squad_e Posted August 18, 2005 Share Posted August 18, 2005 I've updated farcry now.. Bt It just loads the mod straight into a multiplayer version.. But i dont see no GR maps...?... Are they not ready yet?.. Link to comment Share on other sites More sharing options...
ruggbutt Posted August 18, 2005 Author Share Posted August 18, 2005 Have you downloaded the public Demo? Link to comment Share on other sites More sharing options...
squad_e Posted August 18, 2005 Share Posted August 18, 2005 yeah.. From the obsidian edge site.. Link to comment Share on other sites More sharing options...
Suli Posted August 18, 2005 Share Posted August 18, 2005 well, i think the beta release has swamp airfield, and one other one (cant remember the name) then again i think it best for rugg to chime in as i dont run the release version. btw, hypathetically speaking (very hypatheticly speaking) what features/abilities would you guys want in a SP mission set up menu, and in an ingame Command map? Link to comment Share on other sites More sharing options...
Soroc Posted August 18, 2005 Share Posted August 18, 2005 Swamp airfield, bridges and tank are all in the Demo. Make sure that you actually have OE running, then create a multiplayer "LMS" game and you should see them. Link to comment Share on other sites More sharing options...
squad_e Posted August 18, 2005 Share Posted August 18, 2005 yeah i notcied the levels now.. ITs just that it takes into spectator mode... Cant u add any bots?... Link to comment Share on other sites More sharing options...
ruggbutt Posted August 18, 2005 Author Share Posted August 18, 2005 Can't add bots, as of yet. That's why we don't have a coop gametype. We need to be able to modify the C++ code to do so. I can't say anymore about that as I'm not a script monkey, but Suli's comment above gives me hope. Link to comment Share on other sites More sharing options...
Suli Posted August 18, 2005 Share Posted August 18, 2005 you should just be able to join a team and run around, for the most parts thats how i play. At current time there is no B2 like SP with bots. Link to comment Share on other sites More sharing options...
Suli Posted August 18, 2005 Share Posted August 18, 2005 im just experamenting again rugg. I investigated the use of the FC Gui system for the use of a SP command map. Making the Download functions was a lot of "fun" but the polish up stuff gets way to boring so i took a few hours break. it turns out (as far as i can see) the the FC gui system doesnt allow for images to be moved around like i do in our Grid maps. with maps this size its just an important feature. so i checked out what i could do manually. it looks like it can be done by creating a custom GUI system from the base HUD functionality. of coarse thats a lot of ground work since it would be from the ground up. (on mouse over, on focus ect..) i have a few other experaments to focus on before i move to playing around again. there has been new light shed on previous design concepts that 'may' make them implamentable. but 'if' i where to experament with creating the framework for an in game SP full functioning command map (as a proof of concept) i would want to know what people want in one. That way i can make "just" whats needed. Link to comment Share on other sites More sharing options...
ruggbutt Posted August 25, 2005 Author Share Posted August 25, 2005 Play around w/the AT4 a bit. Watch out for the red button. http://applausepestcontrol.com/AT4hp.mov Link to comment Share on other sites More sharing options...
ruggbutt Posted August 26, 2005 Author Share Posted August 26, 2005 (edited) Several days and two sleepless nights and the OE Game Trailer is finished. If anyone would like to mirror this for us let me know. I have a feeling that our 60 gigs of transfer ain't gonna live long. Edited August 26, 2005 by ruggbutt Link to comment Share on other sites More sharing options...
Zebb Posted August 26, 2005 Share Posted August 26, 2005 Great work on the trailer mate.. Link to comment Share on other sites More sharing options...
ruggbutt Posted August 26, 2005 Author Share Posted August 26, 2005 I have the .bik files to make for the intro movies that fire when you start the game and the iron sights "scoped in" view mask. We're going to try to upload to the mirrors tonite, we're at -5 GMT. Link to comment Share on other sites More sharing options...
pz3 Posted August 27, 2005 Share Posted August 27, 2005 like 6 of the clips are of me dieing.... Link to comment Share on other sites More sharing options...
pz3 Posted August 27, 2005 Share Posted August 27, 2005 (edited) i got to say i got to finally play the pre release version of it. I Havent played with anything a lot of that stuff u guys put in yet. but its nice looks great Edited August 27, 2005 by Prozac360 Link to comment Share on other sites More sharing options...
Zebb Posted August 27, 2005 Share Posted August 27, 2005 You big tease.. Link to comment Share on other sites More sharing options...
pz3 Posted August 27, 2005 Share Posted August 27, 2005 pre release version was a while ago.... release version is done but hosting problems is making it a hassel Link to comment Share on other sites More sharing options...
deadly_sniper22 Posted August 28, 2005 Share Posted August 28, 2005 i went to buy far cry the other day for $20 or something and the requirtments on the bottom don't list winddows ME as a O/S looks like i gotta stick with the classics DS22 Link to comment Share on other sites More sharing options...
pz3 Posted August 28, 2005 Share Posted August 28, 2005 This sucks, i got it and waiting for soroc to get mirrors. Rofl im playing by myself right now. Link to comment Share on other sites More sharing options...
Dannik Posted August 28, 2005 Share Posted August 28, 2005 With the release of the full OE mod, please continue discussion in this thread. Link to comment Share on other sites More sharing options...
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