with the Original, they install the 1.3 patch, and then the 1.4 patch. You will now be both at the same version.

Remember to turn off the DS/IT mods on your Gold edition before hosting.

If you are on the same LAN, you can create a LAN game, and use your private IP. In fact, as long as you install/patch as I stated above, he should see your LAN game session in his install's LAN browser. If you want to create a public game so others outside of your LAN can connect, you will create an internet game, and he should be able to use either IP to see your session.

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We already tried 1.4 and it didn't help a whole lot...we also tried 1.3 and it didn't work, either.

We're not on a LAN (though I share a connection with a computer upstairs - it's a LAN through a hub) and my DS/IT is definately deactivated.

We've made sure that both copies were the same version by comparing the numbers (both read off exactly), and it still doesn't work.

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Hmm. If the versions are the same, and the mod list is the same, see if you can ping each other with success.

Just in case:

Start -> Run -> "cmd" without quotes -> Open

type "ping xxx.xxx.xxx.xxx" using the other person's IP in place of the x's

If it resolves, we know it's not a network issue.

That doesn't rule out firewall. You say you both disable them, but it's possible a .dll stays resident. Instead of disabling, I'd suggest creating a rule opening ports 2346-2348, both TCP and UDP, for the ghostrecon.exe application. This way, your firewall is still active, but knows not to block the game.

I'm sure there's more, but I'm running out of steam at the moment...

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I use McAffe's security center, he uses the basic Windows firewall, and we make sure to disable both programs (I also disable my Virus Scan + exit out of the program entirely), but i'll see if I can open up those ports. I'm thinking that's it, seeing as it didn't pop up saying GhostRecon.exe wants access to the internet..

We've pinged each other, and it went through fine...

(edit in new post)

Edited by cjrs
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We've pinged each other, and it went through fine...

That's a good sign. It means your problem is clearly not network, it's configuration. It's a baby step towards getting yourselves gaming, but any step forward is obviously good.

If I were to hazard a guess, McAffee is likely the issue. Security suites tend to be overly cautious. Not a bad thing, at root, but I know of many games that break because of how hardcore the user's system security locks the machine down.

Good luck, and if you post an addendum here to no repsonse, it's not that we don't want to help, it's that we're as befuddled as you are. :(

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Okay, i've found out how to port-forward on my firewall...the problem is I have no idea what to do from here. Incoming TCP/IP, Outgoing TCP/IP, Incoming UDP and Outgoing UDP. I've never done this before, so i'm sort of in the dark.

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Did that....we just tried...nothing. UBI Browser and ingame browser said the same old "Connecting..." message forever.

I still have SP to fall back on...but I would of at least like to of tried MP. I can't join any games, and I can't host any games...weird wild stuff.

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OK here is what I want you to do, uninstall the game and install both disks. You will be patched to v1.4.

I want your friend to uninstall GR and then install the patches from Ubi FTP site and install them in this order:

GR_English_Patch

GR_English_Patch_2

DS_Actor_Patch

GR_English_Patch_3

Patch_1.4

Do not use the Ubi game service. Go to WhatIsMyIP.com to get the servers IP address. Both need to ensure that any firewalls allow GR or set the ports 2346-2348 TCP/UDP access to the internet both incoming and outgoing. Also if you will have to ensure that you do not have DS or IT enabled or he will not be able to join if you are the host.

If yoru hub is connected to your broadband modem, make sure that the ports are forwarded through it and that your modems IP is what you give your friend. He can then join your game via the internet on the MP page. He just has to type your IP in the space provided (it has all zeros in it, he just has to click there to be able to enter your IP).

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You know, you wouldn't believe it, but I managed to fix it earlier (and holy christ, it's a HELL of a lot more fun online!) by simply uninstalling my Firewall...who needs security when you've got Ghost Recon online? :P

We're stuck on 1.0, fresh-out-of-the-box, but hey at least it works.

Thanks for your help guys.

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