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I have created a bunch of extra skins for my team's newest mod version, but i can't get them to show up in the game to select from. Basically I want something like in FB, HX4, HX5, and BjB G8 where you can select the regular Ghosts as well as the new extras.

Example: when you go to the soldier tab you can choose:

These change to new skins according to the map you pic.

US Rifleman

US Demo Expert

US Support Expert

US Sniper

Then these as well to select regardless of what map you are on:

XE Winter Rifleman, Demo, Support, Sniper

XE Urban Rifleman, Demo, Support, Sniper

XE Gold Rifleman, Demo, Support, Sniper

XE Blue Rifleman, Demo, Support, Sniper

XE Red Rifleman, Demo, Support, Sniper

XE Black Rifleman, Demo, Support, Sniper

XE Jungle Rifleman, Demo, Support, Sniper

Ruin's updated skin tutorial is where i learned to make skins, but I can only get the replacement skins for GR, DS, and IT to work, but I can't get these others to work. Please help. I'm sure a similar question has been asked before. I actually saw one, but there was no answer in it that helped me.

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Its pretty simple, you have to add the extra character ATR file but then also add there kits under a new heading in each platoon in the .kil restriction files. So say you named your new person the file name was mp_plt1_URBAN and actor name something new and unique <ActorName>@MP_atr_urban </ActorName> and then in the no restrictions .kil you would need to have it look like this:

<KitRestriction Name="No Restrictions">

<Actor Name="mp_plt1_aslr.atr">

<Kit Name="rifleman-01.kit"/>

<Kit Name="rifleman-02.kit"/>

<Kit Name="rifleman-03.kit"/>

<Kit Name="rifleman-04.kit"/>

<Kit Name="rifleman-05.kit"/>

<Kit Name="rifleman-06.kit"/>

</Actor>

<Actor Name="mp_plt1_demr.atr">

<Kit Name="demolitions-01.kit"/>

<Kit Name="demolitions-02.kit"/>

<Kit Name="demolitions-03.kit"/>

<Kit Name="demolitions-04.kit"/>

<Kit Name="demolitions-05.kit"/>

</Actor>

<Actor Name="mp_plt1_hvywepr.atr">

<Kit Name="heavy-weapons-01.kit"/>

<Kit Name="heavy-weapons-02.kit"/>

<Kit Name="heavy-weapons-03.kit"/>

<Kit Name="heavy-weapons-04.kit"/>

<Kit Name="heavy-weapons-05.kit"/>

<Kit Name="heavy-weapons-06.kit"/>

<Kit Name="heavy-weapons-07.kit"/>

<Kit Name="heavy-weapons-08.kit"/>

<Kit Name="heavy-weapons-09.kit"/>

</Actor>

<Actor Name="mp_plt1_snipr.atr">

<Kit Name="sniper-01.kit"/>

<Kit Name="sniper-02.kit"/>

<Kit Name="sniper-03.kit"/>

<Kit Name="sniper-04.kit"/>

<Kit Name="sniper-05.kit"/>

<Kit Name="sniper-06.kit"/>

<Kit Name="sniper-07.kit"/>

<Kit Name="sniper-08.kit"/>

<Actor Name="mp_plt1_URBAN.atr">

<Kit Name="rifleman-01.kit"/>

<Kit Name="rifleman-02.kit"/>

<Kit Name="rifleman-03.kit"/>

<Kit Name="rifleman-04.kit"/>

<Kit Name="rifleman-05.kit"/>

<Kit Name="rifleman-06.kit"/>

And make sure your new class name was added to all the kit restrictions for all platoons to get the person to show. Check the Brit Infantry mod for an example of 4 extra players for certain platoons in Snow Camo.

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