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That Others May Live (TOML)


silent_op

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no_restrictions.kil:

<KitRestriction Name = "TOML No Restrictions">

<Actor Name = "mp_plt1_asl.atr">

<Kit Name = "m4_4x_ammo.kit"/>

<Kit Name = "m4_4x_frag.kit"/>

<Kit Name = "m4_4x_m9sd.kit"/>

</Actor>

<Actor Name = "mp_plt1_dem.atr">

<Kit Name = "m4_m68_ammo.kit"/>

<Kit Name = "m4_m68_frag.kit"/>

<Kit Name = "m4_m68_m9sd.kit"/>

<Kit Name = "m4_m68_m203.kit"/>

</Actor>

<Actor Name = "mp_plt1_hvywep.atr">

<Kit Name = "m4_reflex_ammo.kit"/>

<Kit Name = "m4_reflex_frag.kit"/>

<Kit Name = "m4_reflex_m9sd.kit"/>

<Kit Name = "m4_reflex_m203.kit"/>

</Actor>

<Actor Name = "mp_plt1_snip.atr">

<Kit Name = "m4_m68_m203.kit"/>

<Kit Name = "m4_reflex_m203.kit"/>

</Actor>

<Actor Name = "mp_plt2_asl.atr">

<Kit Name = "m4_4x_ammo.kit"/>

<Kit Name = "m4_4x_frag.kit"/>

<Kit Name = "m4_4x_m9sd.kit"/>

</Actor>

<Actor Name = "mp_plt2_dem.atr">

<Kit Name = "m4_m68_ammo.kit"/>

<Kit Name = "m4_m68_frag.kit"/>

<Kit Name = "m4_m68_m9sd.kit"/>

<Kit Name = "m4_m68_m203.kit"/>

</Actor>

<Actor Name = "mp_plt2_hvywep.atr">

<Kit Name = "m4_reflex_ammo.kit"/>

<Kit Name = "m4_reflex_frag.kit"/>

<Kit Name = "m4_reflex_m9sd.kit"/>

<Kit Name = "m4_reflex_m203.kit"/>

</Actor>

<Actor Name = "mp_plt2_snip.atr">

<Kit Name = "m4_m68_m203.kit"/>

<Kit Name = "m4_reflex_m203.kit"/>

</Actor>

<Actor Name = "mp_plt3_asl.atr">

<Kit Name = "m4_4x_ammo.kit"/>

<Kit Name = "m4_4x_frag.kit"/>

<Kit Name = "m4_4x_m9sd.kit"/>

</Actor>

<Actor Name = "mp_plt3_dem.atr">

<Kit Name = "m4_m68_ammo.kit"/>

<Kit Name = "m4_m68_frag.kit"/>

<Kit Name = "m4_m68_m9sd.kit"/>

<Kit Name = "m4_m68_m203.kit"/>

</Actor>

<Actor Name = "mp_plt3_hvywep.atr">

<Kit Name = "m4_reflex_ammo.kit"/>

<Kit Name = "m4_reflex_frag.kit"/>

<Kit Name = "m4_reflex_m9sd.kit"/>

<Kit Name = "m4_reflex_m203.kit"/>

</Actor>

<Actor Name = "mp_plt3_snip.atr">

<Kit Name = "m4_m68_m203.kit"/>

<Kit Name = "m4_reflex_m203.kit"/>

</Actor>

<Actor Name = "mp_plt4_asl.atr">

<Kit Name = "m4_4x_ammo.kit"/>

<Kit Name = "m4_4x_frag.kit"/>

<Kit Name = "m4_4x_m9sd.kit"/>

</Actor>

<Actor Name = "mp_plt4_dem.atr">

<Kit Name = "m4_m68_ammo.kit"/>

<Kit Name = "m4_m68_frag.kit"/>

<Kit Name = "m4_m68_m9sd.kit"/>

<Kit Name = "m4_m68_m203.kit"/>

</Actor>

<Actor Name = "mp_plt4_hvywep.atr">

<Kit Name = "m4_reflex_ammo.kit"/>

<Kit Name = "m4_reflex_frag.kit"/>

<Kit Name = "m4_reflex_m9sd.kit"/>

<Kit Name = "m4_reflex_m203.kit"/>

</Actor>

<Actor Name = "mp_plt4_snip.atr">

<Kit Name = "m4_m68_m203.kit"/>

<Kit Name = "m4_reflex_m203.kit"/>

</Actor>

</KitRestriction>

Actors folders set up correctly.

Edited by RabidLockerGnome
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What's wrong with the original title? I dont see any reason to add a subtitle to it. "That Others May Live" works just fine, IMO, it's the motto of the PJ's. It's perfect.

See now you've gone and ruined all the fun!

:P

There wasn't gonna be a sub title, I was entertaining the poor guys until it was finished.

Hmmm...now I'll just have to take more screenies or something... :ph34r:

Okay, I've made my .KIL files, but the MP actors still use the default weapons, any suggestions?

Oops...sorry. :(:rofl:
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Oh, and quick off-topic, that "A Day In The Life" mod was kinda...crap. It has a really cool premise and I give hats off to the creator for coming up with it, but the exeution is not that good, I dont like not being able to switch through my teams, that makes the mission so much more difficult and cripples my play-style. If TOML could do something like that without the problems, I'd be all for it.

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RabidLockerGnome,

Ever since I played the beta version of TOML, I was completely wowed by it. I love the fact that it's based around US Air Force PJs. I became very inspired by the beta and started reading about PJs. This screen is my thanks to you and your team for starting TOML. I also hope it keeps you excited about finishing the mod.

TOML_title screen 1

I have a main menu screen for TOML. I also have the .rsb version saved. I'm going to work on one more title screen. If I can, I'll create a loading mission icon as well. I'll post a link when it's finished.

I have to fit this in between studying for my finals, of which are right around the corner (so to speak). :huh:

"That Others May Live"

silent_op

Edited by silent_op
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WOW

very nice!!!!

it's community members like you that really make modding worth it!

i'm in the same boat with u on the finals, except theyre already here :P over next week. so i might be able to get some more time for myself finally....after having school in the first half of the day and work in the second, time seems to get eaten :( but hey, this is life!

i really like the look of ur screen, and the different features of it.

i EXTREMELY appreciate the positive, enthusiastic comments you all have been posting in relation to the mod. A gigantic chunk of the credit really lies due to the contributors of the mod such as El Oso, Chems, Cobaka, Jay316, GR Modder*AFZ*, and a few others to be listed in the readme. Without their top-notch contributions and fast, high-quality help, TOML would not have been a possibility. Now it's left up to me to stick this meanb east in a box, wrap it up, and ship it off for you guys. Don't fret yet, I'm no quitter :)

till next time...

Edited by RabidLockerGnome
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Thanks Stalker. :D

I hope everyone gets a chance to download and play the mod when it's finished.

If you haven't already done so, download Rabid's TOML Beta. The Beta is excellent, it takes place on El Oso's Mosque map (night mission). When this mod is finished it is going to be so cool to play co-op (that's what I'm looking forward to the most).

I played it single player and it was a blast!!! :rofl: It is a must play and must have. I don't think the co-op mission game mode works (it is beta), but the co-op defend works just fine.

Rabid's "That Others May Live" Beta link:

http://toml.ghostaholic.com/downloads.php

silent_op

Edited by silent_op
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