calius 0 Posted October 8, 2004 Share Posted October 8, 2004 Hi, Im working on a sound mod for a completely different game (dont flame me as a trator LOL ) - but I have an installer dilemma, clickteam installer is good but ..... Im looking for an installer of some kind that can automate a process whereby the user runs an install exe ... it then proceeds to go into said game folder - open up a .dat file (which just contains all the games audio within it) - unpacks this dat file - overwrites certain audio wav files - (ones in the same structure included in the exe / my modified mirror of the contents of this .dat file) - then repacks it back to a readable .dat file for the game. Simply put .. goes to .dat file and basicly puts my wavs into this dat to overwrite exiting ones (my mod is enhancing these - thats the point of the mod) - and then saves the .dat back so its readable for the game. - bit of a tall order .. can anyone in this forum / planet point me in the right direction at all ??? Quote Link to post Share on other sites
GR_Modder 0 Posted October 9, 2004 Share Posted October 9, 2004 Is there, by chance, a Command Line program you use for these .dat files? You may need to have the install run this program when it is needed in the installation. Quote Link to post Share on other sites
firefly2442 0 Posted October 10, 2004 Share Posted October 10, 2004 NSIS will do all this. http://nsis.sourceforge.net Quote Link to post Share on other sites
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