|S&P|Papa6 0 Posted June 7, 2004 Share Posted June 7, 2004 As you know I have another thread here about my durango map. problem is 1.)H-hour tried really hard to show me to mat the textures using the composite method. problem is trying to explain this via MSN messenger sucks. I know H-Hour wasn't done justice and for that I'm sorry. so this brings me to this question; is there a map tutorial about composite channeling the ground texture and and the grounddetail textures to give my map a better look but also detail? Much thanks, |S&P|Papa6 Quote Link to post Share on other sites
Zeko 33 Posted June 7, 2004 Share Posted June 7, 2004 Grab the tutorial here and TSCC codec to view the tut here. Good luck w/ it Quote Link to post Share on other sites
Sarc 0 Posted June 7, 2004 Share Posted June 7, 2004 Yeah, I was going to tell you about that tutorial for detail textures, Papa6. I think Zeko posted Dr. Jeckyl's vid on how to do it. It's an excellent demo of how to set a detail texture up on your map. Quote Link to post Share on other sites
OSO 0 Posted June 7, 2004 Share Posted June 7, 2004 There are also some more visuals here. It should get you on the right track on setting up a composite material in max. Quote Link to post Share on other sites
|S&P|Papa6 0 Posted June 7, 2004 Author Share Posted June 7, 2004 Thanks I got it. Zeko very many thanks to you brother. That video was the chance I needed. here's the new screens of my map in this thread http://www.ghostrecon.net/forums/index.php...=0entry203628 look at the top of that thread and the bottom pictures to see the advances..wow! thanks to everyone, H-Hour, Zeko, Sarc and EL OSO. Your help is always appreciated! Quote Link to post Share on other sites
PATRI0T 0 Posted June 7, 2004 Share Posted June 7, 2004 (edited) [edit]text deleted because somehow I made post in wrong forum[/edit] Patriot Edited June 7, 2004 by PATRI0T Quote Link to post Share on other sites
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