ingeloop Posted October 24, 2006 Share Posted October 24, 2006 im trying to get hold of ATO, but have had no luck so far i'll keep on trying though. Quote Link to comment Share on other sites More sharing options...
richmondskin Posted October 26, 2006 Share Posted October 26, 2006 this is something i know all too well......RL sneaking up on you and holding you hostage.....but worst of all it keeps you hostage and not able to interact with the GR.net community! Quote Link to comment Share on other sites More sharing options...
migryder Posted October 26, 2006 Share Posted October 26, 2006 (edited) sometimes it sneaks in through the backdoor and messes with your day a bit, sometimes it walks right in through the front door and begins to dismantle your day piece by piece....for days.... peace out!....the door....Kali has come calling... what has been done so far looks good, be a shame to loose it. Hope things ease up for ATO.. mig Edited October 26, 2006 by migryder Quote Link to comment Share on other sites More sharing options...
karl87 Posted January 6, 2007 Share Posted January 6, 2007 I was wondering , since some of the weapons for this mod were taken from the Spetsgruppa Vympel mod have some of the weapons been edited at all or slightly fixed , I remember the AN-94 had a 2 round burst but on the hud it was shown as having 3 round burst selected. Quote Link to comment Share on other sites More sharing options...
karl87 Posted January 12, 2007 Share Posted January 12, 2007 bummmp Quote Link to comment Share on other sites More sharing options...
ingeloop Posted January 23, 2007 Share Posted January 23, 2007 a small update on this mod project. i've been in contact with ATO_Architect and he's explained that RL is taking up all of his time right now and he can't finish this mod as he would like to. im thinking of taking over and try to finish this mod, cos its far too good to be dropped. it can most certain be integrated with my recent release MVD Osnaz and can be thinked of as a very heavy sequal. to this date the campaign holds about 28 missions!!! im going to get as much material as i can from ATO and then im going to go thru the mod again and see how i can finish it up in the best way. best regards/ ingeloop Quote Link to comment Share on other sites More sharing options...
migryder Posted January 23, 2007 Share Posted January 23, 2007 good thinking ingeloop, looking forward to it... mig Quote Link to comment Share on other sites More sharing options...
Fred Posted January 23, 2007 Share Posted January 23, 2007 (edited) Woot !!! great news !! loocking forward for the final release , osnaz is one of my fav GR mod and if you include it with tHis one that will be demax !!! Edited January 23, 2007 by fred Quote Link to comment Share on other sites More sharing options...
thales100 Posted January 23, 2007 Share Posted January 23, 2007 Great news, hope you finish this one ingeloop ! Quote Link to comment Share on other sites More sharing options...
karl87 Posted January 23, 2007 Share Posted January 23, 2007 If you will be taking over the mod Ingeloop could you please not take out the moving reticules as you have done in your MVD mod . thx Quote Link to comment Share on other sites More sharing options...
ingeloop Posted January 23, 2007 Share Posted January 23, 2007 how do you mean karl? do you want the original ones? Quote Link to comment Share on other sites More sharing options...
Giampi Posted January 24, 2007 Share Posted January 24, 2007 Definitely a great piece of news. Is Chernaya Noch an only mission mod? Can be the second part of OSNAZ? Quote Link to comment Share on other sites More sharing options...
ingeloop Posted January 24, 2007 Share Posted January 24, 2007 no, it is not only a mission mod. though it has a lot of missions. i will check all the skins so that they are up to date and ready to rock. simply go thru everything and make it a classic ) Quote Link to comment Share on other sites More sharing options...
karl87 Posted January 24, 2007 Share Posted January 24, 2007 how do you mean karl? do you want the original ones? No , I'm referring to the parts of the reticule that move when you shoot or when your soldier is moving, in your last MVD mod you took those out on some rifles. Quote Link to comment Share on other sites More sharing options...
KRP 56 Posted January 24, 2007 Share Posted January 24, 2007 to this date the campaign holds about 28 missions!!! I don't know if I could bear taking it on the chin 28 X's. Quote Link to comment Share on other sites More sharing options...
ingeloop Posted January 25, 2007 Share Posted January 25, 2007 how do you mean karl? do you want the original ones? No , I'm referring to the parts of the reticule that move when you shoot or when your soldier is moving, in your last MVD mod you took those out on some rifles. ah you mean the small pips. well, no worries m8. when i release this mod you'll find a file with all the reticles and their data. with pips and no pips, that way you can add the pips yourself if you should want to. Quote Link to comment Share on other sites More sharing options...
karl87 Posted January 25, 2007 Share Posted January 25, 2007 (edited) thx man , if you need any beta testers let me know, looks like a terrific mod Edited January 25, 2007 by karl87 Quote Link to comment Share on other sites More sharing options...
SOPMOD Posted January 25, 2007 Share Posted January 25, 2007 Oh! Greatest news! I believed it will never be dropped!!! Quote Link to comment Share on other sites More sharing options...
karl87 Posted February 3, 2007 Share Posted February 3, 2007 updates ? Quote Link to comment Share on other sites More sharing options...
ingeloop Posted February 4, 2007 Share Posted February 4, 2007 not at this this moment im afraid, still waiting for some more info and stuff from ATO_Architect. but i'll keep you guys posted as soon as i get going. Quote Link to comment Share on other sites More sharing options...
ATO_Architect Posted May 22, 2007 Author Share Posted May 22, 2007 After almost a year of delay due to real life issues (plus a healthy dose of modder's burnout, Ingeloop and I are back to work on Chernaya Noch. Work is progressing well now and I can finally see the light in the horizon...I hope the wait will be well worth it!!! Quote Link to comment Share on other sites More sharing options...
Tinker Posted May 24, 2007 Share Posted May 24, 2007 to this date the campaign holds about 28 missions!!! I don't know if I could bear taking it on the chin 28 X's. Looking forward to this! BTW, are they going to be MP co-op compatible? Or more SP Campaign missions? Tinker Quote Link to comment Share on other sites More sharing options...
KRP 56 Posted May 26, 2007 Share Posted May 26, 2007 After almost a year of delay due to real life issues (plus a healthy dose of modder's burnout, Ingeloop and I are back to work on Chernaya Noch. Great news. Quote Link to comment Share on other sites More sharing options...
ATO_Architect Posted May 28, 2007 Author Share Posted May 28, 2007 Thanks everyone. Chernaya Noch is single player only. As of now, we're about 80% finished....ETA around August at the curtrent pace. Quote Link to comment Share on other sites More sharing options...
Suicide Commando Posted June 4, 2007 Share Posted June 4, 2007 Still can't wait to play it. Architect. Thanks for not dropping it. Quote Link to comment Share on other sites More sharing options...
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