Gen.Montgomery 0 Posted June 8, 2004 Share Posted June 8, 2004 Is it possible to dismember the body parts of skinnies when they get hit by M203 grenade or by any explosive ordinance? Quote Link to post Share on other sites
lexsis 0 Posted June 8, 2004 Share Posted June 8, 2004 its easier to dismember the bodies of the cubans & GR Rebles/Russians. Quote Link to post Share on other sites
Gen.Montgomery 0 Posted June 8, 2004 Author Share Posted June 8, 2004 So that means its possible. Quote Link to post Share on other sites
cobaka 0 Posted June 8, 2004 Share Posted June 8, 2004 I believe he means have body parts fly off the model when hit by a grenade or something Arms and legs, I don't think so . At least not realistically. Now a head, you could maybe make a headless body or with an invisible head, then make a "head" as a head attachment, add the physics part to the actor file and when he gets hit with a grenade the visible "head" flies off Quote Link to post Share on other sites
WytchDokta 6 Posted June 8, 2004 Share Posted June 8, 2004 Is it possible to dismember the body parts of skinnies when they get hit by M203 grenade or by any explosive ordinance? Yes.... If you're playing SoF2.... Quote Link to post Share on other sites
Parabellum 12 Posted June 9, 2004 Share Posted June 9, 2004 I believe he means have body parts fly off the model when hit by a grenade or something Arms and legs, I don't think so . At least not realistically. Now a head, you could maybe make a headless body or with an invisible head, then make a "head" as a head attachment, add the physics part to the actor file and when he gets hit with a grenade the visible "head" flies off That's actually a nifty idea. It wouldn't animate quite right, but it's still a nifty idea. Quote Link to post Share on other sites
Gen.Montgomery 0 Posted June 9, 2004 Author Share Posted June 9, 2004 I would like to apologise to everyone who is annoyed with my idea. I didn't mean to. I just want to suggest ideas, since im not gifted in modding. I'm really Sorry. Quote Link to post Share on other sites
cobaka 0 Posted June 9, 2004 Share Posted June 9, 2004 No problem on my end. Don't worry about it Quote Link to post Share on other sites
DonMiguel 11 Posted June 9, 2004 Share Posted June 9, 2004 (edited) we played with this very early on in War of Infamy. However, the method we used was scripted. We had dismembered models and if the actor was hit by artillery then the script would teleport a dismembered version of the actor to the actor position, and swap them with hide/show. It worked except for a very quick blink that you could only cover with a larger explosion type which sometimes just didn't look right itself. The effect was still fairly cool when you had it happen to a friendly NPC right next to you and saw the gore and heard sound/voice effects to match. In the end though, it just proved to be an aweful lot of work for some asthetics and the small glitch just wasn't acceptable enough to push on with it. Maybe that'll give you ideas or such though. Edited June 9, 2004 by DonMiguel Quote Link to post Share on other sites
Foxtrot360 0 Posted June 11, 2004 Share Posted June 11, 2004 (edited) dang Edited June 11, 2004 by [MtX]inuyasha Quote Link to post Share on other sites
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.