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rsb kit icon problem


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editing rsb kit icon with photoshop 6 and the IT rsb plugin.

open the rsb files OK

edit the rsb files OK

save the rsb file OK (no error messages)

when i try to use my modified kit with the rsb associated icon it shows nothing.

i´ve tried to open an rsb with PS and save it with no mod with my own name and the problem persists.

Anyone can help me ? I think maybe i´m saving the files with the wrong options. Thank you in advance.

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did it have a alpha channel and did you delete it?

When you save the rsb you shouldnt have to change anything becuase it should save with the same settings as it started with. Just open the rsb edit it then save.

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did it have a alpha channel and did you delete it?

When you save the rsb you shouldnt have to change anything becuase it should save with the same settings as it started with. Just open the rsb edit it then save.

Yes. it have the alpha channel. When i open it with PS , i can see in te A.channel the kit icons...

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did it have a alpha channel and did you delete it?

When you save the rsb you shouldnt have to change anything becuase it should save with the same settings as it started with. Just open the rsb edit it then save.

Yes. it have the alpha channel. When i open it with PS , i can see in te A.channel the kit icons...

what kind of kit icon is it?

is it something i can help you with.

i´ve had the same problems like you and have recived terrific help from

this forum.

so now can i edit my own kit icons.

let me know what you want.

/ingeloop

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did it have a alpha channel and did you delete it?

When you save the rsb you shouldnt have to change anything becuase it should save with the same settings as it started with. Just open the rsb edit it then save.

Yes. it have the alpha channel. When i open it with PS , i can see in te A.channel the kit icons...

what kind of kit icon is it?

is it something i can help you with.

i´ve had the same problems like you and have recived terrific help from

this forum.

so now can i edit my own kit icons.

let me know what you want.

/ingeloop

I´ve created a new demo kit with the swf.sd.gun and at4.gun, the kit works OK.

I´ve tried to create the rsb kit icon for this kit, i´ve opened in PS the icon for a kit containing the swf_sd image and copy the at4 image from another kit icon, then save it as nymame.rsb. It looks Ok in photoshop, but when i play GR it shows gray rectangles.

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Open your new .KIT file in notepad.

2nd 3rd line down reads </Kit Texture>

It should read <Kit Texture>XXXXXXX.rsb</Kit Texture>

Where XXXXX is your Icon texture file name. Ensure you keep the syntax correct

ie <Kit Texture> at the start without the / sign

and </Kit Texture> at the end of the line.

You have to manually edit this line for each new kit you make, this is the line that tells the kit which .rsb file displays the image of your weapon in game.

Also make sure you save your icon texture in 16bit format either 1x5x5x5 or 4x4x4x4.

If you have problems understanding Alpha Channel options when saving a safe bet is to choose Alpha Tested, Greater or Equals and set the reference to 128.

Hope this helps.

Edited by BornToKill_TAW
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Open your new .KIT file in notepad.

2nd 3rd line down reads </Kit Texture>

It should read <Kit Texture>XXXXXXX.rsb</Kit Texture>

Where XXXXX is your Icon texture file name. Ensure you keep the syntax correct

ie <Kit Texture> at the start without the / sign

and </Kit Texture> at the end of the line.

You have to manually edit this line for each new kit you make, this is the line that tells the kit which .rsb file displays the image of your weapon in game.

Also make sure you save your icon texture in 16bit format either 1x5x5x5 or 4x4x4x4.

If you have problems understanding Alpha Channel options when saving a safe bet is to choose Alpha Tested, Greater or Equals  and set the reference to 128.

Hope this helps.

When saving the aplha tested option is disabled. Any idea ? Thanks

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No Alpha Channel present then.

Did you create an Alpha Channel under the channels tab?

If so how did you create your Alpha Channel?

Did you flatten the image before saving?

I´m editing an existing icon. I can see the alpha channel in the channels tab. The alpha blended option is enable, but ot the alpha test. I did nothing with the image, just paste a secondary weapon icon from another kit i the alpha channel.

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hmmmmmmm not sure.

You can save Alpha Blended, Try Alpha Source- Invert Alpha Source.

Still having probs then you can e-mail me the Photoshop file and .kit file and i'll have a look at it foryou.

That´s the way i´m saving it now, but it don´t work.

One strange fact is this :

If i open any previous working kit (it´s about 9k size) in Photoshop 7, and without any mod i save it, then the size is 17k. Maybe my plugin is not working right, it´s the IT PS plugin.

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Nah the DS plugin was buggy, so they updated it to the one on the IT disk.

send me the PSD file if you want and i'll check its set up right.

Edit :-

Just Thought, If your file is saving out at 17Kb instead of about 9kb then it sounds like your saving the file in 32bit and not 16bit which it should be.

Save out in 16bit only ie 1A5R5G5B (thats 1 bit Alpha, 5 bit for each colour channel. doesn't support grey scales in Alpha Channel.Black or White.

Or save in 4A4R4G4B (4bit alpha,4 bit each colour) supports grey scaling in alpha channel.

dont use the 8A8R8G8B 32 bit. GR doesn't support it apparently.

Edited by BornToKill_TAW
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Nah the DS plugin was buggy, so they updated it to the one on the IT disk.

send me the PSD file if you want and i'll check its set up right.

Edit :-

Just Thought, If your file is saving out at 17Kb instead of about 9kb then it sounds like your saving the file in 32bit and not 16bit which it should be.

Save out in 16bit only ie 1A5R5G5B (thats 1 bit Alpha, 5 bit for each colour channel. doesn't support grey scales in Alpha Channel.Black or White.

Or save in 4A4R4G4B (4bit alpha,4 bit each colour) supports grey scaling in alpha channel.

dont use the 8A8R8G8B 32 bit. GR doesn't support it apparently.

These are the only options that i can see in my plugin when i´m saving : R5G6B5 or R8B8G8

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Nah the DS plugin was buggy, so they updated it to the one on the IT disk.

send me the PSD file if you want and i'll check its set up right.

Edit :-

Just Thought, If your file is saving out at 17Kb instead of about 9kb then it sounds like your saving the file in 32bit and not 16bit which it should be.

Save out in 16bit only ie 1A5R5G5B (thats 1 bit Alpha, 5 bit for each colour channel. doesn't support grey scales in Alpha Channel.Black or White.

Or save in 4A4R4G4B (4bit alpha,4 bit each colour) supports grey scaling in alpha channel.

dont use the 8A8R8G8B 32 bit. GR doesn't support it apparently.

Finally solve the problem. I´ve installed PS 8 english version and the IT plugin and all works OK. In my opinion NEVER try to use PS Spanish version. Thank you for your time.

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In my opinion NEVER try to use PS Spanish version.

......i coulda told you that....

GR doesnt like the alfa wording that spanish version uses. I think it perfers alpha.

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LOL you coulda just renamed your Alpha channel from "Alfa" to "Alpha" and it would have worked :D

The Plugin is written in English so only recognises the Alpha channel as "Alpha".So you can still use the spanish version if your comfortable with it.

Glad you got it working tho.

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I have some templates that Ive sent to many. they are fool proof. if you want them just send me your email.

they are very simple to use, templates of many weapons & secondary items. just paste them onto the "blank" .rsb

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