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First Vehicles


blakarion.

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Now Ive finally cracked how to use 3ds Max (about a year of avoiding it, but FINALLY found the time and concentration to learn the basics :rofl: )

Been buisy tinkering with old BMP design and have come up with a new BMP-1 version, as well as BMP-2 & BMP-2 D versions. All off which can carry a squad of troops, and have are fully armed ! :o=

Also currently working on the BDRM-2 and various variants of that, like the SA-9 and the 'Spandrel' firing ATGW version. Just need good texture to finish them off (anyone know where to find one?) :whistle:

And I have the three versions of Dugites Hind (attack, troop-carrier <both armed> and a ground version (for blowing up etc)) :devil:

Next project - the Osprey and then a look at the T-72 and various Russian tanks ! :thumbsup:

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Here are the pics - please keep in mind these are basic textures and will be improved (or covered over with Cammo :D )

BMP1 - Redone from GR, note: missile over 73mm gun (can carry 6 troops now)

bmp1.jpg

BMP 2 - Updated BMP, with a 30mm automatic cannon, and AT-5 ATGW mounted on turret roof. (can alos carry 6 troops)

bmp2.jpg

BMP 2 D - BMP 2 variant, with twin aerials, extra armor skirts and cammo netting stored on turret (again, 6 troops carried)

bmp2d.jpg

BRDM2 - Armoured scout car, armed with a HMG

brdm2.jpg

SA9 - early SAM carrier, based on BRDM design

sa9.jpg

and finally a LandRover in mid-texturing (for 'Reivers' Task Force Ranger Mod) - can carry 6 inc driver <thanx to Dugite for base model>

technical.jpg

@ Jay316 : A M2 Bradley that can actually carry Troops ? Tthat was already on my list of future projects ! However, Im doing / redoing the vehicles as I need them for my Mods, so it may be a while..... :rofl:

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Now Ive finally cracked how to use 3ds Max (about a year of avoiding it, but FINALLY found the time and concentration to learn the basics :rofl: )

Been buisy tinkering with old BMP design and have come up with a new BMP-1 version, as well as BMP-2 & BMP-2 D versions. All off which can carry a squad of troops, and have are fully armed ! :o=

Also currently working on the BDRM-2 and various variants of that, like the SA-9 and the 'Spandrel' firing ATGW version. Just need good texture to finish them off (anyone know where to find one?) :whistle:

And I have the three versions of Dugites Hind (attack, troop-carrier <both armed> and a ground version (for blowing up etc)) :devil:

Next project - the Osprey and then a look at the T-72 and various Russian tanks ! :thumbsup:

Hi!

Where can I download these mods you are talking about?

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Nice thing about having these models now, is that I can now do lots of varations and the models themselves arent large, its the tex thats the big size. :yes:

Ive just finished doing a T-72A and Im working on a BTR-70, and a proper troop carrying Bradley (However having problems getting that to work in game, keeps CTD with it in). Pics to follow :thumbsup:

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Ok, here is my next batch of vehicles

BTR-70 wheeled APC, carrys 6 and has a HMG turret

btr70.jpg

T-72 A standard ex-soviet MBT. Will be basis for many variants soon !

T72.jpg

Technical a 50 cal armed Technical (with full firing weapon, but unkillable 'actor' on back of vehicle)

gun_technical.jpg

Hummer a 4 man carrying Humvee, again basis for many variants to come :D

hummer.jpg

and finally a re-done M35A truck, which can carrying a driver and 13 Troops !

m35_outside.jpg

m35_inside.jpg

Most of these vehicles will be in my upcoming Operation : Dark Star Mod - released VERY soon ! All are seen here in basic textures - in-Mod they will carry cammo as well

Also in works are the Bradley and the V-22 Osprey :thumbsup:

Edited by blakarion.
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:o:o:o Those are AWESOME!!! I've been looking for both APC's that actually carry actors and an M35 that will carry more than 8. They look great. Will these be up for seperate d/l? If not how big will Op. DarkStar be? :huh: Keep up the great work. Can't wait for that M35 to drive up and unload 13 soldiers, or for an APC to unload troops. Also, when a loaded APC is destroyed with an AT4 will the soldiers inside be killed?

BTW--Off Topic--Where did you get the .chr models in you screens? Did you make them yourself? I have been looking for models almost exactly like those for a mod I'm working on. Would I be able to use them? ;)

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What I was thinking of doing was releasing a Vehicle Mod after Op Dark Star has been out for a little while. :D

It will contains those vehicles in OpDS AND all the others Ive done so far (and a few variants of each possibly :devil: )

BTW Ive just overhauled the vehicles in Op Dark Star after realising that almost NONE of the vehicles I had in it are actually used by the TNI (Indonesian Army) :rofl: So Ive done another two vehicles to make it accurate: the AMX-13 and the LAV-150. :thumbsup:

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The vehicles insides are not done propely, so if a player was riding in them they would have a very boring view. BUT for the Allied vehicles I will be doing I intend to make a proper interior for them, and add another layer of realism (I hope)

Here are some more Pics

my version of the Hummer, which can carry 3 + driver

Outside

OutsideHummer.jpg

Inside

InsideHummer.jpg

which needs more work on it, but you can get the idea

and my V22 Osprey (not a good pic sorry)

V22Osprey.jpg

which Im having one major problem with - the left hand Rotors are NOT corretc and dont know how to make them look right. Otherwise this Model is good to go, and can transport 24 troops in game (watching them dismount is a chilling sight !) :devil:

Edited by blakarion.
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What's the problem with the left rotor? I thougt rotor for choppers was only a animated texture you place on top where you wanted the rotor to be? Does it need any helperpoints? If so, check so you have placed the helperpoint in TOP viewport. Else it will mess up.

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