snowpilot Posted February 26, 2005 Share Posted February 26, 2005 Hey all, Since my use of Catia isn't too good for weapons modeling, thought I'd try my hand at vehicle modeling. Since this is what the program is designed for, it actually works out quite well. I should have my first model posted this weekend...i'll try something like 4 different angles. If anyone has any suggestions for vehicles to model, let me know!. Be more than happy to knock out some 3d views of a vehicle if someone want's to see it "ingame" when my class schedule allows. Keep in mind that it won't be textured, since Catia doesn't allow that. But it does do some nice views! NOTE: Concept vehicles are especially welcome. Actual vehicles will be a little harder without dimensions, but I can find those. Try to keep it to wheeled vehicles, like Stykers and LAV's. Tracks are really hard without hundreds of repetitions! not sayin its impossible, just don't expect the models to be produced to quick, thats all Quote Link to comment Share on other sites More sharing options...
snowpilot Posted February 27, 2005 Author Share Posted February 27, 2005 OK guys, here it is. Granted, its really cluttered because of the constraints and individual axes, but the overall shape is there. If I could texture, it wouldn't look half bad, if I do say so myself. Only about 11 hours of work Quote Link to comment Share on other sites More sharing options...
XE_Joker Posted March 1, 2005 Share Posted March 1, 2005 looks good keep it up. Quote Link to comment Share on other sites More sharing options...
BrandonKappel Posted March 1, 2005 Share Posted March 1, 2005 Hey, keep up that kind of work and you could be an excellent vehicle modder. That is after all what GR needs. I think it is excellent for you first model. I don't know much about 3-D modding, but I think it is a good low (???) poly vehicle. With a texture on it we may have something. Keep up the good work. BrandonKappel Quote Link to comment Share on other sites More sharing options...
snowpilot Posted March 3, 2005 Author Share Posted March 3, 2005 Don't know bout the poly count. Catia doesn't give info like that. Unfortunately, there are over 50 individual components for that vehicle, so I don't know if it would be a viable one for GR. Also, Catia doesn't allow texturing and the file type is not compatible with GR, so, regrettably, all that work was just for eye-candy. If I ever get a copy of 3dsmax, though, the skills I have with Catia should carry over pretty well Quote Link to comment Share on other sites More sharing options...
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