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Secondary weapon fire selector...


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Hi gang,

in making a sniper kit with a sniper rifle/MP5 secondary, I find that the MP5 is always on single shot when changing to it. Is there a way to force the secondary weapon into 3 shot burst or full auto? I have the setting for the game in 3 shot burst, so I am assuming that the secondary defaults to single shot REGARDLESS of the game setting. Correct? If so, how do I overcome... I don't want to remove the single shot option from the gun file...

ideas?

Flash

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Open the mp5.gun file with notepad.

scroll down to where you should see something like this:

<Selective>

  <SelectiveOption RateOfFire = "800" RoundsPerPull = "1" StartSound = "w_mp5_ss.wav"/>

  <SelectiveOption RateOfFire = "800" RoundsPerPull = "3" StartSound = "w_mp5_ts.wav"/>

  <SelectiveOption RateOfFire = "800" IsFullAuto = "1" StartSound = "w_mp5_sf.wav" EndSound = "w_mp5_rc.wav"/>

</Selective>

Now just move those around to which you want, so if you wanted fullauto first, singleshot next and burst last you would do it has.

<Selective>

<SelectiveOption RateOfFire = "800" IsFullAuto = "1" StartSound = "w_mp5_sf.wav" EndSound = "w_mp5_rc.wav"/>

  <SelectiveOption RateOfFire = "800" RoundsPerPull = "1" StartSound = "w_mp5_ss.wav"/>

  <SelectiveOption RateOfFire = "800" RoundsPerPull = "3" StartSound = "w_mp5_ts.wav"/>

</Selective>

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