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How do you convert sound files?


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i noticed 1 part needed that's not in the tutorial-

when u save, save it as a .wav, with the attribute: PCM Signed 16bit {mono}

Actually if you follow the tutorial...when you paste the new sound file on top of an existing GR sound and hit save it uses the same settings the original GR file used.

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@ cobra- i was trying 2 port sounds foreign to GR, like sounds from monty python & the holy grail

I have done the same thing...all you do is copy one of the original files and paste the sound into the opened original and when you hit save it uses the original sound values GR requires. If you look at the NED Mod we left almost no part of tha original files unchaged.

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