lexsis Posted April 20, 2005 Share Posted April 20, 2005 tried something very simple, just want to add a vehicle to a map. game crash. did i create this correctly? crashed mi8 Quote Link to comment Share on other sites More sharing options...
cobaka Posted April 20, 2005 Share Posted April 20, 2005 Is this a model you made? Even if it doesn't "do" anything, it has to have all the right tags for the particular vehicle type. Quote Link to comment Share on other sites More sharing options...
blakarion. Posted April 20, 2005 Share Posted April 20, 2005 Have u added the following files for it : .vcl file in Actors Folder, vehicle model in Models Folder and the appropiate .rsb file(s) in the Textures Folder ? Also, are u sure the .vcl file is set up correctly (eg trying ot use a Helicopter type if its actualy a crashed version and Tagged up as a Wheeled vehicle will crash the system) I know these are "Teaching-U-2-Suck-Eggs" type questions but lets eliminate the obvious stuff first Quote Link to comment Share on other sites More sharing options...
lexsis Posted April 20, 2005 Author Share Posted April 20, 2005 Is this a model you made? Even if it doesn't "do" anything, it has to have all the right tags for the particular vehicle type. ← I didnt make this, in fact I dont even know how it got in my Island Thunder folder, I thought it came with it but I guess not. maybe some mod I used in the past left it there. Quote Link to comment Share on other sites More sharing options...
lexsis Posted April 20, 2005 Author Share Posted April 20, 2005 Have u added the following files for it : .vcl file in Actors Folder, vehicle model in Models Folder and the appropiate .rsb file(s) in the Textures Folder ? Also, are u sure the .vcl file is set up correctly (eg trying ot use a Helicopter type if its actualy a crashed version and Tagged up as a Wheeled vehicle will crash the system) I know these are "Teaching-U-2-Suck-Eggs" type questions but lets eliminate the obvious stuff first ← vcl file in Actors Folder: yes vehicle model in Models Folder: yes rsb file(s) in the Textures Folder: yes Also, are u sure the .vcl file is set up correctly (eg trying ot use a Helicopter type: yes if its actualy a crashed version and Tagged up as a Wheeled vehicle will crash the system)... I have it tagged as a helo, but as far as what its properties are in .max, I dont know..I didnt make this. where you able to get it to work in-game? thnx. Quote Link to comment Share on other sites More sharing options...
SnowFella Posted April 20, 2005 Share Posted April 20, 2005 It came with IT, just checked my Mp2 folders and the files are identical to the ones found in there. Doing some diggin inside the .pob file reveals a few interesting things though, vehicle tagging that I've never seen before in any GR vehicle. Things like: <n><cockpit> <n><floorboard> <n><hipbody> <n><leftpilot> <n><leftrocketsled> and a load of others. Can't find a single grouptag that I recognice as being used in working vehicles. Looks to me like its a remnant of something they worked on, just like the helo parts found among the original GR files. Somehow doubt we'll ever get this file to work inside GR Quote Link to comment Share on other sites More sharing options...
lexsis Posted April 20, 2005 Author Share Posted April 20, 2005 great, that explains it then. thanks snow. Quote Link to comment Share on other sites More sharing options...
harntrox Posted April 28, 2005 Share Posted April 28, 2005 they threw that in just to mess with your head, man. Quote Link to comment Share on other sites More sharing options...
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