Hatchetforce 0 Posted February 4, 2005 Share Posted February 4, 2005 http://www.gametrailers.com/player.php?id=4720&type=wmv All sorts of graphical goodness. Quote Link to post Share on other sites
GRT 0 Posted February 4, 2005 Share Posted February 4, 2005 (edited) Looks like a great game. Was cool when he walked up the stairs and unloaded on that guy by the window. btw you spelled BIA wrong Fixed. Edited February 4, 2005 by Rocky Quote Link to post Share on other sites
KRP 56 92 Posted February 5, 2005 Share Posted February 5, 2005 The more I see of this game the more I like. I hope the gameplay lives up to R.Pitchford's hype. Quote Link to post Share on other sites
Kurtz 4 Posted February 5, 2005 Share Posted February 5, 2005 This game emphasizes tactical use of squads in suppress and assault, flanking and movement. This is the squad order system I would like to see in GR 2, 2 squads, simpliied interface with a context sensitive cursor, just add an ROE (assault,suppress,recon). BIA is about learning to use your squads to hold the enemy in place, flank and destroy them. Take the same structure and put it in a modern game, like GR 2. FTF may have the same tactical potential. I don't see this in R6 4 or SWAT 4, but, I could be wrong. Quote Link to post Share on other sites
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