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Current/Future addons discussion


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I have them, they're nice. Except the jungle camo. Bleurgh.

http://www.nicold.com/upload/store/tsf1.jpg

http://www.nicold.com/upload/store/tsf2.jpg

http://www.nicold.com/upload/store/tsf4.jpg

http://www.opflash.org/news/images/PureMas...s2/basexeci.jpg

They use the Russian Naval pack weaponry, converted to JAM.

Edited by 2nd Ranger
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Mmnmnmn... it's a tough question. We don't really use them all, but we haven't got around to replacing/getting rid of them yet. For example, we still have missions that use the FK Humvees, which we have replaced with the COMBAT! versions.

We'll probably have a better Mod Thread up soon, just one post of the stuff we have so we don't have to go rooting through this thread. As for the old stuff, it's a question of whether we want to keep some of the old missions and update them with the newer stuff, or get rid of every mission that was Pre-COMBAT!.

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We'll probably have a better Mod Thread up soon, just one post of the stuff we have so we don't have to go rooting through this thread.
:thumbsup: Working on it .....

As for the old stuff, it's a question of whether we want to keep some of the old missions and update them with the newer stuff, or get rid of every mission that was Pre-COMBAT!.

Tough one, all those missions are great fun, might be worth spending the time updating them to replace "old" addons with newer ones (or even go so far as to add new stuff and objectives or just polish them)

@Sup, try this one Laser (LSR) US Army Rangers v1.5 (Right-click and "save target as")

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From what I've read it does, here you go

The enclosed files are exactly the same as the original JAM version 2 files, with an added correction made by OFP player Cornhelium to fix flying bullet sounds, which were not working because of a configuration coding error. The corrected configuration code was inserted by The Avon Lady.
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Last night Crow pointed me to King Homer's Engagement Pack

http://ofp.gamezone.cz/index.php?showthis=6557

It's a small mod that adds an M82 rifle, an iron sight SR25 and a scoped SR25, and an m1911.

1911.jpg

Nice models, nice sounds. The M82 comes with a script you can put into a soldier's init field, that will create a dust and smoke effect when he fires the 82.

On a related subject, it seems there will soon be an update for the LSR delta guys, adding new soldiers and a few weapons (including what looks like an M29), using the Homer's EP.

http://ofp.gamezone.cz/index.php?showthis=6557

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This is the M1 pack I mentioned that includes desert schemes.

http://www.atwar.net/download.php?view.3414

desm12.jpg

desm1.jpg

That's a desert '85 M1. The available vehicles are as follows;

M1 (1985/GREEN)

M1 (1991/DESERT)

M1 (1991/GREEN)

M1A1 (1985/DESERT)

M1A1 (1985/NATO)

M1A1 (1991/DESERT)

M1A1 (1991/NATO)

M1A1 (2003/DESERT)

M1A1 (2003/NATO)

M1A2 (2003/DESERT/M829A2)

M1A2 (2003/DESERT/M829F3)

M1A2 (2003/NATO/M829A2)

M1A2 (2003/NATO/M829F3)

M60A1

M60A3 (1985/GREEN)

M60A3 (1991/GREEN)

Edited by 2nd Ranger
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I'm a veteran OFP and mission maker on the side and from my past experiance the more addons you use the more slow the mission will be. So if you want a mission that runs good then you should seriously cut down on your addons. Like get ride of some of the smaller addons and maybe one or two of the big ons. But just from looking at all these addons I can just see how slow all these missions are going to be.

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