Blahb 0 Posted July 26, 2004 Share Posted July 26, 2004 Hi, Dose anyone know if it's possible to animate a door to open with two separate pieces and still work in GR? So basicly to have a door, made of two sides and them both open in oposite directions. I've tried a few things, but seeing as the animation has to be done with the final group, right?, i can't seem to figure it out.. so i guess all that's left is to ask you guys . Quote Link to post Share on other sites
|S&P|Papa6 0 Posted July 26, 2004 Share Posted July 26, 2004 yeah, You'll need to read the PDF file on the GR CD that covers doors. Basically it requires some animation work and setting up a portal which will sit between your rooms. But read the PDF is all I can say. Quote Link to post Share on other sites
Blahb 0 Posted July 26, 2004 Author Share Posted July 26, 2004 Yeah, i've got normal doors sorted, no problems.. just wondering if it's possible to be more creative with the way you animate the doors. Quote Link to post Share on other sites
sleeper 0 Posted July 26, 2004 Share Posted July 26, 2004 Im not all that familiar with the keyframe animation the game uses but as far as i've seen, it doesnt allow you to animate subobjects within the door object itself. So, from what I know, the answer is no. The obvious alternative is to just make it 2 doors. but seeing as the animation has to be done with the final group, right?, Thats how it seems to me, if you figure a way to get it working, please let us know. Quote Link to post Share on other sites
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