sniper82 0 Posted June 18, 2004 Share Posted June 18, 2004 Does anyone know if flashlights work in game. Quote Link to post Share on other sites
Stalker 0 Posted June 18, 2004 Share Posted June 18, 2004 no (short answer, eh? but simply "no"! the gr engine can't handle this) Quote Link to post Share on other sites
lexsis 0 Posted June 18, 2004 Share Posted June 18, 2004 dude, use your night vison. keep your hands on your weapon. you dont want to be killed cause you had a flashlight in one hand do ya? Quote Link to post Share on other sites
Marcinko 1 Posted June 18, 2004 Share Posted June 18, 2004 flashlights attach to RIS just as easy as they are in your hand, and with a pressure switch its all the easier. but like the guy said, no. Quote Link to post Share on other sites
sniper82 0 Posted June 18, 2004 Author Share Posted June 18, 2004 thx i just thought it would be neat if the ghosts had lights to add to the mood of the night maps or maybe ai having them on patrols Quote Link to post Share on other sites
V2_Bloodline 1 Posted June 18, 2004 Share Posted June 18, 2004 the answer is most probably no.even in RvS, only bad guys have flashlights. sure, we have NV, but wouldn't it be more interesting if flashlights are also available to us? clearly they haven't put much thought on this. Quote Link to post Share on other sites
Lancer 1 Posted June 18, 2004 Share Posted June 18, 2004 Tac lights with IR filters and NVG's! Thats for me Quote Link to post Share on other sites
sniper82 0 Posted June 18, 2004 Author Share Posted June 18, 2004 That would be really nice it would give the game a whole new feeling. Is it possible that you could make a claymore or a bomb to look like a beer can cigarette coffe mug or a chicken or something? I've been playing around on Igor and i made beer etc. binoculars that work but no bombs or sensors. Maybe someone with more skill than me could make one. Heck a hole kit selection would be nice too. Quote Link to post Share on other sites
lexsis 0 Posted June 19, 2004 Share Posted June 19, 2004 sounds like you'd have more fun playing Operation Flashpoint. it has things that Ghost Recon can only dream of having. Quote Link to post Share on other sites
sniper82 0 Posted June 28, 2004 Author Share Posted June 28, 2004 So is it possible that a person could make a mod that turns ordinary stuff in to sensors claymores and bincoulars and stuff? Quote Link to post Share on other sites
GRT 0 Posted June 28, 2004 Share Posted June 28, 2004 yea you could. just create 2 items. 1 for ground object and 1 for the hand object. Ive made a coffee cup thats a frag. Quote Link to post Share on other sites
sniper82 0 Posted June 29, 2004 Author Share Posted June 29, 2004 (edited) yea you could. just create 2 items. 1 for ground object and 1 for the hand object. Ive made a coffee cup thats a frag. I dont really know how though. sry if i seem stupid but if i do something it usually makes the cpu crash. It quits the Game as soon as I set the object down or something like that. Edited June 29, 2004 by sniper82 Quote Link to post Share on other sites
GRT 0 Posted June 29, 2004 Share Posted June 29, 2004 you got msn? i could send a max file of where to place the 2 objects and the points to put for them. You also have to export the ground model has a .pob and the hand object has a .qob. pm your msn name and ill send you those files. Quote Link to post Share on other sites
sniper82 0 Posted July 6, 2004 Author Share Posted July 6, 2004 (edited) wesleyih82@hotmail.com Okay I am confused I am not really a computer type person without some teaching so how do I do that stuff could you tell me in the email. thx Edited July 7, 2004 by sniper82 Quote Link to post Share on other sites
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