migryder Posted August 12, 2004 Share Posted August 12, 2004 Hey Gang, I'm working on the 5th mission of this pack now. The mission under construction will be on the Red Square map(Red Snow). There are four others on the following maps - Snipe Hunt - Caves map, Embassy Bus - you'll start inside the hotel, Steel Snake - mountain map with three possible inserts, and Road Gang - day battlefield map. All but Red Snow have been tested already, so as soon as I get a working copy of Red Snow tested I'll send the mod to Rocky. I hope this pack will live up to it's name. mig Link to comment Share on other sites More sharing options...
Giampi Posted August 12, 2004 Share Posted August 12, 2004 I always enjoyed missions from Mig and I'm looking forward for this unexpected one Link to comment Share on other sites More sharing options...
Suicide Commando Posted August 12, 2004 Share Posted August 12, 2004 Steel Snake was awesome. Can't wait to try these other new missions. Thanks a lot mig. Link to comment Share on other sites More sharing options...
KRP 56 Posted August 12, 2004 Share Posted August 12, 2004 I'm still getting killed by your other mission packs now your going to hit me with PRESSURE! Have mercy Mig. Link to comment Share on other sites More sharing options...
Portuguese Posted August 15, 2004 Share Posted August 15, 2004 (edited) Can anyone please name migryder´s mods so I can download them? I´m afraid I don´t have any of his mods! Thanks in advance. Cheers Edited August 15, 2004 by Portuguese Link to comment Share on other sites More sharing options...
Suicide Commando Posted August 16, 2004 Share Posted August 16, 2004 Knight Fork Africa Burning Guatemala Link to comment Share on other sites More sharing options...
Suicide Commando Posted August 20, 2004 Share Posted August 20, 2004 Any updates mig? Link to comment Share on other sites More sharing options...
KRP 56 Posted August 21, 2004 Share Posted August 21, 2004 Red Snow is being beta tested now. I don't think it should be to long before the release but Mig will have to answer that. Link to comment Share on other sites More sharing options...
migryder Posted August 22, 2004 Author Share Posted August 22, 2004 (edited) Well Roadrunner above thinks Red Snow may be a little too much like Wiley Coyote you know, just too easy to fool, so maybe a few ACME tweaks are in order, but I'm not afraid for it to be easier than Steel Snake or Embassy Bus. I played through Red Snow with invincibility on as Co-op, the objs all worked out there as in SP, although KRP56 did have a little problem with a rebel tango that was hugging a wall doing a jig at the end. I had a guy hide behind a dumpster during that same firefight and it is required to rout or kill that team to complete the mission. I sent it to my co-op guys but they have had trouble getting together recently, I'm hoping to hear from them soon, will incoprorate any tweaks then test it with KRP56 then send it to Rocky, hopefully within the week. Steel Snake has three possible inserts and four possible locales to find the commander, E. Bus - at least one nasty APC. and a real surprise brought to ya by friendly hostage AI, Snipe Hunt - those snipes just won't stay put, Road Gang - lots of moving around in those craters... all missions except RS have snipers and others with plans that move them from cover arc to arc... works nicely for cliffs and building tops or teams moving through craters...ya get ready to draw down and he moved or when did that guy show up! I thought it might be too heavy of scripting but it seems to work well and looks cool. mig Edited September 7, 2004 by migryder Link to comment Share on other sites More sharing options...
San Posted August 22, 2004 Share Posted August 22, 2004 defence stations? Link to comment Share on other sites More sharing options...
migryder Posted August 22, 2004 Author Share Posted August 22, 2004 (edited) no San, I agree that would be the primary choice if possible, but cliffs and some building tops are too irregular or have too many obstacles like rocks that will lead to chrs doing the above mentioned computer jig and messing up the mission IMO. KRP56 broke me of trying to include vehicles like a SAMs in add zones, whether patrol or defense because he always complained about actors getting stuck on them and looking stupid. These days I use at least two zones and two teams to patrol or defend around objects like that, I just don't include them. I guess you might be able to have one team use two zones with the handy restart action, but that may lead to the hang as well. I will test that just for fun. These plans I'm using take away the randomness of a defense zone, but do ensure that the actor(s) will move around, I've created defense zones with lots of stations only to have the actors use a few or seem to just hang out at one and in the little building on the final IT map I've had them trying to all get on one even though they had more than there were of them, I guess the comp told them this is the safe place to be? Biggest reason though. while creating Steel Snake I tried to use the defend zone on several cliffs, went in to test and had some snipers trying to run right off the cliffs once the action started and boy did that look stupid, I had to have the zone larger than the edges of the cliffs to get my shooters where I wanted them, well these multi arc plans allowed me to get the chrs right to the edge w/o having them do that (at least not as often), use Alertness combat, arc arc arc....with path steps if wanted and then Restart, time each station differently. I have placed stance actions at some places to get them prone then move at a crouch go prone etc, that makes the plan long though. In Road Gang you won't recognize it playing but there is one team with an officer plus 2 that move from enemy position to position as if checking the line, they cover at each spot and some places along the way. You'll run into them or see them moving through line at some point. You'll also see guys moving here and there in the haze. S. Commando and KRP56 have both played Steel Snake, they can comment on well it worked out for that one. KRP56 has played all of these several times through. mig Edited August 22, 2004 by migryder Link to comment Share on other sites More sharing options...
