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Vehicle tagging


fr1j0l3

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:wacko: OK.

When a vehicle is tagged with helper points and exported from max, what are the points that generate the "smoke" seen coming from vehicles when playing on a dedicated server?

For instance... export a vehicle, place it in a mission.

Run the mission in single-player mode: no smoke/exhaust plume on vehicle

Run the mission in hosting mode : no smoke/exhaust plume on vehicle

Run the mission on a dedicated server: Big ol' smoke/exhaust plume comes from all vehicles.

now, I realize that by destroying a vehicle with the script, the smoke will no longer show, but for other reasons, I would like to not do that.

Any ideas?

Many thanks..

:blink:

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  • 2 weeks later...

what are helper points and how do u make um? i need to know , i just started makin vehicles for gr and when 1 imported my first one it didnt have the wheels on it and i think is because i didnt add helper nodes can any one help me ? I'm also tryn to make maps and thats really not goin well .

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