Zeko Posted April 11, 2005 Share Posted April 11, 2005 Last Man Standing 1.0 Submitted by Papa Mike Introduction: This is a FFA TDM. The objective is to eliminate all opposing forces during one round. There is no respawn. The next time you load this mission, all killed soldiers will be alive at the location of their HQ so your team must kill them again to achieve victory. Defending your HQ should have the highest priority because your dead comrades will spawn there and they need a safe location to do so. In every camp, except in your HQ, the ammunitionboxes stay destroyed. So the only safe supply for weapons will be in your own HQ. However, some ammunition, like magazines for sniperrifles or the LAW-Launchers, will only be available in your outposts. Defend them as well. Saving System: Squadleaders can save the mission any time they want via radio. This saves every players position and status. Killed players will be marked as "respawns" and the next time you load the mission from the same server, it loads up the saved mission and all soldiers and vehicles return to their previous locations with the same health, their weapons and magazines. Weather and mission time are saved, too. This makes it possible to play the mission until finally somebody won but go eat something in between ;-) Requirements: Since the saving system needs to be executed on the server, you have to make sure that VBS1 is able to create a subdirectory called "configs" in the user directory of your server and that VBS1 is allowed to write files to that location. You will also need these Addons: -VBS1 Core Update 1.081 -Special Forces 1 -Terrain Pack 1 -Mapfact Baracken v1.5 Submitted Mon Apr 11, 2005 8:32 am http://www.vbsresources.com/ Quote Link to comment Share on other sites More sharing options...
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