Suicide Commando Posted August 22, 2004 Share Posted August 22, 2004 I'm currently replaying Africa Burning now and am totally frustrated... I love it. Glad things are progressing. I'm sure these other missions will be as good as Steel Snake as well. Link to comment Share on other sites More sharing options...
migryder Posted August 31, 2004 Author Share Posted August 31, 2004 Time to catch the Embassy Bus. I sent Rocky this mod folder today. Hope all enjoy. mig Link to comment Share on other sites More sharing options...
KRP 56 Posted August 31, 2004 Share Posted August 31, 2004 Can't wait to get the finished copy of Pressure. A few more great missions by Mig. Thanks Again for all your mission scripting. Link to comment Share on other sites More sharing options...
Suicide Commando Posted August 31, 2004 Share Posted August 31, 2004 Outstanding mig, thanks a lot. Can't wait to tear into these, or more likely, have them tear into my ghosts. Link to comment Share on other sites More sharing options...
Suicide Commando Posted September 3, 2004 Share Posted September 3, 2004 Where it be? Link to comment Share on other sites More sharing options...
KRP 56 Posted September 4, 2004 Share Posted September 4, 2004 Where it be? MIA Did the Pressure get to Rocky. Link to comment Share on other sites More sharing options...
migryder Posted September 4, 2004 Author Share Posted September 4, 2004 Rocky will have it up soon, the email got sent to email purgatory and I think Rocxy has been rockin in Hell on Mars(DOOM3). mig Link to comment Share on other sites More sharing options...
Giampi Posted September 7, 2004 Share Posted September 7, 2004 If you missed the News page here it's the link where to download Pressure mod: http://www.fileplanet.com/dl.aspx?/planetr...ns/pressure.zip Link to comment Share on other sites More sharing options...
migryder Posted September 7, 2004 Author Share Posted September 7, 2004 Note to co-op teams - if playing Steel Snake and you die early with spawns on, u may relocate to the default insert upon spawing, this could be a good thing or a really bad thing, you should not be under immediate fire, just incredibly alone. I forgot to seperate the teleport function between SP/Co-op at start up. oooppps! mig Link to comment Share on other sites More sharing options...
TheoRetiKule Posted September 7, 2004 Share Posted September 7, 2004 If you missed the News page here it's the link where to download Pressure mod: http://www.fileplanet.com/dl.aspx?/planetr...ns/pressure.zip Will that work on a Mac, Migryder? Hoping it might be so... Theo Link to comment Share on other sites More sharing options...
migryder Posted September 7, 2004 Author Share Posted September 7, 2004 (edited) it is a Winzip file and no exe., but no files have been altered if needed for Mac. later... Well after reading back up on Mac requirements I think there should be little or no problem with Mac users for this one. As stated above it is a WinZip file and all files are org RSE files from GR, IT, and maybe DS. Are Mac versions available for all Ghost Recon CDs? To be honest I cannot remember if I used any DS files but think not, you should activate it anyway just in case. When I create missions I tend to have all RSE mods active so I can access the files if needed, sometimes I forget if I used a file from one of the Mp folders. These def have wep kits from the IT Mp2 folder for friendlies and enemies too. mig Edited September 7, 2004 by migryder Link to comment Share on other sites More sharing options...
jay316 Posted September 8, 2004 Share Posted September 8, 2004 (edited) thanks for the new missions, having lots of fun playing them. Edited September 8, 2004 by jay316 Link to comment Share on other sites More sharing options...
TheoRetiKule Posted September 9, 2004 Share Posted September 9, 2004 Thanks mig! I'll take a look Theo Link to comment Share on other sites More sharing options...
Sixpence Posted September 9, 2004 Share Posted September 9, 2004 thanks for the new missions, having lots of fun playing them. me too ! Link to comment Share on other sites More sharing options...
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