blast 0 Posted June 18, 2004 Share Posted June 18, 2004 hi all, where can i find the plugin for 3Ds Max v.5 ? Quote Link to post Share on other sites
Biro 0 Posted June 18, 2004 Share Posted June 18, 2004 (edited) Hello, it's on the Island Thunder under a folder called Extras. Use the same plugins as for 3dMax Version4. Edited June 18, 2004 by Alpha_Biro Quote Link to post Share on other sites
blast 0 Posted June 18, 2004 Author Share Posted June 18, 2004 thx alot. Quote Link to post Share on other sites
blast 0 Posted June 18, 2004 Author Share Posted June 18, 2004 hi again one more question, how can i open an original map from orgamiss folder. The ideia is to edit an existing map. is possible ? thx Quote Link to post Share on other sites
Biro 0 Posted June 18, 2004 Share Posted June 18, 2004 It's not possible to edit an original map. You will need to have the .max file to do that, so you have to build your own. Quote Link to post Share on other sites
blast 0 Posted June 18, 2004 Author Share Posted June 18, 2004 And if I use the same used textures in the original maps my own maps will be server-side? i mean I will be able to play in team multiplayer for example? Quote Link to post Share on other sites
Dannik 43 Posted June 18, 2004 Share Posted June 18, 2004 No, as the server and clients would have the textures, but not the geometry of the map. It's possible to make server sided missions but impossible to make server sided maps. Quote Link to post Share on other sites
blast 0 Posted June 18, 2004 Author Share Posted June 18, 2004 It's possible to make server sided missions but impossible to make server sided maps. yeah i know, sorry but im a bit confused. If i make my map applying the same textures of ghost recon and then edit a mission (team multiplayer) of this map mission will not function? I will have to send them the textures? But they have these textures. Perhaps Im not to explain well. I dont want to make server-cliente mods but yes server-side mods without being necessary to send files for nobody. thx Quote Link to post Share on other sites
OSO 0 Posted June 18, 2004 Share Posted June 18, 2004 It's possible to make server sided missions but impossible to make server sided maps. yeah i know, sorry but im a bit confused. If i make my map applying the same textures of ghost recon and then edit a mission (team multiplayer) of this map mission will not function? I will have to send them the textures? But they have these textures. Perhaps Im not to explain well. I dont want to make server-cliente mods but yes server-side mods without being necessary to send files for nobody. thx *.map files are not server side. You'll have to make a mod with the new *.map in it. If the textures are present on the clients and activated, it won't be necessary to send them again. Quote Link to post Share on other sites
OSO 0 Posted June 18, 2004 Share Posted June 18, 2004 hi again one more question, how can i open an original map from orgamiss folder. The ideia is to edit an existing map. is possible ? thx I just love this question... Don't you people that ask this think this would have been done by now if it was possible? Quote Link to post Share on other sites
sleeper 0 Posted June 18, 2004 Share Posted June 18, 2004 how can i open an original map from orgamiss folder. The ideia is to edit an existing map. is possible ? thx Lol. Quote Link to post Share on other sites
blast 0 Posted June 18, 2004 Author Share Posted June 18, 2004 (edited) sleeper u must be perfect !!!? help me if u want. thx Edited June 18, 2004 by blast Quote Link to post Share on other sites
San 0 Posted June 19, 2004 Share Posted June 19, 2004 The ideia is to edit an existing map. Exception : MP06_Castle. (look at HX5) GL Quote Link to post Share on other sites
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