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Politics Behind America's Army


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Interesting read ...

http://dukenukem.typepad.com/game_matters/...cas_army_b.html

I was involved with the America's Army project through most of the

game's development.  During the peak of production we had somewhere

around 27 or 28 people on the team.  About a year ago, the Army

decided to make serious and fundamental changes to the team.  As a

result, they have steadily hemorrhaged talent and people have left in

droves.  The entire programming and design staff is decimated, and the

art team is now a shell of what it used to be.

[...]

At this point, I'm not sure if they're going to be able to ever

recapture what they had.  The Army is basically clueless when it comes

to making games and they don't know how to treat people, especially

game developers.  They had an A-level team, but I honestly don't see

them building another one (particularly since they weren't the ones

who built the first one).

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